Seeded DCSS version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 12438630275245706108 (custom seed) 55 zeratav the Conjurer (level 3, -7/21 HPs) Began as an Octopode Conjurer on Apr 19, 2022. Mangled by Terence ... wielding a +2 vorpal hand axe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (1351 turns). zeratav the Conjurer (Octopode Conjurer) Turns: 1351, Time: 00:01:31 Health: -7/21 AC: 1 Str: 6 XL: 3 Next: 93% Magic: 4/15 EV: 13 Int: 22 God: Gold: 70 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . c - +0 club {mace} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . a - ring of magical power rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting * Level 4.7 Conjurations + Level 1.4 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Hailstorm Conj/Ice 13% 3d5 43% 4 Ice Form Ice/Tmut 2% N/A 78% 4 Simulacrum Ice/Necr 1% N/A 100% 6 Inventory: Hand Weapons c - a +0 club (weapon) {mace} (You took it off a goblin on level 1 of the Dungeon) g - a +0 falchion of flaming {long} (You found it on level 2 of the Dungeon) Jewellery a - a ring of magical power (left tentacle) (You found it on level 1 of the Dungeon) Scrolls b - 3 scrolls of identify {unknown} d - a scroll of vulnerability {unknown} e - a scroll of blinking {unknown} f - a scroll of enchant armour {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Annotations: D:2 Terence # #.#....#....##.##.##.# ###.############.##.##.# ..#......# #.##.##.# ..######.# #.##....# ..#....#.# #.####### ..#.##.#.# #.# #### ..#.#..#.# #.# ..... ..#.#.##.# ####.#...... ###.#....# #...@@...... .[#.###### #.##.#...... ###......# .. #.#...... ########.### #.# ..... ..#....#.# #.# ..... #.#.##.#.# #.. .### #.#.#..#.# ##. .# #.#.#.##.# . #.#.#....# You could see Terence. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 club {mace}; a goblin corpse; MP[+3] Your mp is fully restored (15). Things that are here: a +0 dagger {short}; a kobold corpse You open the door. Found a stone staircase leading down. There is an open door here. There is an open door here. You open the door. An adder comes into view. The magic dart hits the adder. The adder hisses angrily. MP[-1] You lost 1 mp, and now have 14/15 mp. The magic dart hits the adder. MP[-1] You lost 1 mp, and now have 13/15 mp. The magic dart hits the adder. You kill the adder! MP[-1] You lost 1 mp, and now have 12/15 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. f - a scroll labelled GEBAOC QACK MP[+3] Your mp is fully restored (15). You see here a +0 chain mail. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. g - a +0 falchion of flaming {long} There is a stone staircase leading down here. You pick up a book of the Tundra and begin reading... You add the spells Hailstorm, Ice Form and Simulacrum to your library. There is a stone staircase leading down here. Terence the Incautious comes into view. He is wielding a +2 vorpal hand axe and wearing a +2 chain mail of fire resistance. Memorise Searing Ray, consuming 2 spell levels and leaving 4? Terence shouts! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +2 vorpal hand axe and wearing a +2 chain mail of fire resistance (84% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Terence looks scornfully at you. MP[-2] You lost 2 mp, and now have 13/15 mp. The searing ray hits Terence but does no damage. MP[-1] You lost 1 mp, and now have 12/15 mp. The searing ray hits Terence. MP[-1] You lost 1 mp, and now have 11/15 mp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 vorpal hand axe and wearing a +2 chain mail of fire resistance (lightly wounded, 84% to hit) The searing ray hits Terence. (Press . to maintain the ray.) Terence closely misses you. MP[-2] You lost 2 mp, and now have 9/15 mp. The searing ray hits Terence but does no damage. Terence hits you with a +2 vorpal hand axe! * * * LOW HITPOINT WARNING * * * HP[-11] MP[-1] You take 11 damage, and now have 10/21 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 8/15 mp. The searing ray hits Terence but does no damage. Terence closely misses you. MP[-1] You lost 1 mp, and now have 7/15 mp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 vorpal hand axe and wearing a +2 chain mail of fire resistance (heavily wounded, 84% to hit) The searing ray hits Terence. (Press . to maintain the ray.) Terence completely misses you. MP[-1] You lost 1 mp, and now have 6/15 mp. The searing ray hits Terence. Terence hits you with a +2 vorpal hand axe. * * * LOW HITPOINT WARNING * * * x2 HP[-8] MP[-1] You take 8 damage, and now have 2/21 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 5/15 mp. The searing ray hits Terence. Terence hits you with a +2 vorpal hand axe! You die... Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.7 Action || total -------------------------++------- Cast: Magic Dart || 53 Searing Ray || 3 Dodge: Dodged || 5 Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic, hellmonk_ecumenical_altar_arch_garden, nicolae_shop_unique_rings D:2: layout_basic, serial_glass, glass_columns_b, glass_columns_c, serial_shops, nicolae_diamond_shop, patterned_corridor, uniq_terence, uniq_natasha Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 354 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 408 | D:1 | Found Fetet's One-of-a-Kind Rings. 785 | D:1 | Found a faded altar of an unknown god. 927 | D:2 | Reached skill level 1 in Translocations 927 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1317 | D:2 | You pick up a book of the Tundra and begin reading... 1317 | D:2 | You add the spells Hailstorm, Ice Form and Simulacrum to | your library. 1339 | D:2 | Noticed Terence 1343 | D:2 | Learned a level 2 spell: Searing Ray 1350 | D:2 | HP: 4/21 [Terence/+2 vorpal hand axe (6)] 1351 | D:2 | Mangled by Terence Vanquished Creatures 3 adders (D:2) 4 bats 4 endoplasms A giant cockroach (D:2) 3 goblins A hobgoblin (D:1) 3 quokkas 3 ball pythons (D:1) 2 kobolds 2 rats (D:1) 26 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 79 | 0 | 0.0 | 26 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 52 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1349 | 1341 | 8 | 0 | 1232 | 2 | 674.5 | Dungeon | 1349 | 1341 | 8 | 0 | 1232 | 2 | 674.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 919 daAuts D:2: 430 daAuts