Dungeon Crawl Stone Soup version 0.29-a0-337-g68df138881 (webtiles) character file. Game seed: 12295274993417038582 725 zeratav the Conjurer (level 7, -4/41 HPs) Began as an Octopode Conjurer on Apr 16, 2022. Slain by Edmund ... wielding a +4 dire flail of holy wrath (7 damage) ... on level 4 of the Dungeon. The game lasted 00:08:15 (5606 turns). zeratav the Conjurer (Octopode Conjurer) Turns: 5606, Time: 00:08:15 Health: -4/41 AC: 1 Str: 6 XL: 7 Next: 72% Magic: 4/13 EV: 13 Int: 22 God: Gold: 182 SH: 0 Dex: 11 Spells: 12/15 levels left rFire . . . SeeInvis . k - +2 short sword (speed) {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 182 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 4.5 Spellcasting * Level 7.7 Conjurations + Level 1.9 Translocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 7% 3 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 14% 4 Fulminant Prism Conj/Hex 10% 3d9 22% 4 Agony Necr 4% N/A 96% 5 Silence Hex/Air 2% N/A 96% 5 Inventory: Hand Weapons f - a +2 short sword of freezing {short} (You found it on level 1 of the Dungeon) k - a +2 short sword of speed (weapon) {short} (You found it on level 2 of the Dungeon) Wands o - a wand of polymorph (10) (You took it off Natasha on level 2 of the Dungeon) Scrolls d - 6 scrolls of identify {unknown} g - a scroll of amnesia {unknown} h - 4 scrolls of teleportation {unknown} j - 2 scrolls of magic mapping {unknown} l - a scroll of vulnerability {unknown} r - a scroll of enchant weapon {unknown} Potions a - a potion of magic b - 4 potions of curing {@q1} c - a potion of flight {unknown} e - a potion of heal wounds {unknown} i - a potion of might {unknown} m - 2 potions of ambrosia {unknown} n - 3 potions of resistance p - a potion of lignification {unknown} q - a potion of degeneration {unknown} s - 2 potions of invisibility {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 1 transporter, Edmund ..####....##.# #.#....... ..####)...##.## #.#....... #.........##..# #.#....... ..........###.###.#....... #.........##..)........... #.##########..)##......... #.# #######.#.##..####### #.# #<....[...@...# #.# ########.#.@..# #.###########.#.......(. #.........)...##.....### ################..##.# ###.....# ..># # ..#.##.## #### #.#.##.# #.#....# #.#....# You could see Edmund. Message History You take 6 damage, and now have 20/41 hp. You lost 1 mp, and now have 9/13 mp. The scorpion attacks as you move away! The scorpion stings you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! * * * LOW HITPOINT WARNING * * * You feel very sick. HP[-10] You take 10 damage, and now have 10/41 hp. MASSIVE DAMAGE!! (PAUSE) The scorpion attacks as you move away! The scorpion stings you. * * * LOW HITPOINT WARNING * * * x2 You feel very sick. HP[-6] You take 6 damage, and now have 4/41 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - black bear Aim: a black bear (severely wounded, 86% to hit) The searing ray hits the scorpion but does no damage. The searing ray hits the black bear. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * HP[-2] MP[-2] You take 2 damage, and now have 2/41 hp. You lost 2 mp, and now have 7/13 mp. It was a potion of curing. You feel better. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear barely misses you. x2 HP[+3] You regained 3 hp, and now have 5/41 hp. You feel better. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are poisoned. The scorpion poisons you! The black bear goes berserk! HP[+10] MP[+1] You regained 10 hp, and now have 15/41 hp. The scorpion attacks as you move away! The scorpion completely misses you. * * * LOW HITPOINT WARNING * * * You feel very sick. HP[-3] You take 3 damage, and now have 12/41 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (severely wounded, berserk, 86% to hit) The searing ray hits the scorpion. The searing ray hits the black bear. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * HP[-9] MP[-2] You take 9 damage, and now have 3/41 hp. MASSIVE DAMAGE!! (PAUSE) You lost 2 mp, and now have 6/13 mp. You feel better. The scorpion barely misses you. The black bear rages. The scorpion barely misses you. HP[+10] You regained 10 hp, and now have 13/41 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (severely wounded, berserk, 86% to hit) The searing ray hits the scorpion! You kill the scorpion! The searing ray hits the black bear. (Press . to maintain the ray.) The black bear bites you! * * * LOW HITPOINT WARNING * * * The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear closely misses you. HP[-11] MP[-2] You take 11 damage, and now have 2/41 hp. MASSIVE DAMAGE!! (PAUSE) You lost 2 mp, and now have 4/13 mp. The searing ray hits the black bear! You kill the black bear! The searing ray hits Edmund. MP[-1] You lost 1 mp, and now have 3/13 mp. You see here a +0 hand axe {axe}. HP[+1] Edmund clears his throat. MP[+1] Edmund attacks as you move away! Edmund hits you with a +4 dire flail of holy wrath! You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 | 7.7 Spellcasting | 3 4 | 4.5 Translocations | 1 | 1.9 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 17 | 2 | 1 || 20 Constrict | 3 | | || 3 Tentacles | 2 | 1 | || 3 Cast: Magic Dart | 44 | 101 | 12 || 157 Searing Ray | 1 | 9 | 7 || 17 Use: Potion | | | 3 || 3 Stab: Sleeping | 1 | | || 1 Armor: Skin | | 2 | || 2 Dodge: Dodged | 9 | 12 | 27 || 48 Levels and vault maps discovered: D:1: giann_wishing_wells, layout_basic, dilly_ecumenical_altar_fadedgnrine D:2: layout_basic, uniq_natasha D:3: layout_basic D:4: gammafunk_cloud_chamber, layout_basic, kennysheep_generic_room_15, uniq_edmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 469 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1048 | D:1 | Found a faded altar of an unknown god. 1165 | D:2 | Learned a level 2 spell: Searing Ray 1460 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 1549 | D:2 | Noticed Natasha 1554 | D:2 | Killed Natasha 1555 | D:2 | Reached skill level 5 in Conjurations 1872 | D:2 | Noticed Natasha 1888 | D:2 | Killed Natasha 1889 | D:2 | Reached XP level 4. HP: 20/27 MP: 4/8 2227 | D:2 | Noticed Natasha 2267 | D:2 | Killed Natasha 2268 | D:2 | Reached skill level 3 in Spellcasting 2268 | D:2 | Reached XP level 5. HP: 26/31 MP: 3/9 2687 | D:3 | HP: 6/31 [orc priest/divine providence (13)] 3482 | D:3 | Reached skill level 6 in Conjurations 3586 | D:3 | You pick up a book of the Senses and begin reading... 3586 | D:3 | You add the spells Agony and Silence to your library. 3813 | D:3 | Reached XP level 6. HP: 36/36 MP: 7/11 4497 | D:4 | Found a transporter. 4687 | D:4 | Reached skill level 4 in Spellcasting 4687 | D:4 | Reached skill level 7 in Conjurations 4803 | D:4 | Noticed a black bear 4855 | D:4 | Reached XP level 7. HP: 21/41 MP: 2/13 5059 | D:4 | Reached skill level 1 in Translocations 5214 | D:4 | Noticed a yak 5243 | D:4 | HP: 10/41 [poisoned by an adder] 5248 | D:4 | HP: 6/41 [poisoned by an adder] 5586 | D:4 | Noticed Edmund 5592 | D:4 | HP: 10/41 [poisoned by a scorpion] 5593 | D:4 | HP: 4/41 [poisoned by a scorpion] 5598 | D:4 | HP: 9/41 [poisoned by a scorpion] 5598 | D:4 | HP: 3/41 [scorpion (6)] 5606 | D:4 | Slain by Edmund Vanquished Creatures A black bear (D:4) 2 ogres (D:4) A scorpion (D:4) A howler monkey (D:4) 2 orc priests (D:3) A hound (D:4) An iguana (D:4) Natasha (thrice) (D:2) 5 adders 4 gnolls (D:3) 2 ufetubi (D:4) A worm (D:4) 2 dart slugs 13 orcs 3 ball pythons 4 bats 6 endoplasms 3 giant cockroaches 6 goblins 5 hobgoblins 4 jackals 3 quokkas 4 frilled lizards A kobold (D:1) 6 rats 84 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 85 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 979 | 58 | 5.6 | 81 | 3 | 3.6 +---------+---------+-------+---------+---------+------- D:1 | 25 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 109 | 36 | 24.8 | 16 | 1 | 5.9 D:3 | 218 | 0 | 0.0 | 31 | 0 | 0.0 D:4 | 627 | 22 | 3.4 | 19 | 2 | 9.5 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 259.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 259.2 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5612 | 5377 | 235 | 851 | 3953 | 4 | 1403.0 | Dungeon | 5612 | 5377 | 235 | 851 | 3953 | 4 | 1403.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1887 daAuts D:3: 1335 daAuts D:4: 1251 daAuts D:1: 1137 daAuts