Dungeon Crawl Stone Soup version 0.29-a0-350-g7790a0e70a (webtiles) character file. Game seed: 4712197239756737510 8 zeratav the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on Apr 22, 2022. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:33 (259 turns). zeratav the Conjurer (Octopode Conjurer) Turns: 259, Time: 00:00:33 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 8% Magic: 1/5 EV: 13 Int: 20 God: Gold: 20 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -11) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting * Level 4.2 Conjurations + Level 0.5 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Inventory: Scrolls c - a scroll of vulnerability {unknown} Potions a - a potion of magic b - 2 potions of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: . #.#. . ##.......##### ##.#.#.#. #...........[ ...#....+ ##........... ........# #........... ........# #.....#.#... ........# #........... ........# #........##. .......†#### +.....#..### ........g@.######...#....# .......###g.†.###...#.##.. ......# ####.##........## ...... #.##.#......## .....# #............. ..... #...........## ..... #...........## #...........## #......†###### You could see a hobgoblin and a goblin. Message History You kill the ball python! MP[-1] You lost 1 mp, and now have 2/3 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a ball python corpse. A quokka comes into view. MP[+1] Your mp is fully restored (3). The magic dart hits the quokka. MP[-1] You lost 1 mp, and now have 2/3 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka is nearby! The magic dart hits the quokka. MP[-1] You lost 1 mp, and now have 1/3 mp. The magic dart hits the quokka. You kill the quokka! MP[-1] You lost 1 mp, and now have 0/3 mp. You are too depleted to draw on your mana recklessly! A hobgoblin comes into view. MP[+3] Your mp is fully restored (3). A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin shouts! MP[-1] You lost 1 mp, and now have 2/3 mp. The magic dart hits the hobgoblin. A rat comes into view. MP[-1] You lost 1 mp, and now have 1/3 mp. The magic dart hits the rat. MP[-1] You lost 1 mp, and now have 0/3 mp. You are too depleted to draw on your mana recklessly! You are too depleted to draw on your mana recklessly! A goblin comes into view. It is wielding a +0 club. The goblin shouts! You tentacle-slap the rat. You kill the rat! You hear a shout! You have reached level 2! HP[+6] You now have 17 max hp (+6). Your hp is fully restored (17). A goblin comes into view. It is wielding a +0 dagger of venom. The hobgoblin hits you but does no damage. You see here a rat corpse. You closely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin hits you. HP[-5] You take 5 damage, and now have 12/17 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The hobgoblin attacks as you move away! The hobgoblin hits you. HP[-2] You take 2 damage, and now have 10/17 hp. HP[+1] You tentacle-slap the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin, but do no damage. The hobgoblin escapes! You closely miss the goblin. You grab the goblin. You tentacle-slap the goblin. You squeeze the goblin, but do no damage. You constrict the goblin. The hobgoblin barely misses you. The goblin completely misses you. MP[+1] You tentacle-slap the goblin. You constrict the goblin. You kill the goblin! The hobgoblin closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You see here a +0 club {mace}. HP[-8] You take 8 damage, and now have 3/17 hp. MASSIVE DAMAGE!! (PAUSE) You tentacle-slap the goblin. You grab the goblin. You constrict the goblin. You die... Action || total -------------------------++------- Melee: Unarmed || 7 Constrict || 4 Tentacles || 2 Punch || 1 Cast: Magic Dart || 12 Armor: Skin || 1 Dodge: Dodged || 3 Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_rooms, chequers_serial_rivers_room_a, nrook_campfire Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 250 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 258 | D:1 | HP: 3/17 [goblin/+0 dagger of venom (4)] 259 | D:1 | Succumbed to a goblin's poison Vanquished Creatures A dart slug (D:1) A ball python (D:1) A goblin (D:1) A quokka (D:1) 2 rats (D:1) 6 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 259 | 259 | 0 | 0 | 227 | 1 | 259.0 | Dungeon | 259 | 259 | 0 | 0 | 227 | 1 | 259.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 259 daAuts