Seeded DCSS version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 12438630275245706108 (custom seed) 455 zeratav the Conjurer (level 7, -1/61 HPs) Began as an Octopode Conjurer on Apr 19, 2022. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 4 of the Dungeon. The game lasted 00:05:50 (3602 turns). zeratav the Conjurer (Octopode Conjurer) Turns: 3602, Time: 00:05:52 Health: -1/61 AC: 1 Str: 6 XL: 7 Next: 5% Magic: 17/21 EV: 13 Int: 23 God: Gold: 176 SH: 0 Dex: 10 Spells: 10/13 levels left rFire + . . SeeInvis . h - +2 hand axe (vorpal) {axe} rCold x . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . a - ring of magical power rCorr . Rampage . c - +4 ring of slaying Will ..... j - ring of fire Stlth .......... (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) (no ring) @: berserking, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 176 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.7 Spellcasting * Level 6.4 Conjurations + Level 3.2 Transmutations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 3% 1 Conjure Flame Conj/Fire 28% 6-21 9% 3 Dazzling Flash Conj/Hex 38% N/A 9% 3 Flame Wave Conj/Fire 28% 2d8 28% 4 Fulminant Prism Conj/Hex 9% 3d7 28% 4 Hailstorm Conj/Ice 19% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Gell's Gravitas Tloc 4% N/A 32% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Teleport Other Tloc 4% N/A 32% 3 Ice Form Ice/Tmut 11% N/A 50% 4 Dispersal Tloc 2% N/A 100% 6 Simulacrum Ice/Necr 2% N/A 100% 6 Inventory: Hand Weapons h - a +2 vorpal hand axe (weapon) {axe} (You took it off Terence on level 2 of the Dungeon) Jewellery a - a ring of magical power (left tentacle) (You found it on level 1 of the Dungeon) c - a +4 ring of slaying (right tentacle) (You found it on level 2 of the Dungeon) j - a ring of fire (on tentacle) (You found it on level 3 of the Dungeon) Wands g - a wand of flame (13) (You took it off Natasha on level 2 of the Dungeon) Scrolls b - 5 scrolls of identify {unknown} d - a scroll of vulnerability {unknown} e - a scroll of blinking {unknown} f - a scroll of enchant armour {unknown} k - a scroll of immolation {unknown} l - a scroll of fog {unknown} n - a scroll of enchant weapon {unknown} p - 2 scrolls of amnesia {unknown} Potions i - a potion of heal wounds {unknown} m - a potion of curing {unknown} o - a potion of invisibility {unknown} q - a potion of berserk rage {!q} r - a potion of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 = D:2 : Annotations: D:4 2 transporters, Dillybarz's ghost, amateur FoFi .. .. #....#.......#.# . .. .#..)##......### #.. ..5...#.....## #. ..##.©#....## .#5....#.#...# ..##.##.##..## ...#..###..# # #..##..###.## ..####.©.####@......# .............)#.....# #..........####..>### .........# ##o### #.(......### #..## ...........###...# ##.....o.........# ..)?...o.........# ................## There were no monsters in sight! Message History You kill the giant cockroach! MP[-1] You lost 1 mp, and now have 19/20 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 hand axe. The orc shouts! MP[+1] Your mp is fully restored (20). The magic dart hits the orc. MP[-1] You lost 1 mp, and now have 19/20 mp. The magic dart hits the orc. You kill the orc! An orc wizard comes into view. It is wielding a +0 dagger. MP[-1] You lost 1 mp, and now have 18/20 mp. The magic dart hits the orc wizard. The orc wizard shouts! An orc comes into view. It is wielding a +0 mace. MP[-1] You lost 1 mp, and now have 17/20 mp. The magic dart hits the orc wizard. An orc wizard comes into view. It is wielding a +0 dagger. MP[-1] You lost 1 mp, and now have 16/20 mp. The magic dart hits the orc! You kill the orc! MP[-1] You lost 1 mp, and now have 15/20 mp. The magic dart hits the orc wizard. The orc wizard points at you and mumbles some strange words. The magic dart hits you! The orc wizard points at you and mumbles some strange words. The magic dart hits you. HP[-16] You take 16 damage, and now have 20/36 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! The orc wizard gestures at you while chanting. The magic dart hits you! * * * LOW HITPOINT WARNING * * * HP[-7] MP[+1] You take 7 damage, and now have 13/36 hp. HP[+1] MP[+1] Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard, p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit) The searing ray hits the orc wizard! (Press . to maintain the ray.) The orc wizard gestures at you while chanting. The magic dart hits you! * * * LOW HITPOINT WARNING * * * HP[-9] MP[-2] You take 9 damage, and now have 5/36 hp. MASSIVE DAMAGE!! (PAUSE) You lost 2 mp, and now have 15/20 mp. The searing ray hits the orc wizard. The orc wizard points at you and mumbles some strange words. You are confused. HP[+1] MP[-1] You lost 1 mp, and now have 14/20 mp. You bump into the rock wall. The orc wizard gestures at you while chanting. You are more confused. MP[+1] The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc wizard points at you and mumbles some strange words. The magic dart hits something. