Dungeon Crawl Stone Soup version 0.29-a0-337-g68df138881 (webtiles) character file. Game seed: 7984478199820800703 16 zeratav the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on Apr 16, 2022. Slain by a hound (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:55 (963 turns). zeratav the Conjurer (Octopode Conjurer) Turns: 963, Time: 00:01:56 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 58% Magic: 0/5 EV: 13 Int: 20 God: Gold: 13 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . e - +0 dagger {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations + Level 0.9 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Inventory: Hand Weapons e - a +0 dagger (weapon) {short} (You took it off a goblin on level 1 of the Dungeon) Scrolls c - a scroll of identify {unknown} f - a scroll of teleportation {unknown} Potions a - a potion of magic b - a potion of lignification {unknown} d - a potion of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ((! ......†....# ##########.# #.# ## #.# ....####.# ..(......# ###.###..# #.##...##### #...@....... ####h.###### ..... #.PP#†# #.P.P... #........ #.#......# #. ..!..P. You could see a hound. Message History The magic dart hits the hobgoblin. A bat comes into view. MP[-1] You lost 1 mp, and now have 4/5 mp. The magic dart hits the hobgoblin. You kill the hobgoblin! MP[-1] You lost 1 mp, and now have 3/5 mp. The magic dart hits the bat. You kill the bat! MP[-1] You lost 1 mp, and now have 2/5 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A giant cockroach comes into view. MP[+2] You regained 2 mp, and now have 4/5 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A giant cockroach is nearby! A giant cockroach is nearby! Your line of fire to the giant cockroach is blocked by a plant. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the giant cockroach is blocked by a plant. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the giant cockroach is blocked by a plant. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the giant cockroach is blocked by a plant. Continue anyway? Okay, then. The giant cockroach bites the plant. The plant begins to die. Your line of fire to the giant cockroach is blocked by a plant. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the giant cockroach is blocked by a plant. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the giant cockroach is blocked by a plant. Continue anyway? Okay, then. The magic dart hits the giant cockroach. The magic dart hits the giant cockroach but does no damage. MP[-1] You lost 1 mp, and now have 3/5 mp. The magic dart hits the giant cockroach but does no damage. MP[-1] You lost 1 mp, and now have 2/5 mp. The magic dart hits the giant cockroach. A nearby plant withers and dies. The giant cockroach bites you. HP[-2] MP[-1] You take 2 damage, and now have 15/17 hp. You lost 1 mp, and now have 1/5 mp. The magic dart hits the giant cockroach. You kill the giant cockroach! MP[-1] You lost 1 mp, and now have 0/5 mp. A hound comes into view. HP[+1] MP[+1] You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hound is nearby! MP[+1] HP[+1] Your hp is fully restored (17). A hound is nearby! A giant cockroach comes into view. The magic dart hits the hound. The hound barks! MP[-1] You lost 1 mp, and now have 1/5 mp. The magic dart hits the hound. The hound pauses to sniff the ground. The hound misses you. The magic dart hits the hound. The hound misses you. MP[-1] You lost 1 mp, and now have 0/5 mp. You hit the hound but do no damage. Your grab misses the hound. The hound misses you. The hound pauses to sniff the ground. The hound bites you. HP[-3] You take 3 damage, and now have 14/17 hp. You hit the hound. You grab the hound. You constrict the hound, but do no damage. The hound bites you. HP[-5] You take 5 damage, and now have 9/17 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You hit the hound but do no damage. You squeeze the hound, but do no damage. You constrict the hound, but do no damage. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound closely misses you. HP[-2] You take 2 damage, and now have 7/17 hp. You hit the hound but do no damage. You constrict the hound. The hound bites you. * * * LOW HITPOINT WARNING * * * HP[-2] You take 2 damage, and now have 5/17 hp. You hit the hound but do no damage. You constrict the hound. The hound misses you. The hound bites you. You die... Action || total -------------------------++------- Melee: Dagger || 19 Constrict || 4 Tentacles || 3 Cast: Magic Dart || 24 Armor: Skin || 5 Dodge: Dodged || 23 Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, serial_shops, nicolae_shop_behind_doors, shop_statue, nicolae_shop_trees, nicolae_shop_hallway_stairs, shapermc_ecumenical_altar_ellora D:2: cheibrodos_old_hovel, layout_loops_ring, serial_shops, nicolae_shop_bloodbath_and_beyond, minmay_quadrilaterals Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 48 | D:1 | Found Hoytoem's Antique Weapon Shop. 177 | D:1 | Found Qyarph's Distillery. 367 | D:1 | Found Poimuriy's Antique Weapon Shop. 384 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 395 | D:1 | HP: 4/17 [jackal (2)] 400 | D:1 | HP: 2/17 [jackal (2)] 867 | D:1 | You fall into a shaft and drop 1 floor! 963 | D:2 | Slain by a hound Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches 2 goblins (D:1) 2 hobgoblins 3 jackals (D:1) A bat (D:2) 3 frilled lizards 14 creatures vanquished. Vanquished Creatures (others) 3 plants (D:2) 3 creatures vanquished. Grand Total: 17 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 22 | 2 | 8.3 | 13 | 1 | 7.1 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 10 | 0 | 0.0 D:2 | 4 | 2 | 33.3 | 3 | 1 | 25.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 962 | 962 | 0 | 0 | 875 | 2 | 481.0 | Dungeon | 962 | 962 | 0 | 0 | 875 | 2 | 481.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 866 daAuts D:2: 95 daAuts