Seeded DCSS version 0.29-a0-337-g68df138881 (webtiles) character file. Game seed: 11881139060553800401 (custom seed) 56 zeratav the Conjurer (level 3, -9/21 HPs) Began as an Octopode Conjurer on Apr 16, 2022. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:02:29 (2136 turns). zeratav the Conjurer (Octopode Conjurer) Turns: 2136, Time: 00:02:30 Health: -9/21 AC: 1 Str: 6 XL: 3 Next: 97% Magic: 4/6 EV: 13 Int: 22 God: Gold: 109 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . f - +0 short sword (vamp) {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . m - ring of willpower rCorr . Rampage . (no ring) Will +.... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 109 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting * Level 5.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 14% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Inventory: Hand Weapons f - a +0 vampiric short sword (weapon) {short} (You took it off a kobold on level 2 of the Dungeon) Jewellery m - a ring of willpower (left tentacle) (You found it on level 3 of the Dungeon) Wands i - a wand of flame (39) (You found it on level 2 of the Dungeon) Scrolls b - 3 scrolls of enchant armour {unknown} c - 3 scrolls of vulnerability {unknown} e - 2 scrolls of teleportation {unknown} h - 2 scrolls of identify {unknown} j - a scroll of brand weapon {unknown} k - a scroll of noise {unknown} Potions a - a potion of magic d - a potion of heal wounds {unknown} g - a potion of degeneration {unknown} l - a potion of flight {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 = ............................ ..#####........##.##........ ..# #........##.##.......w ..# #........##.##.......! ..# #........##.##.oo..... ..# #........##.##........ ..# #........##+##o....... ..# ####..#............... ### ##.#...@........... #.K.<............. ##................ #....#+########## #...( #.... #.... #.... You could see an orc priest and a kobold (asleep). Message History You lost 1 mp, and now have 3/6 mp. The magic dart hits the orc! You kill the orc! MP[-1] You lost 1 mp, and now have 2/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. Things that are here: a +0 club {mace}; an orc corpse; MP[+4] Your mp is fully restored (6). Items here: )) [ †. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. A rat comes into view. Found a stone staircase leading down. The magic dart hits the rat. You kill the rat! MP[-1] You lost 1 mp, and now have 5/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You see here a rat corpse. There is a stone staircase leading down here. A dart slug comes into view. MP[+1] Your mp is fully restored (6). A dart slug is nearby! The magic dart hits the dart slug! MP[-1] You lost 1 mp, and now have 5/6 mp. The magic dart hits the dart slug. You kill the dart slug! MP[-1] You lost 1 mp, and now have 4/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) k - a scroll labelled BAIFE EHIEDDU MP[+2] Your mp is fully restored (6). You now have 109 gold pieces (gained 8). h - 2 scrolls labelled CYXOJE NOMUG (gained 1) l - a black potion m - a ring of willpower m - a ring of willpower (left tentacle) An orc wizard comes into view. It is wielding a +0 dagger. The magic dart hits the orc wizard. The orc wizard shouts! You hear a shout! The orc wizard casts a spell at you. The magic dart hits you! HP[-9] MP[-1] You take 9 damage, and now have 12/21 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 5/6 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits the orc wizard. An orc priest comes into view. It is wielding a +0 club. MP[-1] You lost 1 mp, and now have 4/6 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits the orc wizard but does no damage. The orc priest shouts! MP[-1] You lost 1 mp, and now have 3/6 mp. An orc comes into view. It is wielding a +0 club. The orc shouts! An orc comes into view. It is wielding a +0 mace. The orc wizard gestures at you while chanting. The magic dart hits you! * * * LOW HITPOINT WARNING * * * HP[-9] You take 9 damage, and now have 3/21 hp. MASSIVE DAMAGE!! (PAUSE) HP[+1] An adder comes into view. A worm comes into view. Found an escape hatch in the ceiling. A kobold comes into view. It is wielding a +0 short sword. The orc priest mumbles some strange prayers to Beogh against you. You resist with significant effort. MP[+1] The adder hisses angrily. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.2 Action || total -------------------------++------- Melee: Dagger || 4 Constrict || 2 Tentacles || 2 Cast: Magic Dart || 66 Armor: Skin || 1 Dodge: Dodged || 12 Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_rooms, serial_shops, shop, dilly_ecumenical_altar_fadedgnrine, minmay_3d_cube D:2: layout_loops_corners D:3: layout_basic, grunt_ministairs_3 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 213 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 606 | D:1 | Found a faded altar of an unknown god. 805 | D:1 | Found Qyenke's Jewellery Boutique. 851 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 916 | D:1 | Reached skill level 5 in Conjurations 1618 | D:2 | Learned a level 2 spell: Searing Ray 2129 | D:3 | HP: 3/21 [orc wizard/magic dart (9)] 2136 | D:3 | Killed from afar by an orc priest Vanquished Creatures An adder (D:2) 2 dart slugs 3 orcs (D:3) 4 bats (D:1) 2 endoplasms (D:1) 3 giant cockroaches 3 goblins 3 hobgoblins (D:1) 2 quokkas 4 ball pythons (D:1) A frilled lizard (D:1) 3 kobolds 8 rats 39 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 76 | 5 | 6.2 | 36 | 3 | 7.7 +---------+---------+-------+---------+---------+------- D:1 | 35 | 5 | 12.5 | 23 | 3 | 11.5 D:2 | 27 | 0 | 0.0 | 8 | 0 | 0.0 D:3 | 14 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2134 | 2092 | 42 | 0 | 1938 | 3 | 711.3 | Dungeon | 2134 | 2092 | 42 | 0 | 1938 | 3 | 711.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1074 daAuts D:2: 909 daAuts D:3: 150 daAuts