Seeded DCSS version 0.29-a0-344-ge2f44be95a (webtiles) character file. Game seed: 1450950038153131384 (custom seed) 393 zeratav the Firebug (level 6, 0/36 HPs) Began as an Octopode Fire Elementalist on Apr 21, 2022. Slain by an ogre ... wielding a +0 giant spiked club (36 damage) ... on level 4 of the Dungeon. The game lasted 00:07:57 (4684 turns). zeratav the Firebug (Octopode Fire Elementalist) Turns: 4684, Time: 00:07:57 Health: 0/36 AC: 1 Str: 8 XL: 6 Next: 81% Magic: 7/9 EV: 13 Int: 14 God: Gold: 139 SH: 0 Dex: 18 Spells: 6/9 levels left rFire . . . SeeInvis . w - +10 hunting sling of Nunluomy {venom, *Slow rPois rC+++ Int-5, sling} rCold + + + Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . l - +6 ring of dexterity rCorr . Rampage . p - ring of protection from cold Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 139 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 7.4 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 44% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 13% 6-21 13% 3 Inner Flame Hex/Fire 11% N/A 16% 3 Summon Small Mammal Summ 4% N/A 24% 1 Corpse Rot Necr/Air 2% N/A 34% 2 Poisonous Vapours Pois/Air 2% N/A 34% 2 Flame Wave Conj/Fire 13% 2d6 38% 4 Dazzling Flash Conj/Hex 4% N/A 50% 3 Portal Projectile Hex/Tloc 2% N/A 56% 3 Swiftness Air 1% N/A 56% 3 Fireball Conj/Fire 6% 3d5 75% 5 Agony Necr 1% N/A 100% 5 Blade Hands Tmut 0% N/A 100% 5 Excruciating Wounds Necr 0% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Starburst Conj/Fire 6% 6d4 100% 6 Ignition Fire 11% 3d5 100% 8 Chain Lightning Conj/Air 1% 3d1 100% 9 Inventory: Hand Weapons m - a +1 dagger of venom {short} (You took it off a kobold on level 2 of the Dungeon) v - a +2 falchion of freezing {long} (You took it off an orc on level 3 of the Dungeon) w - the +10 hunting sling of Nunluomy (weapon) {venom, *Slow rPois rC+++ Int-5, sling} (You found it on level 4 of the Dungeon) Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (-5). rC: It renders you almost immune to cold. rPois: It protects you from poison. *Slow: It may slow you when you take damage. Armour u - a +0 buckler (You found it on level 3 of the Dungeon) Jewellery l - a +6 ring of dexterity (left tentacle) (You found it on level 1 of the Dungeon) p - a ring of protection from cold (right tentacle) (You found it on level 2 of the Dungeon) Scrolls b - a scroll of amnesia {unknown} c - 4 scrolls of teleportation {unknown} f - 3 scrolls of enchant armour {unknown} g - a scroll of holy word {unknown} q - 2 scrolls of fog {unknown} r - 2 scrolls of silence {unknown} x - 2 scrolls of fear {unknown} Potions a - a potion of magic d - 2 potions of berserk rage {unknown} e - 3 potions of haste {unknown} i - a potion of flight {unknown} j - a potion of attraction {unknown} k - a potion of invisibility {unknown} n - a potion of might {unknown} o - 2 potions of cancellation s - 2 potions of heal wounds {@q2} t - 5 potions of curing {@q1} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: ...##[###....####..#>.#..## ...............#...#####.# ..........##.......# ## .....$......#####!.# #..........####..## ### # ..#.................# ##.# #. .[................### ##..## ##.##....>..............###....# ....#..........O@........###...# .............................### .###..#.......................##. ................................. .........................†....... ......<.......................... ....................)........#... .....................##......#... ..#..............#.#..#.......... You could see an ogre (combustible). Message History You climb downwards. The ball python hisses angrily. There is a stone staircase leading up here. There are monsters nearby! Flames lash the iguana. The iguana's fire resistance burns away. MP[-2] You lost 2 mp, and now have 7/9 mp. Flames lash the iguana. The iguana is burned terribly! You kill the iguana! MP[-2] You lost 2 mp, and now have 5/9 mp. Flames lash the ball python. You kill the ball python! MP[-2] You lost 2 mp, and now have 3/9 mp. You pick up the Guide on the Floating Entourage and begin reading... You add the spells Summon Small Mammal, Corpse Rot, Poisonous Vapours, Swiftness and Chain Lightning to your library. You see here a ball python corpse. MP[+6] Your mp is fully restored (9). (D) Dungeon Where to? (Enter - D:4, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found a dazzling hunting sling, 16 gold pieces and a robe. Found an escape hatch in the floor and an escape hatch in the ceiling. There is a stone staircase leading up here. w - the +10 hunting sling of Nunluomy {venom, *Slow rPois rC+++ Int-5, sling} Your +2 falchion of freezing {long} stops glowing. You feel stupid. The +10 hunting sling of Nunluomy {venom, *Slow rPois rC+++ Int-5, sling} begins to drip with poison! w - the +10 hunting sling of Nunluomy (weapon) {venom, *Slow rPois rC+++ Int-5, sling} You now have 139 gold pieces (gained 16). A kobold comes into view. It is wielding a +0 club. x - a scroll labelled EJA DIMINIDDO You shoot a sling bullet. The sling bullet hits the kobold! You kill the kobold! A black bear comes into view. You shoot a sling bullet. The sling bullet hits the black