Dungeon Crawl Stone Soup version 0.29-a0-344-ge2f44be95a (webtiles) character file. Game seed: 17218497869481763913 658 zeratav the Conjurer (level 7, -1/41 HPs) Began as an Octopode Conjurer on Apr 21, 2022. Was an Initiate of Sif Muna. Slain by a black bear (2 damage) ... on level 6 of the Dungeon. The game lasted 00:06:54 (5485 turns). zeratav the Conjurer (Octopode Conjurer) Turns: 5485, Time: 00:06:55 Health: -1/41 AC: 1 Str: 6 XL: 7 Next: 55% Magic: 2/12 EV: 13 Int: 22 God: Sif Muna [......] Gold: 219 SH: 0 Dex: 11 Spells: 9/12 levels left rFire . . . SeeInvis . u - +6 falchion "Aqyofroe" {protect, Fly rCorr, long} rCold . . . Faith . (no shield) rNeg . . . Spirit . i - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr + Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) (no ring) @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 219 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 3.6 Dodging + Level 5.3 Stealth + Level 3.4 Spellcasting * Level 6.1 Conjurations + Level 3.0 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 34% N/A 3% 1 Dazzling Flash Conj/Hex 34% N/A 10% 3 Animate Skeleton Necr 6% N/A 12% 1 Slow Hex 12% N/A 12% 1 Summon Small Mammal Summ 12% N/A 12% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 19% 4 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Confusing Touch Hex 3% N/A 34% 3 Spider Form Tmut/Pois 3% N/A 34% 3 Tukima's Dance Hex 3% N/A 34% 3 Vampiric Draining Necr 3% 2d6 34% 3 Passage of Golubria Tloc 17% N/A 34% 4 Anguish Hex/Necr 1% N/A 75% 4 Yara's Violent Unravell Hex/Tmut 1% 3d3 97% 5 Inventory: Hand Weapons u - the +6 falchion "Aqyofroe" (weapon) {protect, Fly rCorr, long} (You took it off a hobgoblin on level 4 of the Dungeon) It grants its wielder temporary protection when it strikes (+7 to AC). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Armour i - a +0 hat (worn) (You found it on level 2 of the Dungeon) Scrolls c - 5 scrolls of identify {unknown} e - a scroll of brand weapon {unknown} j - a scroll of magic mapping {unknown} k - 2 scrolls of teleportation {unknown} m - a scroll of vulnerability {unknown} o - a scroll of blinking {unknown} q - a scroll of enchant weapon {unknown} r - a scroll of enchant armour {unknown} s - 2 scrolls of amnesia {unknown} t - a scroll of immolation {unknown} Potions a - a potion of magic d - a potion of lignification {unknown} f - a potion of ambrosia {unknown} g - a potion of attraction {unknown} h - 3 potions of curing {unknown} l - 2 potions of flight {unknown} n - 2 potions of brilliance {unknown} p - 2 potions of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:4 Altars: Ashenzari Sif Muna The Shining One Portals: Ossuary: D:6 .. #....##.#### #.. #.......#### #.. #.........## #..## #....####.# #...## ##.#.## #.## #...###.##.# #... #.......##.# #### ##.#.#####.# #@#.## #.# #.h..# #.# #.....# #.# ...........# ###.....##### ....?## ....... .∩..#.### .... .# You could see a black bear. Message History You hear the slow hiss of a distant avalanche of sand. You hear the slow hiss of a very distant avalanche of sand. A bullfrog comes into view. MP[+4] Your mp is fully restored (10). The magic dart hits the bullfrog. The bullfrog croaks. MP[-1] You lost 1 mp, and now have 9/10 mp. The magic dart hits the bullfrog. MP[-1] You lost 1 mp, and now have 8/10 mp. The magic dart hits the bullfrog. MP[-1] You lost 1 mp, and now have 7/10 mp. The magic dart hits the bullfrog! You kill the bullfrog! Sif Muna accepts your kill. You have reached level 7! HP[+5] MP[-1] You now have 41 max hp (+5). Your hp is fully restored (41). You hear the slow hiss of a very distant avalanche of sand. MP[+5] Your mp is fully restored (11). You hear the hiss of a very distant avalanche of sand. You see here 10 stones {throwing}. You hear the hiss of an avalanche of sand nearby. Prince Ribbit comes into view. Prince Ribbit croaks. Prince Ribbit blinks! Found a sand-covered staircase. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Prince Ribbit Aim: Prince Ribbit (63% to hit) The searing ray hits Prince Ribbit! (Press . to maintain the ray.) A black bear comes into view. MP[-2] You lost 2 mp, and now have 9/11 mp. The searing ray misses Prince Ribbit. The black bear growls angrily. Prince Ribbit lets out a mournful croak. Prince Ribbit blinks! MP[-1] You lost 1 mp, and now have 8/11 mp. The searing ray hits Prince Ribbit! MP[-1] You lost 1 mp, and now have 7/11 mp. The searing ray misses Prince Ribbit. You finish channelling your searing ray. Prince Ribbit misses you. Prince Ribbit hits you! HP[-13] MP[-1] You take 13 damage, and now have 28/41 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 6/11 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Prince Ribbit Aim: Prince Ribbit (heavily wounded, 63% to hit) The searing ray hits Prince Ribbit! (Press . to maintain the ray.) Prince Ribbit hits you! * * * LOW HITPOINT WARNING * * * HP[-13] MP[-2] You take 13 damage, and now have 15/41 hp. MASSIVE DAMAGE!! (PAUSE) You lost 2 mp, and now have 4/11 mp. The searing ray misses Prince Ribbit. Prince Ribbit closely misses you. MP[-1] You lost 1 mp, and now have 3/11 mp. The searing ray hits Prince Ribbit! Prince Ribbit barely misses you. Prince Ribbit hits you! * * * LOW HITPOINT WARNING * * * HP[-8] MP[-1] You take 8 damage, and now have 7/41 hp. You lost 1 mp, and now have 2/11 mp. The searing ray hits Prince Ribbit. You kill Prince Ribbit! Sif Muna accepts your kill. You finish channelling your searing ray. The black bear closely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear claws you but does no damage. Your Stealth skill increases to level 5! Your Conjurations skill increases to level 6! Your Translocations skill increases to level 3! HP[-3] MP[-1] You take 3 damage, and now have 4/41 hp. The black bear attacks as you move away! The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear completely misses you. The black bear closely misses you. HP[-3] MP[+1] You take 3 damage, and now have 1/41 hp. The black bear attacks as you move away! The black bear bites you. You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.3 Translocations | 1 2 3 | 3.0 Conjurations | 5 6 | 6.1 Dodging | 3 | 3.6 Spellcasting | 3 | 3.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Mace | 21 | 2 | || 23 Tentacles | 4 | | || 4 Constrict | 3 | 1 | || 4 Cast: Magic Dart | 66 | 135 | || 201 Searing Ray | 1 | 2 | 2 || 5 Armor: Skin | 3 | 2 | 1 || 6 Dodge: Dodged | 21 | 6 | 6 || 33 Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_loops_corners D:2: layout_basic, minmay_pentomino_pile D:3: layout_loops_ring, mainiacjoe_overflow_catwalk_spiral, shapermc_ecumenical_altar_flowoftime D:4: layout_loops_ring, mainiacjoe_overflow_boulevard, minmay_temple_entry_from_below_b, minmay_fire_ice_demons D:6: layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_a, enter_ossuary_1, uniq_prince_ribbit1 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 232 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 648 | D:1 | Reached skill level 3 in Stealth 813 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1572 | D:2 | Reached skill level 1 in Translocations 1785 | D:2 | Learned a level 2 spell: Searing Ray 1900 | D:2 | Reached XP level 4. HP: 26/27 MP: 2/7 2140 | D:2 | You pick up a book of Dreams and begin reading... 