Seeded DCSS version 0.29-a0-344-ge2f44be95a (webtiles) character file. Game seed: 1450950038153131384 (custom seed) 2214 zeratav the Arsonist (level 9, -8/51 HPs) Began as an Octopode Fire Elementalist on Apr 21, 2022. Was an Initiate of Vehumet. Mangled by a two-headed ogre ... wielding a +0 giant club (13 damage) ... on level 7 of the Dungeon. The game lasted 00:18:08 (8645 turns). zeratav the Arsonist (Octopode Fire Elementalist) Turns: 8645, Time: 00:18:09 Health: -8/51 AC: 1 Str: 8 XL: 9 Next: 35% Magic: 12/12 EV: 13 Int: 16 God: Vehumet [......] Gold: 417 SH: 0 Dex: 18 Spells: 6/12 levels left rFire + + . SeeInvis . v - +10 hunting sling of Nunluomy {venom, *Slow rPois rC+++ Int-5, sling} rCold + + + Faith . (no shield) rNeg + . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . k - +6 ring of dexterity rCorr . Rampage . p - ring of protection from cold Will ..... B - ring of protection from fire Stlth +++....... G - ring of positive energy HPRegen 0.17/turn L - ring of fire MPRegen 0.13/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 417 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 7.6 Conjurations - Level 10.0 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d10 1% 2 c - Conjure Flame Conj/Fire 44% 6-21 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Flame Wave Conj/Fire 44% 2d10 5% 4 Inner Flame Hex/Fire 26% N/A 8% 3 Dazzling Flash Conj/Hex 26% N/A 13% 3 Fireball Conj/Fire 22% 3d10 16% 5 Pain Necr 4% 1d4 21% 1 Summon Small Mammal Summ 4% N/A 21% 1 Corpse Rot Necr/Air 2% N/A 30% 2 Poisonous Vapours Pois/Air 2% N/A 30% 2 Portal Projectile Hex/Tloc 2% N/A 52% 3 Swiftness Air 1% N/A 52% 3 Starburst Conj/Fire 22% 6d7 63% 6 Agony Necr 1% N/A 99% 5 Blade Hands Tmut 0% N/A 99% 5 Excruciating Wounds Necr 0% N/A 99% 5 Silence Hex/Air 0% N/A 99% 5 Ignition Fire 25% 3d8 100% 8 Chain Lightning Conj/Air 6% 3d8 100% 9 Inventory: Hand Weapons m - a +1 dagger of venom {short} (You took it off a kobold on level 2 of the Dungeon) v - the +10 hunting sling of Nunluomy (weapon) {venom, *Slow rPois rC+++ Int-5, sling} (You found it on level 4 of the Dungeon) Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (-5). rC: It renders you almost immune to cold. rPois: It protects you from poison. *Slow: It may slow you when you take damage. Armour u - a +0 buckler (You found it on level 3 of the Dungeon) Jewellery k - a +6 ring of dexterity (left tentacle) (You found it on level 1 of the Dungeon) p - a ring of protection from cold (right tentacle) (You found it on level 2 of the Dungeon) B - a ring of protection from fire (on tentacle) (You found it on level 6 of the Dungeon) G - a ring of positive energy (on tentacle) (You found it on level 6 of the Dungeon) L - a ring of fire (on tentacle) (You found it on level 7 of the Dungeon) Wands C - a wand of digging (5) (You found it on level 6 of the Dungeon) E - a wand of iceblast (13) (You found it on level 6 of the Dungeon) I - a wand of paralysis (7) (You found it on level 7 of the Dungeon) Scrolls c - 6 scrolls of teleportation {unknown} f - 5 scrolls of enchant armour {unknown} g - 2 scrolls of identify {@r1} n - a scroll of amnesia {unknown} q - 2 scrolls of fog {unknown} r - 2 scrolls of silence {unknown} w - 2 scrolls of fear {unknown} x - a scroll of holy word y - 2 scrolls of magic mapping {unknown} z - a scroll of immolation {unknown} F - a scroll of vulnerability {unknown} H - 2 scrolls of noise {unknown} J - a scroll of torment {unknown} K - a scroll of enchant weapon {unknown} Potions a - 2 potions of magic b - a potion