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * HP[-5] You take 5 damage, and now have 1/36 hp. HP[+1] MP[+1] You're too confused to cast spells. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel less confused. HP[+1] You now have 54 max hp (+18). You closely miss the orc wizard. Your grab misses the orc wizard. You slash the orc wizard! You kill the orc wizard! You have reached level 7! HP[+1] You now have 61 max hp (+7). You barely miss something. Your squeeze misses something. Something hits you. * * * LOW HITPOINT WARNING * * * HP[-3] MP[+1] You take 3 damage, and now have 1/61 hp. You miss something. Something hits you. You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Transmutations | 1 2 3 | 3.2 Conjurations | 5 6 | 6.4 Spellcasting | 3 | 3.7 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Hand axe | | 2 | 2 || 4 Cast: Magic Dart | 47 | 97 | || 144 Searing Ray | 1 | 11 | || 12 Use: Potion | | 1 | || 1 Armor: Skin | 3 | 1 | || 4 Dodge: Dodged | 3 | 14 | || 17 Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic, hellmonk_ecumenical_altar_arch_garden, nicolae_shop_unique_rings D:2: layout_basic, serial_glass, glass_columns_b, glass_columns_c, serial_shops, nicolae_diamond_shop, patterned_corridor, uniq_terence, uniq_natasha D:3: layout_loops_cross, minmay_pentangle D:4: layout_cave_pools, lemuel_mausoleum_altar_yredelemnul, gammafunk_ghost_stat_death Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 485 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 539 | D:1 | Found Fetet's One-of-a-Kind Rings. 871 | D:1 | Learned a level 2 spell: Searing Ray 914 | D:1 | Found a faded altar of an unknown god. 1050 | D:2 | Reached skill level 1 in Transmutations 1050 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1338 | D:2 | You pick up a book of the Tundra and begin reading... 1338 | D:2 | You add the spells Hailstorm, Ice Form and Simulacrum to | your library. 1360 | D:2 | Noticed Terence 1366 | D:2 | Killed Terence 1367 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 1486 | D:2 | Found Mofoxyne's Book Boutique. 1486 | D:2 | Noticed Natasha 1492 | D:2 | Killed Natasha 1493 | D:2 | Reached skill level 5 in Conjurations 1614 | D:2 | Reached skill level 2 in Transmutations 1855 | D:2 | Noticed Natasha 1861 | D:2 | Killed Natasha 1862 | D:2 | Reached XP level 5. HP: 8/31 MP: 9/9 2027 | D:2 | Noticed Natasha 2032 | D:2 | Killed Natasha 2033 | D:2 | Reached skill level 3 in Spellcasting 2608 | D:3 | Reached XP level 6. HP: 36/36 MP: 10/10 2868 | D:3 | You add the spells Gell's Gravitas, Teleport Other and | Dispersal to your library. 3129 | D:3 | You pick up a book of Flames and begin reading... 3129 | D:3 | You add the spells Foxfire, Conjure Flame, Inner Flame and | Flame Wave to your library. 3231 | D:4 | Noticed Dillybarz's ghost (amateur FoFi) 3267 | D:4 | Found a transporter. 3306 | D:4 | Reached skill level 6 in Conjurations 3306 | D:4 | Reached skill level 3 in Transmutations 3562 | D:4 | Found a transporter. 3586 | D:4 | HP: 5/36 [orc wizard/magic dart (9)] 3592 | D:4 | HP: 1/36 [something/magic dart (5)] 3601 | D:4 | Reached XP level 7. HP: 4/41 MP: 12/12 3601 | D:4 | HP: 1/61 [something (3)] 3602 | D:4 | Slain by an orc wizard Vanquished Creatures A scorpion (D:4) A water moccasin skeleton (D:4) An orc priest (D:3) Natasha (thrice) (D:2) Terence (D:2) An iguana (D:4) 2 orc wizards (D:4) 7 adders A dart slug (D:3) 10 orcs 8 bats 7 endoplasms 2 giant cockroaches 5 goblins 2 hobgoblins 5 quokkas 7 ball pythons 2 frilled lizards (D:2) 4 kobolds A quokka skeleton (D:4) 6 rats 77 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 538 | 113 | 17.4 | 66 | 11 | 14.3 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 148 | 73 | 33.0 | 22 | 2 | 8.3 D:3 | 69 | 40 | 36.7 | 14 | 9 | 39.1 D:4 | 294 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 162.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 162.8 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3598 | 3541 | 57 | 0 | 3198 | 4 | 899.5 | Dungeon | 3598 | 3541 | 57 | 0 | 3198 | 4 | 899.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1204 daAuts D:1: 1041 daAuts D:3: 974 daAuts D:4: 378 daAuts