Seeded DCSS version 0.29-a0-344-ge2f44be95a (webtiles) character file. Game seed: 1450950038153131384 (custom seed) 2639 zeratav the Arsonist (level 9, -1/51 HPs) Began as an Octopode Fire Elementalist on Apr 21, 2022. Was a Follower of Vehumet. Shot with an arrow by a centaur (11 damage) ... on level 8 of the Dungeon. The game lasted 00:14:14 (8688 turns). zeratav the Arsonist (Octopode Fire Elementalist) Turns: 8688, Time: 00:14:14 Health: -1/51 AC: 1 Str: 7 XL: 9 Next: 61% Magic: 12/12 EV: 13 Int: 16 God: Vehumet [*.....] Gold: 433 SH: 0 Dex: 19 Spells: 1/12 levels left rFire + + . SeeInvis . w - +10 hunting sling of Nunluomy {venom, *Slow rPois rC+++ Int-5, sling} rCold + + + Faith . (no shield) rNeg + . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . b - +6 ring of dexterity rCorr . Rampage . p - ring of protection from cold Will ..... C - ring of positive energy Stlth +++....... G - ring of protection from fire HPRegen 0.17/turn L - ring of fire MPRegen 0.13/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 433 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 8.7 Conjurations - Level 10.0 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d10 1% 2 c - Conjure Flame Conj/Fire 47% 6-21 1% 3 d - Fireball Conj/Fire 23% 3d11 12% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 4% 1d3 21% 1 Pain Necr 4% 1d4 21% 1 Summon Small Mammal Summ 4% N/A 21% 1 Flame Wave Conj/Fire 47% 2d10 4% 4 Inner Flame Hex/Fire 26% N/A 8% 3 Dazzling Flash Conj/Hex 30% N/A 11% 3 Corpse Rot Necr/Air 2% N/A 30% 2 Poisonous Vapours Pois/Air 2% N/A 30% 2 Portal Projectile Hex/Tloc 2% N/A 52% 3 Swiftness Air 1% N/A 52% 3 Starburst Conj/Fire 23% 6d8 56% 6 Agony Necr 1% N/A 99% 5 Blade Hands Tmut 0% N/A 99% 5 Excruciating Wounds Necr 0% N/A 99% 5 Silence Hex/Air 0% N/A 99% 5 Ignition Fire 25% 3d8 100% 8 Chain Lightning Conj/Air 7% 3d10 100% 9 Inventory: Hand Weapons v - a +2 falchion of freezing {long} (You took it off an orc on level 3 of the Dungeon) w - the +10 hunting sling of Nunluomy (weapon) {venom, *Slow rPois rC+++ Int-5, sling} (You found it on level 4 of the Dungeon) Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (-5). rC: It renders you almost immune to cold. rPois: It protects you from poison. *Slow: It may slow you when you take damage. Armour u - a +0 buckler (You found it on level 3 of the Dungeon) Jewellery b - a +6 ring of dexterity (left tentacle) (You found it on level 1 of the Dungeon) p - a ring of protection from cold (right tentacle) (You found it on level 2 of the Dungeon) C - a ring of positive energy (on tentacle) (You found it on level 6 of the Dungeon) G - a ring of protection from fire (on tentacle) (You found it on level 6 of the Dungeon) L - a ring of fire (on tentacle) (You took it off a gnoll on level 7 of the Dungeon) Wands D - a wand of iceblast (13) (You found it on level 6 of the Dungeon) F - a wand of digging (5) (You found it on level 6 of the Dungeon) J - a wand of mindburst (18) (You found it on level 8 of the Dungeon) K - a wand of paralysis (5) (You took it off a gnoll on level 7 of the Dungeon) Scrolls c - 6 scrolls of teleportation {unknown} f - 6 scrolls of enchant armour {unknown} g - 6 scrolls of identify {unknown} l - a scroll of amnesia {unknown} m - 2 scrolls of fear {unknown} q - 2 scrolls of fog {unknown} r - 2 scrolls of silence {unknown} x - 2 scrolls of magic mapping {unknown} y - a scroll of immolation {unknown} z - a scroll of holy word {unknown} B - a scroll of vulnerability {unknown} H - 2 scrolls of noise {unknown} I - a scroll of enchant weapon {unknown} M - a scroll of torment {unknown} Potions a - 2 potions of magic d - 2 potions of berserk rage {unknown} e - 4 potions of haste {unknown} h - 4 potions of degeneration {unknown} i - a potion of flight {unknown} j - 2 potions of attraction {unknown} k - a potion of invisibility {unknown} n - a potion of might {unknown} o - 2 potions of cancellation {unknown} s - 2 potions of heal wounds {unknown} t - 5 potions of curing {unknown} A - a potion of lignification {unknown} E - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair: D:8-11 Altars: Ashenzari Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Sif Muna Trog Vehumet Wu Jian Xom Zin The Shining One Shops: D:4 * D:5 * #................. #.................. #.................. ##.>...[................ ####................... .#...............).... ........................ ...#..............c..... ...##.......@.....[...... ......................... ...##.......<..../.# ####...#.#.......# ...##.####.......##.#. #............[.c.8.8.. #..................... #.....<.............. ...........#.......... You could see 2 centaurs. Message History L - a ring of fire (on tentacle) Done exploring. HP[+7] MP[+2] Your hp is fully restored (51). Your mp is fully restored (12). Done exploring. There is a stone staircase leading down, spattered with blood here. You see here a howler monkey skeleton. There is a stone staircase leading down here. You climb downwards. A centaur comes into view. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! The centaur shoots an arrow. The arrow misses you. The arrow hits the orc priest! The orc priest hits you with a +0 hand axe. There is a stone staircase leading up here. HP[-7] You take 7 damage, and now have 44/51 hp. The centaur shoots an arrow. The arrow hits you! The orc priest calls upon Beogh to heal the orc priest. The orc priest shouts! The orc priest is healed somewhat. The orc priest shouts! You climb upwards. There is a stone staircase leading down here. HP[-11] You take 11 damage, and now have 33/51 hp. MASSIVE DAMAGE!! (PAUSE) Fire: w) +10 hunting sling of Nunluomy {venom, *Slow rPois rC+++ Int-5, sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (69% to hit) You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is poisoned. The orc priest barely misses you. Fire: w) +10 hunting sling of Nunluomy {venom, *Slow rPois rC+++ Int-5, sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (lightly wounded, very poisoned, 69% to hit) You shoot a sling bullet. The sling bullet closely misses the orc priest. The orc priest barely misses you. The orc priest hits you but does no damage. Fire: w) +10 hunting sling of Nunluomy {venom, *Slow rPois rC+++ Int-5, sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (moderately wounded, very poisoned, 69% to hit) You shoot a sling bullet. The sling bullet hits the orc priest! The orc priest looks as sick as possible! You kill the orc priest! Vehumet accepts your kill. You start resting. HP[+18] Your hp is fully restored (51). You start waiting. Done waiting. There is an escape hatch in the floor here. Things that are here: a +0 leather armour; a +0 club {mace}; a +0 shortbow {bow} There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. f - 6 scrolls labelled ERRALYM ZEOSTRA (gained 1) Fire: w) +10 hunting sling of Nunluomy {venom, *Slow rPois rC+++ Int-5, sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 69% to hit) You shoot a sling bullet. The orc shouts! The sling bullet hits the orc! You kill the orc! Vehumet accepts your kill. Found a stone staircase leading down. You now have 433 gold pieces (gained 16). Things that are here: a +0 flail {mace}; an orc corpse Found a stone staircase leading down. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! HP[-11] You take 11 damage, and now have 40/51 hp. MASSIVE DAMAGE!! (PAUSE) Fire: w) +10 hunting sling of Nunluomy {venom, *Slow rPois rC+++ Int-5, sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow (77% to hit) You shoot a sling bullet. The centaur shouts! The sling bullet hits the centaur! The centaur looks as sick as possible! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. HP[-21] You take 21 damage, and now have 19/51 hp. MASSIVE DAMAGE!! (PAUSE) Fire: w) +10 hunting sling of Nunluomy {venom, *Slow rPois rC+++ Int-5, sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (severely wounded, extremely poisoned, 77% to hit) You shoot a sling bullet. The sling bullet closely misses the centaur. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fire Magic | 4 5 6 7 9 10 | 10.0 Conjurations | 5 8 | 8.7 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 12 | | || 12 Constrict | 9 | 6 | || 15 Tentacles | 7 | 5 | || 12 Dagger | 16 | 21 | || 37 Punch | 1 | 1 | || 2 Falchion | | 3 | || 3 Fire: Hunting sling | | 29 | 151 || 180 Cast: Foxfire | 3 | | || 3 Scorch | 25 | 51 | 13 || 89 Conjure Flame | | | 7 || 7 Fireball | | | 1 || 1 Stab: Sleeping | | 1 | || 1 Armor: Skin | 5 | 4 | 4 || 13 Dodge: Dodged | 18 | 26 | 32 || 76 Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_corners D:2: cheibrodos_helix_gallery, layout_basic, nicolae_ecumenical_lake_church, kennysheep_nub D:3: layout_loops_corners, grunt_ministairs_9, minmay_misc_feat_rows, kennysheep_generic_room_9 D:4: layout_cave_pools, serial_shops, shop_statue, uniq_duvessa D:5: layout_gridville, okawaru_trees_2, guppyfry_shop_venom D:6: layout_rooms, mainiacjoe_overflow_cross_hatched, mainiacjoe_overflow_brackets, minmay_temple_entry_junction_2 D:7: layout_loops_ring D:8: layout_cave_pools, dpeg_oklobed_lair, serial_column_ruins, column_ruins_square_large, column_ruins_circle_medium, column_ruins_open_tiny, column_ruins_corridor_straight, column_ruins_columns_dead_end, column_ruins_open_tiny, column_ruins_open_small, column_ruins_open_tiny, column_ruins_corridor_water, centaur_isle, uniq_pikel Temple: minmay_temple_bridge_abc Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 119 | D:1 | Reached XP level 2. HP: 7/17 MP: 0/5 122 | D:1 | Learned a level 2 spell: Scorch 586 | D:1 | You pick up a book of Fire and begin reading... 586 | D:1 | You add the spells Fireball, Starburst and Ignition to your | library. 1035 | D:1 | Reached skill level 4 in Fire Magic 1156 | D:1 | HP: 4/17 [jackal (2)] 1161 | D:1 | Reached XP level 3. HP: 6/21 MP: 1/6 1161 | D:1 | HP: 5/21 [jackal (1)] 1634 | D:1 | You pick up a book of Weapons and begin reading... 1634 | D:1 | You add the spells Portal Projectile, Excruciating Wounds | and Blade Hands to your library. 2075 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/7 2213 | D:2 | Reached skill level 5 in Fire Magic 2506 | D:2 | Found a faded altar of an unknown god. 2670 | D:2 | Reached XP level 5. HP: 31/31 MP: 3/8 3110 | D:3 | You pick up a book of the Senses and begin reading... 3110 | D:3 | You add the spells Dazzling Flash, Agony and Silence to | your library. 3345 | D:3 | Reached skill level 6 in Fire Magic 3899 | D:3 | Reached XP level 6. HP: 36/36 MP: 4/9 4216 | D:4 | You add the spells Summon Small Mammal, Corpse Rot, | Poisonous Vapours, Swiftness and Chain Lightning to your | library. 