Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 10349160761357658435 2 zeratav the Insei (level 1, -2/13 HPs) Began as an Octopode Transmuter on Apr 13, 2022. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (28 turns). zeratav the Insei (Octopode Transmuter) Turns: 28, Time: 00:00:08 Health: -2/13 AC: 1 Str: 9 XL: 1 Next: 40% Magic: 1/3 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: appendages A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 1 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 1.0 Fighting + Level 2.0 Dodging + Level 0.3 Stealth * Level 3.0 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 You aren't carrying anything. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ..# #.# ♣.♣♣♣♣♣ #.# ♣..P..♣ #.# ♣.♣♣♣.♣♣ #.# ♣.♣♣P..♣♣ #.# ♣.♣P....♣♣♣#J# ♣.♣♣.⌠....♣#@# ♣.♣.....♣.♣#.# ♣....P♣P♣.♣#†# ♣...♣♣♣♣♣.♣#.# ♣<.........'.# ♣♣♣♣♣♣♣♣♣♣♣### You could see an endoplasm. Message History 🤖 Initializing magus.rc ... ✅ Successfully initialized magus.rc [v1.9.6] Welcome, zeratav the Octopode Transmuter. Will you be the one to retrieve the magnificent Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 2 jackals come into view. There is an open door here. There are monsters nearby! You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. MP[-1] You lost 1 mp, and now have 2/3 mp. The helpless jackal fails to defend itself. You tentacle-slap the jackal. Your grab misses the jackal. The jackal bites you. You tentacle-slap the jackal but do no damage. You grab the jackal. You constrict the jackal. The jackal barks! The jackal completely misses you. HP[-2] You take 2 damage, and now have 11/13 hp. You tentacle-slap the jackal but do no damage. You constrict the jackal. The jackal bites you. The jackal barely misses you. HP[-2] You take 2 damage, and now have 9/13 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You constrict the jackal. The jackal bites you. HP[-2] MP[-1] You take 2 damage, and now have 7/13 hp. You lost 1 mp, and now have 1/3 mp. You tentacle-slap the jackal. You kill the jackal! An endoplasm comes into view. You barely miss the jackal. The endoplasm quivers. You grab the jackal. You squeeze the jackal. You kill the jackal! Your magical contamination has completely faded away. You see here a jackal corpse. HP[+1] The endoplasm jiggles. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * HP[-5] You take 5 damage, and now have 3/13 hp. MASSIVE DAMAGE!! (PAUSE) You tentacle-slap the endoplasm. The endoplasm freezes you. You are frozen. You die... Action || total -------------------------++------- Melee: Unarmed || 6 Constrict || 2 Tentacles || 1 Cast: Beastly Appendage || 1 Stab: Sleeping || 1 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic, serial_shops, shop, minmay_misc_feat_tower, chequers_decorated_corner Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 27 | D:1 | HP: 3/13 [frozen (5)] 28 | D:1 | Frozen to death by an endoplasm Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 27 | 0 | 0 | 16 | 1 | 27.0 | Dungeon | 27 | 27 | 0 | 0 | 16 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 27 daAuts