Dungeon Crawl Stone Soup version 0.29-a0-334-gb41bcbb86e (webtiles) character file. Game seed: 10471563908025891182 40 zeratav the Insei (level 3, -2/23 HPs) Began as an Octopode Transmuter on Apr 14, 2022. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 3 of the Dungeon. The game lasted 00:02:26 (1693 turns). zeratav the Insei (Octopode Transmuter) Turns: 1693, Time: 00:02:27 Health: -2/23 AC: 1 Str: 9 XL: 3 Next: 50% Magic: 6/6 EV: 14 Int: 15 God: Gold: 44 SH: 0 Dex: 20 Spells: 2/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . f - +6 ring of dexterity rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (-2 -> -7) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 44 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 1.6 Fighting + Level 2.4 Dodging + Level 1.7 Stealth * Level 3.6 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 b - Spider Form Tmut/Pois 4% N/A 41% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Ensorcelled Hibernation Hex/Ice 2% N/A 32% 2 Ignite Poison Fire/Tmut/Pois 3% N/A 45% 3 Conjure Flame Conj/Fire 1% 6-21 54% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Anguish Hex/Necr 0% N/A 91% 4 Sticky Flame Conj/Fire 1% 2d3 91% 4 Inventory: Jewellery f - a +6 ring of dexterity (left tentacle) (You found it on level 2 of the Dungeon) Scrolls b - 3 scrolls of identify {unknown} c - a scroll of teleportation {unknown} d - 3 scrolls of torment {unknown} e - a scroll of summoning {unknown} Potions a - a potion of lignification {!q} g - a potion of flight {unknown} h - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [ Annotations: D:2 Sigmund ... #.##.........# ......#.##.........# ......#.##........... .....o#.##......>.... ...o..#.##........... ..................... #...o....#######... ###....o.....# ... #......@†....# #.#..........# #..........# ##...####### #... #### You could see an orc priest and 3 orcs. Message History Found an escape hatch in the floor. There is an open door here. There is an entrance to Jidume's Antique Armour Shop here. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. MP[-1] You lost 1 mp, and now have 5/6 mp. A kobold comes into view. It is wielding a +0 short sword. The goblin shouts! The kobold shouts! The goblin hits you with a +0 club. HP[-1] You take 1 damage, and now have 22/23 hp. You tentacle-slap the goblin. You kill the goblin! Things that are here: a +0 club {mace}; a goblin corpse You closely miss the kobold. Your grab misses the kobold. The kobold barely misses you. You closely miss the kobold. You grab the kobold. You pierce the kobold. You kill the kobold! MP[+1] Your mp is fully restored (6). Your tentacle spike disappears. Things that are here: a +0 short sword {short}; a kobold corpse HP[+1] Your hp is fully restored (23). You pick up a book of Dreams and begin reading... You add the spells Ensorcelled Hibernation and Anguish to your library. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. MP[-1] You lost 1 mp, and now have 5/6 mp. Found a stone staircase leading down. MP[+1] Your mp is fully restored (6). Your transformation is almost over. h - an emerald potion An adder comes into view. An adder comes into view. An orc comes into view. It is wielding a +0 hand axe. The adder bites you. The adder closely misses you. HP[-1] You take 1 damage, and now have 22/23 hp. The adder hisses angrily. An orc comes into view. It is wielding a +0 whip. HP[+1] Your hp is fully restored (23). You miss the adder. The orc shouts! You grab the adder. You squeeze the adder. Your tentacle spike disappears. You constrict the adder. You hear a shout! x2 An orc priest comes into view. It is wielding a +0 dagger. The adder bites you. You are poisoned. The adder poisons you! HP[-4] You take 4 damage, and now have 19/23 hp. You tentacle-slap the adder. You constrict the adder. You kill the adder! You feel sick. HP[-1] You take 1 damage, and now have 18/23 hp. You barely miss the adder. Your grab misses the adder. You feel sick. The adder closely misses you. HP[-1] You take 1 damage, and now have 17/23 hp. You tentacle-slap the adder. You grab the adder. Your squeeze misses the adder. You constrict the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! HP[-5] You take 5 damage, and now have 12/23 hp. MASSIVE DAMAGE!! (PAUSE) You tentacle-slap the adder. You constrict the adder. You feel sick. The adder barely misses you. An orc comes into view. It is wielding a +0 flail. The adder closely misses you. HP[-2] You take 2 damage, and now have 10/23 hp. You tentacle-slap the adder. x2; You constrict the adder. You feel sick. The orc completely misses you. The orc priest looks satisfied for a moment. The adder misses you. HP[-1] You take 1 damage, and now have 9/23 hp. You completely miss the adder. You squeeze the adder. You kill the adder! You feel sick. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.7 Fighting | | 1.6 Dodging | | 2.4 Unarmed Combat | | 3.6 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 58 Constrict || 18 Kick || 15 Tentacles || 7 Punch || 1 Cast: Beastly Appendage || 21 Stab: Sleeping || 12 Armor: Skin || 2 Dodge: Dodged || 27 Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, minmay_worlds_worst_comb D:2: layout_rooms, serial_shops, nicolae_shop_hallway_stairs, uniq_sigmund D:3: layout_basic, mainiacjoe_overflow_surrounded_room, serial_shops, nicolae_shop_overgrown_old_shop Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 350 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 404 | D:1 | Reached skill level 1 in Stealth 1138 | D:1 | Reached XP level 3. HP: 23/23 MP: 4/6 1363 | D:2 | Found Jidume's Antique Armour Shop. 1385 | D:2 | You add the spells Conjure Flame, Ignite Poison and Sticky | Flame to your library. 1403 | D:2 | Noticed Sigmund 1430 | D:2 | Learned a level 3 spell: Spider Form 1660 | D:3 | You pick up a book of Dreams and begin reading... 1660 | D:3 | You add the spells Ensorcelled Hibernation and Anguish to | your library. 1693 | D:3 | Killed from afar by an orc priest Vanquished Creatures 2 adders (D:3) A dart slug (D:1) A bat (D:1) 3 giant cockroaches (D:1) 4 goblins 3 hobgoblins (D:1) 3 kobolds 2 quokkas (D:1) 2 ball pythons (D:2) 3 frilled lizards 3 rats (D:1) 27 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 67 | 4 | 5.6 | 25 | 2 | 7.4 +---------+---------+-------+---------+---------+------- D:1 | 31 | 4 | 11.4 | 17 | 2 | 10.5 D:2 | 6 | 0 | 0.0 | 4 | 0 | 0.0 D:3 | 30 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.7 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1688 | 1561 | 127 | 0 | 1211 | 3 | 562.7 | Dungeon | 1688 | 1561 | 127 | 0 | 1211 | 3 | 562.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1272 daAuts D:2: 369 daAuts D:3: 47 daAuts