of might {unknown} d - 2 potions of berserk rage {unknown} e - 3 potions of haste {@q3} h - 4 potions of degeneration {unknown} i - a potion of flight {unknown} j - a potion of invisibility {unknown} l - a potion of attraction {unknown} o - 2 potions of cancellation s - 2 potions of heal wounds {@q2} t - 4 potions of curing {@q1} A - a potion of lignification {unknown} D - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair: D:8-11 Altars: Ashenzari Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Sif Muna Trog Vehumet Wu Jian Xom Zin The Shining One Shops: D:4 * D:5 * #.###.###.# #.# #.# #. #.# #.....# #.# #.# #. .)###.##### #.# #.# ## ......##### #.# #.# ..#..†....###.## #.# .########.##..[#### #.# .########.#.......# #.# .................O######.# #########.#.....@........# #.##......#.######## #..................# ### #####.......######.# #.. ###.....# #.# #.# ####.## #.# #.# #.# #.# #.# #.# #.# #.# #.# #.####.# You could see a two-headed ogre (very poisoned). Message History K - a scroll labelled ASEROZXURUWK There is an escape hatch in the floor here. A bullfrog comes into view. You shoot a sling bullet. The bullfrog gives a loud, deep croak! The sling bullet hits the bullfrog! You shoot a sling bullet. The sling bullet hits the bullfrog! You kill the bullfrog! Vehumet accepts your kill. Found an escape hatch in the ceiling. L - a ring of fire You feel more attuned to fire. L - a ring of fire (on tentacle) Found a stone staircase leading down. Found a dazzling chain mail. You see here the +2 chain mail of Watchfulness {Rampage}. c - 6 scrolls labelled NYOQIV DUNI (gained 1) A bullfrog comes into view. A bullfrog is nearby! You shoot a sling bullet. The sling bullet hits the bullfrog! The bullfrog is poisoned. The bullfrog croaks. You shoot a sling bullet. The sling bullet barely misses the bullfrog. You shoot a sling bullet. The sling bullet hits the bullfrog! You kill the bullfrog! Vehumet accepts your kill. You see here a bullfrog corpse. You now have 388 gold pieces (gained 13). You now have 402 gold pieces (gained 14). You now have 417 gold pieces (gained 15). Found a stone staircase leading up. There is a stone staircase leading up here. Found a glowing mace. You see here a +0 mace of protection {mace}. You see here a +0 mace of protection {mace}. There is a stone staircase leading up here. A howler monkey comes into view. You shoot a sling bullet. The sling bullet barely misses the howler monkey. The howler monkey howls! You shoot a sling bullet. The sling bullet hits the howler monkey! The howler monkey is poisoned. The howler monkey hoots and howls with incredible vigour! You shoot a sling bullet. The sling bullet hits the howler monkey but does no damage. The howler monkey looks as sick as possible! You shoot a sling bullet. The sling bullet hits the howler monkey! You kill the howler monkey! Vehumet accepts your kill. No target in view! You see here the +2 chain mail of Watchfulness {Rampage}. Done exploring. Done exploring. (D) Dungeon (T) Temple Where to? (Enter - D:7, ? - help) There is a stone staircase leading down here. You climb downwards. Found four items. Found a stone staircase leading down. There is a stone staircase leading up here. Found a shortbow. Found a stone staircase leading up. A lemure comes into view. A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 giant spiked club. Fire: v) +10 hunting sling of Nunluomy {venom, *Slow rPois rC+++ Int-5, sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (wandering, hasn't noticed you, 80% to hit) You