Seeded DCSS version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 12438630275245706108 (custom seed) 53 zeratav the Insei (level 3, 0/23 HPs) Began as an Octopode Transmuter on Apr 19, 2022. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (1724 turns). zeratav the Insei (Octopode Transmuter) Turns: 1724, Time: 00:01:31 Health: 0/23 AC: 1 Str: 9 XL: 3 Next: 87% Magic: 15/15 EV: 13 Int: 15 God: Gold: 70 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . a - ring of magical power rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -2) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.7 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Hailstorm Conj/Ice 1% 3d3 91% 4 Simulacrum Ice/Necr 0% N/A 100% 6 Inventory: Jewellery a - a ring of magical power (left tentacle) (You found it on level 1 of the Dungeon) Scrolls b - 3 scrolls of identify {unknown} c - a scroll of vulnerability {unknown} d - a scroll of blinking {unknown} e - a scroll of enchant armour {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Annotations: D:2 Terence #.#.#..#.# #.###.# .# #.#.#.##.# #..# .##+### #.#.#....# #..##....... #.#.###### #...#...... #...# #.#.#..... ##### #.#.#..# ##.#....# #.....#.# #...S@=.# #....#....# #....#.<..# #....##...# #..... .>.# #...## #.## #... .# ##'# .# You could see an adder. Message History The adder poisons you! The adder barely misses you. HP[-4] You take 4 damage, and now have 19/23 hp. You tentacle-slap the adder. Your grab misses the adder. Your tentacle spike misses the adder. Your squeeze misses the adder. Your transformation is almost over. You feel sick. The adder closely misses you. HP[-2] You take 2 damage, and now have 17/23 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the adder. Your grab misses the adder. Your squeeze misses the adder. You feel sick. The adder misses you. HP[-1] MP[+1] You take 1 damage, and now have 16/23 hp. Your mp is fully restored (15). You miss the adder. You grab the adder. You pierce the adder. You kill the adder! You feel sick. HP[-1] You take 1 damage, and now have 15/23 hp. You feel sick. You see here an adder corpse. HP[-1] You take 1 damage, and now have 14/23 hp. You feel sick. You feel sick. You are no longer poisoned. Your tentacle spike disappears. e - a scroll labelled GEBAOC QACK HP[+9] Your hp is fully restored (23). You see here a +0 chain mail. Found a stone staircase leading down. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. MP[-1] You lost 1 mp, and now have 14/15 mp. Your magical contamination has completely faded away. There is a stone staircase leading down here. Found a glowing falchion. MP[+1] Your mp is fully restored (15). There is a stone staircase leading down here. You pick up a book of the Tundra and begin reading... You add the spells Hailstorm and Simulacrum to your library. There is a stone staircase leading down here. Terence and a ball python come into view. Terence is wielding a +2 vorpal hand axe and wearing a +2 chain mail of fire resistance. The ball python hisses angrily. A rat comes into view. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. MP[-1] You lost 1 mp, and now have 14/15 mp. You tentacle-slap the ball python. You kill the ball python! Found a stone staircase leading up. The rat closely misses you. MP[+1] Your mp is fully restored (15). An adder comes into view. Your transformation is almost over. The rat bites you. HP[-1] You take 1 damage, and now have 22/23 hp. You tentacle-slap the rat but do no damage. Your grab misses the rat. The rat bites you. HP[-1] You take 1 damage, and now have 21/23 hp. You tentacle-slap the rat. You kill the rat! Found a stone staircase leading down. The adder bites you. You are poisoned. The adder poisons you! HP[-3] You take 3 damage, and now have 18/23 hp. You feel sick. The adder bites you. HP[-6] You take 6 damage, and now have 12/23 hp. MASSIVE DAMAGE!! (PAUSE) Your tentacle spike disappears. You feel sick. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * HP[-4] You take 4 damage, and now have 8/23 hp. You miss the adder. You grab the adder. You tentacle-slap the adder. You constrict the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * HP[-4] You take 4 damage, and now have 4/23 hp. You tentacle-slap the adder but do no damage. You constrict the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 4 | 4.7 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 54 Constrict || 14 Tentacles || 9 Kick || 7 Punch || 1 Cast: Beastly Appendage || 18 Stab: Sleeping || 5 Armor: Skin || 1 Dodge: Dodged || 27 Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic, hellmonk_ecumenical_altar_arch_garden, nicolae_shop_unique_rings D:2: layout_basic, serial_glass, glass_columns_b, glass_columns_c, serial_shops, nicolae_diamond_shop, patterned_corridor, uniq_terence, uniq_natasha Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 334 | D:1 | Found Fetet's One-of-a-Kind Rings. 410 | D:1 | Reached XP level 2. HP: 17/18 MP: 5/5 539 | D:1 | Found a faded altar of an unknown god. 1088 | D:2 | Reached skill level 4 in Unarmed Combat 1088 | D:2 | Reached XP level 3. HP: 16/23 MP: 6/6 1676 | D:2 | You pick up a book of the Tundra and begin reading... 1676 | D:2 | You add the spells Hailstorm and Simulacrum to your | library. 1698 | D:2 | Noticed Terence 1723 | D:2 | HP: 4/23 [adder (3)] 1724 | D:2 | Slain by an adder Vanquished Creatures 3 adders (D:2) 4 bats 4 endoplasms 2 goblins (D:1) A hobgoblin (D:1) 3 quokkas 4 ball pythons A kobold (D:1) 3 rats 25 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 76 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 49 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1719 | 1711 | 8 | 0 | 1522 | 2 | 859.5 | Dungeon | 1719 | 1711 | 8 | 0 | 1522 | 2 | 859.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1068 daAuts D:2: 650 daAuts