Seeded DCSS version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 12438630275245706108 (custom seed) 63 zeratav the Insei (level 4, 0/29 HPs) Began as an Octopode Transmuter on Apr 19, 2022. Slain by Terence ... wielding a +2 vorpal hand axe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:03 (1762 turns). zeratav the Insei (Octopode Transmuter) Turns: 1762, Time: 00:03:03 Health: 0/29 AC: 1 Str: 9 XL: 4 Next: 9% Magic: 16/16 EV: 13 Int: 15 God: Gold: 70 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . a - ring of magical power rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 1.8 Fighting + Level 2.5 Dodging + Level 2.1 Stealth * Level 3.8 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Hailstorm Conj/Ice 1% 3d3 91% 4 Simulacrum Ice/Necr 0% N/A 100% 6 Inventory: Jewellery a - a ring of magical power (left tentacle) (You found it on level 1 of the Dungeon) f - a +4 ring of slaying (You found it on level 2 of the Dungeon) Scrolls b - 3 scrolls of identify {unknown} c - a scroll of vulnerability {unknown} d - a scroll of blinking {unknown} e - a scroll of enchant armour {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Annotations: D:2 Terence #.#.#.##.# #.†# .##+### #.#.#....# #.†##....... #.#.###### #...#...... #...# #.#.#..... ##### #.#.#..# # ##.#....#.# #.....#.#.# #.......#.# #...@#....# #...@#.<..# #....##...# #.......>.# #...####.## #... .# ##'# .# .. .. ... .. You could see Terence. Message History Your mp is fully restored (15). A quokka is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. HP[-1] You take 1 damage, and now have 16/24 hp. You are too injured to fight recklessly! Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. You feel sick. HP[-1] MP[-1] You take 1 damage, and now have 15/24 hp. You lost 1 mp, and now have 14/15 mp. You feel sick. HP[-1] You take 1 damage, and now have 14/24 hp. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You fail to extend your transformation any further. You feel sick. HP[-1] MP[-1] You take 1 damage, and now have 13/24 hp. You lost 1 mp, and now have 13/15 mp. You closely miss the quokka. You grab the quokka. You pierce the quokka, but do no damage. You tentacle-slap the quokka. You constrict the quokka. You kill the quokka! You feel sick. You are no longer poisoned. HP[-1] You take 1 damage, and now have 12/24 hp. Your transformation is almost over. Your tentacle spike disappears. There is an open door here. Key pressed, stopping explore. e - a scroll labelled GEBAOC QACK HP[+12] MP[+2] Your hp is fully restored (24). Your mp is fully restored (15). You see here a +0 chain mail. Found a stone staircase leading down. There is a stone staircase leading down here. Found a glowing falchion. There is a stone staircase leading down here. You pick up a book of the Tundra and begin reading... You add the spells Hailstorm and Simulacrum to your library. There is a stone staircase leading down here. A ball python comes into view. One of your tentacles grows a vicious spike. The ball python hisses angrily. You hear a shout! Terence the Incautious comes into view. He is wielding a +2 vorpal hand axe and wearing a +2 chain mail of fire resistance. MP[-1] You lost 1 mp, and now have 14/15 mp. A rat comes into view. Your transformation is almost over. MP[+1] Your mp is fully restored (15). You closely miss the rat. You grab the rat. You pierce the rat. You kill the rat! The ball python closely misses you. The ball python barely misses you. You see here a rat corpse. You tentacle-slap the ball python. You kill the ball python! An adder comes into view. Found a stone staircase leading up. The adder hisses angrily. Found a stone staircase leading down. Your tentacle spike disappears. The adder bites you. HP[-4] You take 4 damage, and now have 20/24 hp. You completely miss the adder. Your grab misses the adder. Your tentacle-slap misses the adder. The adder bites you. HP[-4] You take 4 damage, and now have 16/24 hp. You miss the adder. You grab the adder. You squeeze the adder. You constrict the adder. Terence closely misses you. The adder completely misses you. HP[+1] You barely miss the adder. You constrict the adder. The adder bites you. Terence hits you with a +2 vorpal hand axe! * * * LOW HITPOINT WARNING * * * x2 HP[-14] You take 14 damage, and now have 3/24 hp. MASSIVE DAMAGE!! (PAUSE) You tentacle-slap the adder. You constrict the adder. You kill the adder! Terence closely misses you. You have reached level 4! MP[+1] You now have 29 max hp (+5). Your mp is fully restored (16). HP[+1] You see here a +4 ring of slaying. f - a +4 ring of slaying Terence barely misses you. There is a stone staircase leading up here. There are no items here. Terence hits you with a +2 vorpal hand axe. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.1 Fighting | | 1.8 Dodging | | 2.5 Unarmed Combat | | 3.8 Spellcasting | | 2.0 Transmutations | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 50 | || 50 Constrict | 17 | || 17 Kick | 19 | || 19 Tentacles | 10 | || 10 Punch | 2 | || 2 Cast: Beastly Appendage | 21 | || 21 Stab: Sleeping | 6 | || 6 Armor: Skin | 3 | || 3 Dodge: Dodged | 25 | 1 || 26 Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic, hellmonk_ecumenical_altar_arch_garden, nicolae_shop_unique_rings D:2: layout_basic, serial_glass, glass_columns_b, glass_columns_c, serial_shops, nicolae_diamond_shop, patterned_corridor, uniq_terence, uniq_natasha Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 638 | D:1 | Found Fetet's One-of-a-Kind Rings. 664 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 709 | D:1 | Found a faded altar of an unknown god. 715 | D:1 | Reached skill level 1 in Stealth 1340 | D:2 | Reached XP level 3. HP: 21/23 MP: 6/6 1413 | D:2 | Reached skill level 2 in Stealth 1706 | D:2 | You pick up a book of the Tundra and begin reading... 1706 | D:2 | You add the spells Hailstorm and Simulacrum to your | library. 1728 | D:2 | Noticed Terence 1748 | D:2 | HP: 6/24 [Terence/+2 vorpal hand axe (8)] 1750 | D:2 | Reached XP level 4. HP: 3/29 MP: 7/7 1762 | D:2 | Slain by Terence Vanquished Creatures 4 adders (D:2) 4 ball pythons 4 bats 4 endoplasms 2 goblins (D:1) A hobgoblin (D:1) 3 quokkas A kobold (D:1) 3 rats 26 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 90 | 0 | 0.0 | 26 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 63 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 45.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 45.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1758 | 1750 | 8 | 0 | 1548 | 2 | 879.0 | Dungeon | 1758 | 1750 | 8 | 0 | 1548 | 2 | 879.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1325 daAuts D:2: 432 daAuts