Seeded DCSS version 0.29-a0-337-g68df138881 (webtiles) character file. Game seed: 11881139060553800401 (custom seed) 203 zeratav the Conjurer (level 5, -1/31 HPs) Began as an Octopode Conjurer on Apr 16, 2022. Slain by an orc ... wielding a +0 short sword (3 damage) ... on level 3 of the Dungeon. The game lasted 00:04:40 (3060 turns). zeratav the Conjurer (Octopode Conjurer) Turns: 3060, Time: 00:04:40 Health: -1/31 AC: 1 Str: 7 XL: 5 Next: 81% Magic: 7/9 EV: 13 Int: 22 God: Gold: 145 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . SeeInvis . f - +0 short sword (vamp) {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . m - ring of willpower rCorr . Rampage . (no ring) Will +.... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 145 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting * Level 6.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Inventory: Hand Weapons f - a +0 vampiric short sword (weapon) {short} (You took it off a kobold on level 2 of the Dungeon) Jewellery m - a ring of willpower (left tentacle) (You found it on level 3 of the Dungeon) Wands i - a wand of flame (39) (You found it on level 2 of the Dungeon) Scrolls b - 3 scrolls of enchant armour {unknown} c - 3 scrolls of vulnerability {unknown} e - 2 scrolls of teleportation {unknown} h - 2 scrolls of identify {unknown} j - a scroll of brand weapon {unknown} k - a scroll of noise {unknown} Potions a - a potion of magic d - a potion of heal wounds {unknown} g - a potion of degeneration {unknown} l - a potion of flight {unknown} n - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 = ....# #....# #.##.#..(.. ....# #....# #.##.#.#### ....# ######....# #.#..#.# # ....# #[........## #.#..#.#### ....# #..........# #.#......<# ....# #..........# #.####.#### ....# #..........# #.......... ....########.....# ######.#### ...............)@###########.# ...##.##.......o.##..........# ...##.##.........##.########## ...##.##.........##'## ...##)##...........[.# ...##.##.............# ...##)##.............# #.....)..............# #....................# You could see an orc. Message History There is an open door here. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! 🤖 Initializing magus.rc ... ✅ Successfully initialized magus.rc [v1.9.6] Welcome back, zeratav the Octopode Conjurer. Game seed: 11881139060553800401 (custom seed) Press ? for a list of commands and other information. Found 12 gold pieces and a book of Air. Found two stone staircases leading up. An orc comes into view. It is wielding a +0 dagger. An orc is nearby! The magic dart hits the orc. The orc shouts! You hear a shout! MP[-1] You lost 1 mp, and now have 8/9 mp. The magic dart hits the orc. You kill the orc! Your Conjurations skill increases to level 6! MP[-1] You lost 1 mp, and now have 7/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A necrophage comes into view. MP[+1] The magic dart hits the necrophage. MP[-1] You lost 1 mp, and now have 7/9 mp. The magic dart hits the necrophage. MP[-1] You lost 1 mp, and now have 6/9 mp. The magic dart hits the necrophage. An orc priest comes into view. It is wielding a +0 dagger. MP[-1] You lost 1 mp, and now have 5/9 mp. The magic dart hits the necrophage! An orc comes into view. It is wielding a +0 short sword. MP[-1] You lost 1 mp, and now have 4/9 mp. The magic dart hits the necrophage! The orc shouts! The magic dart hits the necrophage. You destroy the necrophage! An orc comes into view. It is wielding a +0 hand axe. The orc priest calls down the wrath of Beogh upon you. You resist with some effort. Your Spellcasting skill increases to level 3! MP[-1] You lost 1 mp, and now have 3/9 mp. The magic dart hits the orc priest. A white imp comes into view. MP[-1] You lost 1 mp, and now have 2/9 mp. The magic dart hits the orc priest. The white imp shouts! An orc comes into view. It is wielding a +0 falchion. MP[-1] You lost 1 mp, and now have 1/9 mp. You climb upwards. There is a stone staircase leading down here. You start resting. MP[+8] Your mp is fully restored (9). Okay, then. Okay, then. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the slow rusting of a very distant drain. The white imp gestures at you. The puff of frost hits you! The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc barely misses you. The orc closely misses you. You hear a shout! There is a stone staircase leading up here. HP[-26] You take 26 damage, and now have 5/31 hp. MASSIVE DAMAGE!! (PAUSE) The orc barely misses you. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. HP[-3] You take 3 damage, and now have 2/31 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe (79% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc hits you with a +0 short sword. You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.3 Spellcasting | 3 | 3.1 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 2 | || 2 Constrict | 1 | 2 || 3 Tentacles | 1 | 1 || 2 Short sword | | 5 || 5 Cast: Magic Dart | 68 | 24 || 92 Searing Ray | | 4 || 4 Dodge: Dodged | 5 | 7 || 12 Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_rooms, serial_shops, shop, dilly_ecumenical_altar_fadedgnrine, minmay_3d_cube D:2: layout_loops_corners D:3: layout_basic, grunt_ministairs_3 D:4: layout_cave_pools, mainiacjoe_overflow_catwalk_spiral, cheibrodos_sewer_entry_bend, serial_shops, shop, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 217 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 640 | D:1 | Found a faded altar of an unknown god. 774 | D:1 | Found Qyenke's Jewellery Boutique. 842 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 910 | D:1 | Reached skill level 5 in Conjurations 1256 | D:2 | Learned a level 2 spell: Searing Ray 2132 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/7 2229 | D:3 | HP: 4/27 [worm (11)] 2233 | D:3 | Reached XP level 5. HP: 9/31 MP: 0/8 2965 | D:4 | magus.rc [v1.9.6] 2967 | D:4 | Reached skill level 6 in Conjurations 2985 | D:4 | Reached skill level 3 in Spellcasting 3057 | D:4 | HP: 5/31 [orc priest/divine providence (13)] 3058 | D:4 | HP: 2/31 [orc/+0 hand axe (3)] 3060 | D:3 | Slain by an orc Vanquished Creatures A necrophage (D:4) An orc priest (D:3) An orc wizard (D:3) 3 adders A worm (D:3) 2 dart slugs 7 orcs 5 bats 2 endoplasms (D:1) 3 giant cockroaches 3 goblins 3 hobgoblins (D:1) 2 quokkas 6 ball pythons A frilled lizard (D:1) 4 kobolds 9 rats 54 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 274 | 19 | 6.5 | 49 | 5 | 9.3 +---------+---------+-------+---------+---------+------- D:1 | 35 | 5 | 12.5 | 23 | 3 | 11.5 D:2 | 27 | 0 | 0.0 | 8 | 0 | 0.0 D:3 | 125 | 14 | 10.1 | 16 | 2 | 11.1 D:4 | 87 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 73.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 73.2 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3060 | 2978 | 82 | 67 | 2661 | 4 | 765.0 | Dungeon | 3060 | 2978 | 82 | 67 | 2661 | 4 | 765.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1094 daAuts D:3: 1072 daAuts D:2: 867 daAuts D:4: 25 daAuts