bear! The black bear is poisoned. You shoot a sling bullet. The sling bullet hits the black bear. The black bear looks as sick as possible! You shoot a sling bullet. The sling bullet hits the black bear! You kill the black bear! Your Fire Magic skill increases to level 7! t - 3 grey potions (gained 1) Found a sedimented silvery potion. Found a stone staircase leading up. s - 2 viscous golden potions (gained 1) e - 3 sedimented silvery potions (gained 1) A hound comes into view. You shoot a sling bullet. The sling bullet hits the hound! The hound looks as sick as possible! The hound barks! You kill the hound! No target in view! Things that are here: a +0 club {mace}; 4 stones {throwing} A worm comes into view. You see here 2 grey potions. You shoot a sling bullet. The sling bullet hits the worm! You shoot a sling bullet. The sling bullet hits the worm! You kill the worm! t - 5 grey potions (gained 2) x - 2 scrolls labelled EJA DIMINIDDO (gained 1) An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! As you read the scroll labelled EHUQ WEGHET, it crumbles to dust. It is a scroll of identify. o - 2 potions of cancellation As you read the scroll of identify {@r1}, it crumbles to dust. s - 2 potions of heal wounds As you read the scroll of identify {@r1}, it crumbles to dust. t - 5 potions of curing As you read the scroll of identify {@r1}, it crumbles to dust. h - 2 potions of degeneration You drop 2 potions of degeneration {!q@e2}. An adder comes into view. Found a stone staircase leading down. You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! g - a scroll labelled FUXOBI RASUNG An ogre comes into view. It is wielding a +0 giant spiked club. You shoot a sling bullet. The sling bullet hits the ogre! You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre attacks as you move away! The ogre misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre's fire resistance burns away. The ogre hits you with a +0 giant spiked club!!! Ouch! That really hurt! You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fire Magic | 4 5 6 7 | 7.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Constrict | 13 | 11 || 24 Tentacles | 6 | 4 || 10 Punch | 1 | || 1 Great sword | 14 | || 14 Dagger | 10 | 22 || 32 Falchion | | 2 || 2 Fire: Hunting sling | | 11 || 11 Cast: Foxfire | 7 | || 7 Scorch | 15 | 47 || 62 Use: Scroll | | 4 || 4 Stab: Sleeping | 5 | 3 || 8 Armor: Skin | 3 | 4 || 7 Dodge: Dodged | 39 | 33 || 72 Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_corners D:2: cheibrodos_helix_gallery, layout_basic, nicolae_ecumenical_lake_church, kennysheep_nub D:3: layout_loops_corners, grunt_ministairs_9, minmay_misc_feat_rows, kennysheep_generic_room_9 D:4: layout_cave_pools, serial_shops, shop_statue, uniq_duvessa Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 122 | D:1 | Reached XP level 2. HP: 7/17 MP: 1/5 381 | D:1 | Learned a level 2 spell: Scorch 565 | D:1 | You pick up a book of Fire and begin reading... 565 | D:1 | You add the spells Fireball, Starburst and Ignition to your | library. 838 | D:1 | Reached skill level 4 in Fire Magic 923 | D:1 | Reached XP level 3. HP: 18/21 MP: 3/6 1206 | D:1 | You pick up a book of Weapons and begin reading... 1206 | D:1 | You add the spells Portal Projectile, Excruciating Wounds | and Blade Hands to your library. 1597 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 1756 | D:2 | Reached skill level 5 in Fire Magic 1900 | D:2 | Found a faded altar of an unknown god. 2084 | D:2 | Reached XP level 5. HP: 27/31 MP: 1/8 2562 | D:3 | You pick up a book of the Senses and begin reading... 2562 | D:3 | You add the spells Dazzling Flash, Agony and Silence to | your library. 2841 | D:3 | Reached skill level 6 in Fire Magic 3525 | D:3 | Reached XP level 6. HP: 36/36 MP: 4/9 4513 | D:4 | You add the spells Summon Small Mammal, Corpse Rot, | Poisonous Vapours, Swiftness and Chain Lightning to your | library. 4513 | D:4 | Got the Guide on the Floating Entourage 4546 | D:4 | Identified the +10 hunting sling of Nunluomy {venom, *Slow | rPois rC+++ Int-5} 4561 | D:4 | Noticed a black bear 4565 | D:4 | Killed a black bear 4566 | D:4 | Reached skill level 7 in Fire Magic 4684 | D:4 | Slain by an ogre Vanquished Creatures A black bear (D:4) A hound (D:4) An orc priest (D:3) An iguana (D:4) 13 adders 2 worms 2 dart slugs 6 orcs (D:3) 9 bats 7 endoplasms 5 giant cockroaches 3 goblins 3 hobgoblins (D:1) 8 jackals 9 kobolds 9 ball pythons 5 frilled lizards 3 rats 88 creatures vanquished. Vanquished Creatures (others) 12 foxfires 12 creatures vanquished. Grand Total: 100 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 544 | 18 | 3.2 | 84 | 4 | 4.5 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 112 | 15 | 11.8 | 26 | 2 | 7.1 D:3 | 157 | 3 | 1.9 | 27 | 2 | 6.9 D:4 | 234 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 140.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 140.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4697 | 4056 | 641 | 622 | 2814 | 4 | 1174.2 | Dungeon | 4697 | 4056 | 641 | 622 | 2814 | 4 | 1174.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2207 daAuts D:1: 1249 daAuts D:2: 1029 daAuts D:4: 211 daAuts