Dungeon Crawl Stone Soup version 0.29-a0-337-g68df138881 (webtiles) character file. Game seed: 10459684191078003234 172 zeratav the Conjurer (level 5, -1/31 HPs) Began as an Octopode Conjurer on Apr 16, 2022. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 4 of the Dungeon. The game lasted 00:16:37 (4400 turns). zeratav the Conjurer (Octopode Conjurer) Turns: 4400, Time: 00:16:37 Health: -1/31 AC: 1 Str: 6 XL: 5 Next: 53% Magic: 2/8 EV: 13 Int: 22 God: Gold: 68 SH: 0 Dex: 11 Spells: 4/8 levels left rFire . . . SeeInvis . d - +0 club {mace} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 68 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.2 Shields - Level 2.0 Spellcasting + Level 5.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Shock Conj/Air 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Swiftness Air 2% N/A 38% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Airstrike Air 1% N/A 80% 4 Inventory: Hand Weapons d - a +0 club (weapon) {mace} (You took it off a goblin on level 1 of the Dungeon) Armour c - a +0 buckler (You found it on level 1 of the Dungeon) Wands p - a wand of polymorph (6) (You took it off a hobgoblin on level 3 of the Dungeon) Scrolls e - 2 scrolls of identify {unknown} h - 5 scrolls of teleportation {unknown} k - a scroll of amnesia {unknown} m - a scroll of fog {unknown} n - a scroll of vulnerability {unknown} r - a scroll of magic mapping {unknown} t - 2 scrolls of enchant weapon {unknown} Potions a - 2 potions of magic b - 3 potions of curing {unknown} f - a potion of attraction {unknown} g - 3 potions of haste {unknown} i - a potion of berserk rage {unknown} j - 2 potions of brilliance {unknown} l - 2 potions of lignification {unknown} o - a potion of heal wounds {unknown} q - 2 potions of mutation {unknown} s - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Zin Shops: D:3 * ##.......## #......## ##### ##.....# ##...# ##)..## #....# ##.#.###....# #.#.##.....# ###..#....## ##.#oo.## #..o@.# #..#### ##.## #o.## ##...# #..#...# #...###### ....o## ...{# You could see 2 orc wizards and an orc. Message History 2 orc wizards come into view. MP[+1] Your mp is fully restored (8). The magic dart hits the orc wizard. The orc wizard casts a spell at you. The puff of flame hits you. HP[-5] MP[-1] You take 5 damage, and now have 26/31 hp. You lost 1 mp, and now have 7/8 mp. The magic dart hits the orc wizard. The orc wizard shouts! You hear a shout! HP[+1] MP[-1] You lost 1 mp, and now have 6/8 mp. Unknown command. The magic dart hits the orc wizard. The orc wizard points at you and mumbles some strange words. The puff of flame hits you. An orc comes into view. It is wielding a +0 hand axe. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. HP[-4] MP[-1] You take 4 damage, and now have 23/31 hp. You lost 1 mp, and now have 5/8 mp. You are too injured to fight recklessly! Unknown command. You hear the slow hiss of a very distant avalanche of sand. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 64% to hit) The zap misses the orc wizard. The zap hits something. MP[-1] You lost 1 mp, and now have 4/8 mp. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 64% to hit) The zap misses the orc wizard. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 64% to hit) The zap misses the orc wizard. The zap misses the orc. The orc wizard points at you and mumbles some strange words. The magic dart hits you. HP[-6] MP[-1] You take 6 damage, and now have 17/31 hp. You lost 1 mp, and now have 3/8 mp. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 64% to hit) The zap hits the orc wizard. The zap hits something. The zap hits the orc. HP[+1] MP[-1] You lost 1 mp, and now have 2/8 mp. The orc wizard attacks as you move away! The orc wizard hits you but does no damage. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 64% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. MP[-1] You lost 1 mp, and now have 1/8 mp. You hit something. The orc wizard gestures at you while chanting. The magic dart hits you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * HP[-8] You take 8 damage, and now have 10/31 hp. MASSIVE DAMAGE!! (PAUSE) You hit something. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Something barely misses you. HP[-2] You take 2 damage, and now have 8/31 hp. You miss something. Your squeeze misses something. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Something barely misses you. HP[-7] MP[+1] You take 7 damage, and now have 1/31 hp. MASSIVE DAMAGE!! (PAUSE) You hit something. An orc wizard appears from thin air! Reactivating autopickup. The orc wizard hits you with a +0 dagger. You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Shields | 1 2 3 | 3.2 Conjurations | 5 | 5.6 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | 13 || 14 Tentacles | 1 | || 1 Club | 10 | 7 || 17 Constrict | 2 | 1 || 3 Punch | | 1 || 1 Cast: Magic Dart | 73 | 59 || 132 Shock | 3 | 14 || 17 Searing Ray | 1 | 7 || 8 Armor: Skin | | 1 || 1 Dodge: Dodged | 27 | 29 || 56 Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic D:2: layout_loops_ring, basic_altar, chequers_ecumenical_altar_grove, minmay_small_reverse_x D:3: layout_rooms, zin_purify D:4: layout_cave_pods, gup_ossuary_entry_pyramid, serial_shops, kennysheep_little_box, corexii_corridor_pit Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 139 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 154 | D:1 | HP: 4/17 [bat (1)] 688 | D:1 | Reached skill level 1 in Shields 691 | D:1 | Learned a level 2 spell: Searing Ray 811 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1831 | D:2 | You pick up a book of Air and begin reading... 1831 | D:2 | You add the spells Shock, Swiftness and Airstrike to your | library. 1958 | D:2 | Learned a level 1 spell: Shock 1991 | D:2 | Reached skill level 2 in Shields 1991 | D:2 | Reached XP level 4. HP: 21/27 MP: 2/7 1994 | D:2 | Reached skill level 5 in Conjurations 2423 | D:2 | Found a radiant altar of Vehumet. 2940 | D:2 | Found a faded altar of an unknown god. 3048 | D:3 | Found Zin's Purification Station. 3051 | D:3 | Found a glowing silver altar of Zin. 3084 | D:3 | Reached XP level 5. HP: 27/31 MP: 1/8 3569 | D:3 | Reached skill level 3 in Shields 4399 | D:4 | HP: 3/31 [orc wizard/+0 dagger (5)] 4399 | D:4 | HP: 1/31 [orc/+0 hand axe (2)] 4400 | D:4 | Slain by an orc wizard Vanquished Creatures 7 gnolls 2 adders 2 worms (D:2) A dart slug (D:1) 4 endoplasms 3 giant cockroaches 11 goblins 9 hobgoblins 2 jackals (D:2) 5 quokkas 5 ball pythons 8 bats 8 frilled lizards 6 kobolds 5 rats 78 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 229 | 18 | 7.3 | 74 | 4 | 5.1 +---------+---------+-------+---------+---------+------- D:1 | 54 | 0 | 0.0 | 31 | 0 | 0.0 D:2 | 80 | 18 | 18.4 | 24 | 4 | 14.3 D:3 | 93 | 0 | 0.0 | 18 | 0 | 0.0 D:4 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 61.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 61.8 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4398 | 4344 | 54 | 1224 | 2632 | 4 | 1099.5 | Dungeon | 4398 | 4344 | 54 | 1224 | 2632 | 4 | 1099.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1743 daAuts D:2: 1591 daAuts D:3: 1001 daAuts D:4: 61 daAuts