Seeded DCSS version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 7525391049535536568 (custom seed) 7 zeratav the Sneak (level 2, 0/13 HPs) Began as a Vine Stalker Enchanter on Apr 19, 2022. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (178 turns). zeratav the Sneak (Vine Stalker Enchanter) Turns: 178, Time: 00:00:26 Health: 0/13 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 0/6 EV: 9 Int: 15 God: Gold: 34 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . SeeInvis . a - +1 dagger {short} rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: constricted A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Skills: * Level 1.4 Short Blades - Level 1.5 Dodging - Level 3.6 Stealth - Level 2.1 Spellcasting + Level 3.1 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Confusing Touch Hex 11% N/A 19% 3 Tukima's Dance Hex 11% N/A 19% 3 Dazzling Flash Conj/Hex 12% N/A 34% 3 Inventory: Hand Weapons a - a +1 dagger (weapon) {short} Armour b - a +0 robe (worn) Scrolls e - a scroll of vulnerability {unknown} f - a scroll of summoning {unknown} Potions c - a potion of invisibility d - a potion of magic {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #......... ###......... #########........... ..........#####.#### .........######.## ................. ...[....#######b###### ........#.....#>.....##. .............)..@S...... .....>...........g...... ........................ ..)...(................# ##)####................# ....# #....>..$........# .#..###................# .....###..............## #.............##..... You could see a hobgoblin, a bat and a ball python. Message History You start resting. MP[+1] Your mp is fully restored (4). You start resting. HP[+3] Your hp is fully restored (9). Found an escape hatch in the floor. You now have 34 gold pieces (gained 7). f - a scroll labelled ACLICR GITINITS Found a stone staircase leading down. A frilled lizard comes into view. A frilled lizard is nearby! An endoplasm comes into view. A hobgoblin comes into view. The frilled lizard hisses angrily. The endoplasm quivers. You closely miss the frilled lizard. The hobgoblin shouts! The frilled lizard bites you. HP[-2] MP[-1] You take 2 damage, and now have 7/9 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 3/4 mp. You hit the frilled lizard but do no damage. The frilled lizard closely misses you. You hit the endoplasm. You bite the endoplasm, but do no damage. The endoplasm misses you. A hobgoblin comes into view. The frilled lizard barely misses you. A ball python comes into view. You completely miss the endoplasm. The endoplasm freezes you. You are frozen. The frilled lizard barely misses you. HP[-1] MP[-1] You take 1 damage, and now have 6/9 hp. You lost 1 mp, and now have 2/4 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The ball python hisses angrily. You hit the endoplasm. You kill the endoplasm! The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * HP[-2] You take 2 damage, and now have 4/9 hp. MASSIVE DAMAGE!! (PAUSE) You hit the frilled lizard but do no damage. The hobgoblin hits you but does no damage. The frilled lizard closely misses you. You miss the frilled lizard. You bite the frilled lizard. You kill the frilled lizard! A bat comes into view. The hobgoblin closely misses you. You hit the hobgoblin. You bite the hobgoblin. You drain its power. You feel invigorated. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * HP[-2] MP[+1] You take 2 damage, and now have 2/9 hp. MASSIVE DAMAGE!! (PAUSE) You hit the hobgoblin but do no damage. The hobgoblin closely misses you. The ball python closely misses you. The ball python grabs you. The ball python constricts you. MP[-1] You lost 1 mp, and now have 2/4 mp. You hit the hobgoblin. You kill the hobgoblin! The bat hits you but does no damage. The ball python misses you. The ball python constricts you. You have reached level 2! HP[+1] MP[-1] You now have 13 max hp (+4). You hit the bat. Your bite misses the bat. The bat barely misses you. The hobgoblin barely misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. HP[-2] You take 2 damage, and now have 1/13 hp. You closely miss the ball python. The bat barely misses you. The hobgoblin hits you but does no damage. The ball python misses you. The ball python constricts you. You hit the ball python. The bat hits you but does no damage. The hobgoblin hits you. The ball python barely misses you. The ball python constricts you. You die... Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.4 Dodging | | 1.5 Stealth | | 3.6 Spellcasting | | 2.1 Hexes | | 3.1 Action || total -------------------------++------- Melee: Dagger || 21 Bite || 4 Armor: Robe || 4 Dodge: Dodged || 17 Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum, serial_bayou_pond_b Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Vine Stalker Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 0 | D:1 | magus.rc [v1.9.6] 38 | D:1 | Reached skill level 1 in Short Blades 173 | D:1 | HP: 2/9 [hobgoblin (2)] 176 | D:1 | Reached XP level 2. HP: 3/13 MP: 1/6 178 | D:1 | Constricted to death by a ball python Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 6 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 177 | 177 | 0 | 91 | 46 | 1 | 177.0 | Dungeon | 177 | 177 | 0 | 91 | 46 | 1 | 177.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 177 daAuts