shoot a sling bullet. The sling bullet hits the two-headed ogre! The two-headed ogre is poisoned. Fire: v) +10 hunting sling of Nunluomy {venom, *Slow rPois rC+++ Int-5, sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (moderately wounded, very poisoned, 80% to hit) You shoot a sling bullet. The sling bullet barely misses the two-headed ogre. There is a stone staircase leading up here. Fire: v) +10 hunting sling of Nunluomy {venom, *Slow rPois rC+++ Int-5, sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (moderately wounded, very poisoned, 80% to hit) You shoot a sling bullet. The sling bullet hits the two-headed ogre! The two-headed ogre looks as sick as possible! Fire: v) +10 hunting sling of Nunluomy {venom, *Slow rPois rC+++ Int-5, sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (heavily wounded, extremely poisoned, 80% to hit) You shoot a sling bullet. The sling bullet closely misses the two-headed ogre. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. HP[-46] You take 46 damage, and now have 5/51 hp. MASSIVE DAMAGE!! (PAUSE) The two-headed ogre attacks as you move away! The two-headed ogre completely misses you. The two-headed ogre hits you with a +0 giant spiked club! You die... Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fire Magic | 4 5 6 7 9 10 | 10.0 Conjurations | 5 7 | 7.6 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 9 | | || 9 Constrict | 9 | 8 | 2 || 19 Tentacles | 7 | 8 | 1 || 16 Great sword | 9 | | || 9 Dagger | 1 | 22 | 5 || 28 Fire: Hunting sling | | 14 | 144 || 158 Cast: Foxfire | 3 | | || 3 Scorch | 25 | 58 | 15 || 98 Conjure Flame | | | 13 || 13 Use: Scroll | | | 4 || 4 Potion | | | 2 || 2 Armor: Skin | 3 | 3 | 2 || 8 Dodge: Dodged | 12 | 24 | 26 || 62 Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_corners D:2: cheibrodos_helix_gallery, layout_basic, nicolae_ecumenical_lake_church, kennysheep_nub D:3: layout_loops_corners, grunt_ministairs_9, minmay_misc_feat_rows, kennysheep_generic_room_9 D:4: layout_cave_pools, serial_shops, shop_statue, uniq_duvessa D:5: layout_gridville, okawaru_trees_2, guppyfry_shop_venom D:6: layout_rooms, mainiacjoe_overflow_cross_hatched, mainiacjoe_overflow_brackets, minmay_temple_entry_junction_2 D:7: layout_loops_ring D:8: layout_cave_pools, dpeg_oklobed_lair, serial_column_ruins, column_ruins_square_large, column_ruins_circle_medium, column_ruins_open_tiny, column_ruins_corridor_straight, column_ruins_columns_dead_end, column_ruins_open_tiny, column_ruins_open_small, column_ruins_open_tiny, column_ruins_corridor_water, centaur_isle, uniq_pikel Temple: minmay_temple_bridge_abc Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 119 | D:1 | Reached XP level 2. HP: 10/17 MP: 0/5 259 | D:1 | Learned a level 2 spell: Scorch 506 | D:1 | You pick up a book of Fire and begin reading... 506 | D:1 | You add the spells Fireball, Starburst and Ignition to your | library. 849 | D:1 | Reached skill level 4 in Fire Magic 972 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 1229 | D:1 | You pick up a book of Weapons and begin reading... 1229 | D:1 | You add the spells Portal Projectile, Excruciating Wounds | and Blade Hands to your library. 1711 | D:2 | Reached XP level 4. HP: 19/27 MP: 2/7 2021 | D:2 | Reached skill level 5 in Fire Magic 2142 | D:2 | Found a faded altar of an unknown god. 2451 | D:2 | Reached XP level 5. HP: 31/31 MP: 3/8 2939 | D:3 | Reached skill level 6 in Fire Magic 3077 | D:3 | You pick up a book of the Senses and begin reading... 3077 | D:3 | You add the spells Dazzling Flash, Agony and Silence to | your library. 