Seeded DCSS version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 14447413411792647702 (custom seed) 51 zeratav the Chopper (level 3, -8/33 HPs) Began as a Hill Orc Monk on Apr 20, 2022. Mangled by an iguana (12 damage) ... on level 3 of the Dungeon. The game lasted 00:02:47 (3041 turns). zeratav the Chopper (Hill Orc Monk) Turns: 3041, Time: 00:02:47 Health: -8/33 AC: 2 Str: 15 XL: 3 Next: 81% Magic: 3/3 EV: 12 Int: 10 God: Gold: 96 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 hand axe {axe} rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn e - ring of positive energy MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Skills: + Level 4.2 Fighting * Level 5.2 Axes + Level 1.5 Armour - Level 2.4 Dodging - Level 1.5 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 0% N/A 36% 1 Apportation Tloc 0% N/A 36% 1 Foxfire Conj/Fire 0% 2x1d4 36% 1 Summon Small Mammal Summ 0% N/A 36% 1 Inventory: Hand Weapons a - a +0 hand axe (weapon) {axe} Armour b - a +0 robe (worn) m - a +0 chain mail (You took it off an orc on level 3 of the Dungeon) Jewellery e - a ring of positive energy (left hand) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of enchant weapon {unknown} h - a scroll of brand weapon {unknown} i - a scroll of blinking {unknown} j - a scroll of teleportation {unknown} k - a scroll of vulnerability {unknown} l - a scroll of noise {unknown} n - a scroll of enchant armour {unknown} o - a scroll of identify {unknown} Potions d - a potion of resistance {unknown} f - a potion of brilliance {unknown} g - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos +.........# ..######.##.# #.......>#.#### #.########....# ######..#.##### ##......>......# ..............#. ###.#######.#.# #. ...#@# #.#..#l# # #..#.# #..#.# ...#.# ##.#.. ### You could see an iguana. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm freezes you. You are frozen. HP[-1] You take 1 damage, and now have 23/33 hp. You hit the endoplasm. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! Found a stone staircase leading down. HP[+10] Your hp is fully restored (33). There is a stone staircase leading down here. As you open the door, it creaks loudly! You hear an angry hiss. There is an open door here. A ball python comes into view. A ball python is nearby! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You open the door. There is an open door here. Found a stone staircase leading up. You now have 82 gold pieces (gained 14). You now have 96 gold pieces (gained 14). Found a stone staircase leading down. Found an escape hatch in the floor. An iguana comes into view. The iguana barely misses you. You hit the iguana but do no damage. The iguana barely misses you. You hit the iguana but do no damage. The iguana bites you. HP[-1] You take 1 damage, and now have 32/33 hp. You hit the iguana. The iguana bites you! HP[-13] You take 13 damage, and now have 19/33 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the iguana but do no damage. The iguana closely misses you. You hit the iguana. The iguana bites you! * * * LOW HITPOINT WARNING * * * You barely miss the iguana. The iguana barely misses you. HP[-7] You take 7 damage, and now have 12/33 hp. MASSIVE DAMAGE!! (PAUSE) You barely miss the iguana. The iguana bites you! * * * LOW HITPOINT WARNING * * * You barely miss the iguana. The iguana closely misses you. HP[-8] You take 8 damage, and now have 4/33 hp. MASSIVE DAMAGE!! (PAUSE) You closely miss the iguana. The iguana closely misses you. You slash the iguana! The iguana bites you! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 | 1.5 Fighting | 4 | 4.2 Axes | 5 | 5.2 Dodging | | 2.4 Stealth | | 1.5 Action || total -------------------------++------- Melee: Hand axe || 106 Punch || 2 Stab: Sleeping || 7 Armor: Robe || 19 Dodge: Dodged || 52 Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_ring, minmay_tromino_v4_a D:2: layout_loops_corners, shapermc_ecumenical_altar_rom_forum, st_stairs_8 D:3: layout_basic, amcnicky_altar_gilded Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Hill Orc Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 233 | D:1 | Reached XP level 2. HP: 13/27 MP: 2/2 1079 | D:2 | Reached skill level 1 in Armour 1292 | D:2 | Reached skill level 4 in Fighting 1297 | D:2 | Found a faded altar of an unknown god. 1300 | D:2 | Got Plato's Collected Works on Fire 1426 | D:2 | Reached XP level 3. HP: 18/33 MP: 3/3 1429 | D:2 | HP: 8/33 [poisoned by an adder] 1431 | D:2 | Reached skill level 5 in Axes 1434 | D:2 | HP: 3/33 [poisoned by an adder] 1436 | D:2 | HP: 1/33 [poisoned by an adder] 2628 | D:3 | Found a shadowy altar of Dithmenos. 2751 | D:3 | You pick up a book of Cantrips and begin reading... 2751 | D:3 | You add the spells Animate Skeleton, Summon Small Mammal | and Apportation to your library. 3038 | D:3 | HP: 4/33 [iguana (9)] 3041 | D:3 | Mangled by an iguana Vanquished Creatures An adder (D:2) A worm (D:2) 2 dart slugs An orc (D:3) 7 endoplasms A giant cockroach (D:2) 2 hobgoblins (D:1) A quokka (D:1) 4 ball pythons 6 bats 3 goblins A kobold (D:1) 2 rats 32 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 52 | 21 | 28.8 | 28 | 4 | 12.5 +---------+---------+-------+---------+---------+------- D:1 | 20 | 4 | 16.7 | 12 | 2 | 14.3 D:2 | 16 | 17 | 51.5 | 8 | 2 | 20.0 D:3 | 16 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.3 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3046 | 2960 | 86 | 389 | 2283 | 3 | 1015.3 | Dungeon | 3046 | 2960 | 86 | 389 | 2283 | 3 | 1015.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1474 daAuts D:1: 1078 daAuts D:3: 493 daAuts