4216 | D:4 | Got the Guide on the Floating Entourage 4253 | D:3 | Learned a level 3 spell: Conjure Flame 4283 | D:4 | Identified the +10 hunting sling of Nunluomy {venom, *Slow | rPois rC+++ Int-5} 4397 | D:4 | Reached skill level 7 in Fire Magic 4410 | D:4 | Noticed Duvessa 4412 | D:4 | Noticed Dowan 4433 | D:4 | Reached XP level 7. HP: 31/41 MP: 10/10 4446 | D:4 | Killed Duvessa 4447 | D:4 | Reached skill level 8 in Fire Magic 4450 | D:4 | Killed Dowan 4811 | D:4 | Found Ricliss's General Store. 5048 | D:5 | Entered Level 5 of the Dungeon 5091 | D:5 | Found an iron altar of Okawaru. 5104 | D:5 | Reached skill level 9 in Fire Magic 5196 | D:5 | Reached XP level 8. HP: 46/46 MP: 11/11 5242 | D:5 | Found Hiasemann's Serpentskin Sales. 5468 | D:5 | Reached skill level 10 in Fire Magic 5468 | D:5 | Reached skill level 2 in Conjurations 5935 | D:6 | Reached skill level 3 in Conjurations 5945 | D:6 | Found a staircase to the Ecumenical Temple. 5954 | Temple | Entered the Ecumenical Temple 6115 | Temple | Became a worshipper of Vehumet 6416 | D:6 | Reached skill level 4 in Conjurations 6456 | D:6 | Found a burning altar of Makhleb. 6482 | D:6 | Found a glowing silver altar of Zin. 6503 | D:6 | Reached skill level 5 in Conjurations 6512 | D:6 | You pick up a book of Pain and begin reading... 6645 | D:7 | Learned a level 5 spell: Fireball 6740 | D:7 | HP: 9/46 [centaur (5)] 6745 | D:7 | Reached XP level 9. HP: 8/51 MP: 6/12 7011 | D:7 | Reached skill level 6 in Conjurations 7139 | D:7 | Reached * piety under Vehumet 7139 | D:7 | Offered knowledge of Freeze by Vehumet. 7263 | D:7 | Reached skill level 7 in Conjurations 7801 | D:7 | Identified the +2 chain mail of Watchfulness {Rampage} 7816 | D:8 | Noticed Pikel 7827 | D:8 | Killed Pikel 7828 | D:8 | Reached skill level 8 in Conjurations 7977 | D:8 | HP: 11/51 [centaur/arrow (8)] 8299 | D:7 | Paralysed by a gnoll for 3 turns 8688 | D:8 | HP: 10/51 [centaur/arrow (10)] 8688 | D:8 | Shot with an arrow by a centaur Vanquished Creatures Pikel (D:8) A steam dragon (D:6) Duvessa (D:4) An ice beast (D:5) A sky beast (D:6) 2 black bears An orc warrior (D:7) An ogre (D:4) A centaur (D:7) A phantom (D:5) A lemure (D:8) 2 bullfrogs (D:7) 3 wights (D:7) 2 jellies Dowan (D:4) A howler monkey (D:7) 5 hounds 3 orc priests A gnoll shaman (D:7) 3 orc wizards 3 iguanas 18 adders 7 gnolls A shadow imp (D:6) 2 white imps 3 ufetubi 2 worms 2 dart slugs 19 orcs 9 bats 7 endoplasms 5 giant cockroaches 3 goblins 4 hobgoblins 8 jackals 10 kobolds A quokka (D:5) 10 ball pythons 5 frilled lizards 3 rats 155 creatures vanquished. Vanquished Creatures (others) 5 foxfires (D:1) 5 creatures vanquished. Grand Total: 160 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2893 | 877 | 23.3 | 145 | 9 | 5.8 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 112 | 15 | 11.8 | 26 | 2 | 7.1 D:3 | 157 | 3 | 1.9 | 27 | 2 | 6.9 D:4 | 502 | 216 | 30.1 | 23 | 2 | 8.0 D:5 | 591 | 14 | 2.3 | 14 | 2 | 12.5 D:6 | 531 | 0 | 0.0 | 9 | 0 | 0.0 D:7 | 953 | 0 | 0.0 | 21 | 0 | 0.0 D:8 | 6 | 629 | 99.1 | 2 | 1 | 33.3 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 418.9 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 471.2 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8777 | 8389 | 388 | 1602 | 5522 | 9 | 975.2 | Dungeon | 8595 | 8236 | 359 | 1602 | 5380 | 8 | 1074.4 | Temple | 181 | 152 | 29 | 0 | 142 | 1 | 181.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 1986 daAuts D:1: 1668 daAuts D:3: 1439 daAuts D:2: 1152 daAuts D:5: 897 daAuts D:4: 810 daAuts D:6: 540 daAuts Temple: 181 daAuts D:8: 99 daAuts