3867 | D:3 | Reached XP level 6. HP: 30/36 MP: 1/9 4342 | D:4 | You add the spells Summon Small Mammal, Corpse Rot, | Poisonous Vapours, Swiftness and Chain Lightning to your | library. 4342 | D:4 | Got the Guide on the Floating Entourage 4439 | D:4 | Identified the +10 hunting sling of Nunluomy {venom, *Slow | rPois rC+++ Int-5} 4455 | D:4 | Learned a level 3 spell: Conjure Flame 4488 | D:4 | Noticed a black bear 4493 | D:4 | Killed a black bear 4494 | D:4 | Reached skill level 7 in Fire Magic 4577 | D:4 | Reached XP level 7. HP: 41/41 MP: 10/10 4587 | D:4 | Noticed Duvessa 4587 | D:4 | Noticed Dowan 4594 | D:4 | Killed Duvessa 4595 | D:4 | Reached skill level 8 in Fire Magic 4595 | D:4 | HP: 9/41 [Dowan/shard of ice (13)] 4602 | D:4 | Killed Dowan 5569 | D:4 | Found Ricliss's General Store. 5706 | D:5 | Entered Level 5 of the Dungeon 5716 | D:5 | Reached skill level 9 in Fire Magic 5845 | D:5 | Found Hiasemann's Serpentskin Sales. 5901 | D:5 | Reached XP level 8. HP: 46/46 MP: 11/11 6118 | D:5 | Found an iron altar of Okawaru. 6388 | D:5 | Reached skill level 10 in Fire Magic 6448 | D:5 | Reached skill level 2 in Conjurations 6575 | D:6 | Reached skill level 3 in Conjurations 6615 | D:6 | Found a burning altar of Makhleb. 6657 | D:6 | Reached skill level 4 in Conjurations 6680 | D:6 | Found a staircase to the Ecumenical Temple. 6687 | Temple | Entered the Ecumenical Temple 6848 | Temple | Became a worshipper of Vehumet 6998 | D:6 | Reached skill level 5 in Conjurations 7073 | D:6 | You pick up a book of Pain and begin reading... 7110 | D:6 | Found a glowing silver altar of Zin. 7354 | D:7 | Reached XP level 9. HP: 51/51 MP: 12/12 7373 | D:7 | HP: 5/51 [centaur/arrow (10)] 7646 | D:7 | Reached skill level 6 in Conjurations 8135 | D:7 | Reached skill level 7 in Conjurations 8399 | D:7 | Identified the +2 chain mail of Watchfulness {Rampage} 8635 | D:8 | Noticed a two-headed ogre 8643 | D:8 | HP: 5/51 [two-headed ogre/+0 giant club (22)] 8645 | D:7 | Mangled by a two-headed ogre Vanquished Creatures A steam dragon (D:6) Duvessa (D:4) An ice beast (D:5) A sky beast (D:6) 2 black bears An orc warrior (D:7) An ogre (D:4) A centaur (D:7) A phantom (D:5) 3 bullfrogs (D:7) 3 wights (D:7) Dowan (D:4) 2 jellies A howler monkey (D:7) 5 hounds 2 orc priests A gnoll shaman (D:7) 3 orc wizards 3 iguanas 18 adders 7 gnolls A shadow imp (D:6) 2 white imps 3 ufetubi 2 worms 2 dart slugs 17 orcs 9 bats 7 endoplasms 5 giant cockroaches 3 goblins 4 hobgoblins 8 jackals 10 kobolds A quokka (D:5) 10 ball pythons 5 frilled lizards 3 rats 151 creatures vanquished. Vanquished Creatures (others) 5 foxfires (D:1) 5 creatures vanquished. Grand Total: 156 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2916 | 248 | 7.8 | 143 | 8 | 5.3 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 112 | 15 | 11.8 | 26 | 2 | 7.1 D:3 | 157 | 3 | 1.9 | 27 | 2 | 6.9 D:4 | 502 | 216 | 30.1 | 23 | 2 | 8.0 D:5 | 578 | 14 | 2.4 | 14 | 2 | 12.5 D:6 | 531 | 0 | 0.0 | 9 | 0 | 0.0 D:7 | 995 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 351.6 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 395.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8715 | 8493 | 222 | 2404 | 4868 | 9 | 968.3 | Dungeon | 8534 | 8342 | 192 | 2404 | 4726 | 8 | 1066.8 | Temple | 181 | 152 | 29 | 0 | 142 | 1 | 181.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2107 daAuts D:1: 1471 daAuts D:2: 1209 daAuts D:7: 1111 daAuts D:4: 946 daAuts D:5: 853 daAuts D:6: 548 daAuts D:8: 285 daAuts Temple: 181 daAuts