2140 | D:2 | You add the spells Ensorcelled Hibernation, Spider Form and | Anguish to your library. 2557 | D:2 | Reached XP level 5. HP: 31/31 MP: 5/8 3074 | D:3 | You add the spells Tukima's Dance, Passage of Golubria and | Yara's Violent Unravelling to your library. 3081 | D:3 | You pick up a book of Cantrips and begin reading... 3081 | D:3 | You add the spells Animate Skeleton, Summon Small Mammal | and Apportation to your library. 3161 | D:3 | Identified the +5 ring mail of Dishonesty {Drain Will+ | Int+2} 3268 | D:3 | Reached skill level 5 in Conjurations 3303 | D:3 | Reached skill level 4 in Stealth 3356 | D:3 | You pick up a book of Debilitation and begin reading... 3356 | D:3 | You add the spells Slow, Vampiric Draining and Confusing | Touch to your library. 3362 | D:3 | Found a faded altar of an unknown god. 3460 | D:3 | Noticed a centaur 3462 | D:3 | HP: 5/31 [centaur/arrow (12)] 3465 | D:3 | HP: 2/31 [centaur (1)] 3466 | D:3 | Killed a centaur 3467 | D:3 | Reached skill level 2 in Translocations 3467 | D:3 | Reached XP level 6. HP: 2/36 MP: 1/10 3875 | D:3 | Found a broken altar of Ashenzari. 3890 | D:3 | Found a shimmering blue altar of Sif Muna. 4011 | D:3 | Became a worshipper of Sif Muna the Loreminder 4233 | D:4 | Reached skill level 3 in Dodging 4270 | D:4 | Reached skill level 3 in Spellcasting 4610 | D:4 | Found a glowing golden altar of the Shining One. 4672 | D:4 | Identified the +6 falchion "Aqyofroe" {protect, Fly rCorr} 4712 | D:4 | Found a staircase to the Ecumenical Temple. 5154 | D:4 | You are sucked into a shaft and drop 2 floors! 5315 | D:6 | Reached XP level 7. HP: 41/41 MP: 6/11 5472 | D:6 | Noticed Prince Ribbit 5474 | D:6 | Found a sand-covered staircase. 5481 | D:6 | HP: 7/41 [Prince Ribbit (9)] 5482 | D:6 | Killed Prince Ribbit 5483 | D:6 | Reached skill level 5 in Stealth 5483 | D:6 | Reached skill level 6 in Conjurations 5483 | D:6 | Reached skill level 3 in Translocations 5483 | D:6 | HP: 1/41 [black bear (3)] 5485 | D:6 | Slain by a black bear Vanquished Creatures Prince Ribbit (D:6) A centaur (D:3) A bullfrog (D:6) A howler monkey (D:4) A crimson imp (D:4) A jelly (D:6) An iguana (D:4) 10 adders 2 worms A dart slug (D:4) An orc (D:4) 11 bats 8 endoplasms 4 giant cockroaches 10 goblins 12 hobgoblins 8 jackals 9 kobolds A quokka (D:4) 7 ball pythons 5 frilled lizards 8 rats 104 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 586 | 354 | 37.7 | 92 | 12 | 11.5 +---------+---------+-------+---------+---------+------- D:1 | 46 | 9 | 16.4 | 30 | 5 | 14.3 D:2 | 94 | 31 | 24.8 | 25 | 5 | 16.7 D:3 | 168 | 0 | 0.0 | 20 | 0 | 0.0 D:4 | 135 | 46 | 25.4 | 14 | 1 | 6.7 D:6 | 143 | 268 | 65.2 | 3 | 1 | 25.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 188.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 188.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5492 | 5197 | 295 | 288 | 4468 | 5 | 1098.4 | Dungeon | 5492 | 5197 | 295 | 288 | 4468 | 5 | 1098.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1471 daAuts D:2: 1442 daAuts D:3: 1315 daAuts D:4: 932 daAuts D:6: 330 daAuts