Dungeon Crawl Stone Soup version 0.29-a0-350-g7790a0e70a (webtiles) character file. Game seed: 6326425119588160340 3 zeratav the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Apr 22, 2022. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (88 turns). zeratav the Conjurer (Octopode Conjurer) Turns: 88, Time: 00:00:39 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 50% Magic: 1/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting * Level 4.1 Conjurations + Level 0.2 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Inventory: Potions a - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #..# #..# #..#..##### #..# #..####..#..... #..# #........##.#### #..####........# .# ......$......# .# ........###..# # .......†# #..# .#####..# #..# #.@# #..# #)J.....# #.>..(..# #.......# #...##..# #...# ..# ..... .# ..... # You could see an endoplasm. Message History 🤖 Initializing magus.rc ... ✅ Successfully initialized magus.rc [v1.9.6] Welcome, zeratav the Octopode Conjurer. Will you be the one to retrieve the magnificent Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! MP[-1] You lost 1 mp, and now have 2/3 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. MP[+1] Your mp is fully restored (3). The magic dart hits the endoplasm. The endoplasm quivers. MP[-1] You lost 1 mp, and now have 2/3 mp. The magic dart hits the endoplasm. You kill the endoplasm! MP[-1] You lost 1 mp, and now have 1/3 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. Found an escape hatch in the floor. MP[+2] Your mp is fully restored (3). The magic dart hits the hobgoblin. The hobgoblin shouts! MP[-1] You lost 1 mp, and now have 2/3 mp. The magic dart hits the hobgoblin. MP[-1] You lost 1 mp, and now have 1/3 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin is nearby! The magic dart hits the hobgoblin but does no damage. MP[-1] You lost 1 mp, and now have 0/3 mp. You are too depleted to draw on your mana recklessly! You are too depleted to draw on your mana recklessly! An endoplasm comes into view. A goblin comes into view. It is wielding a +0 dagger. The endoplasm quivers. You tentacle-slap the hobgoblin but do no damage. Your grab misses the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. The endoplasm jiggles. The endoplasm barely misses you. The goblin hits you with a +0 dagger. HP[-2] You take 2 damage, and now have 9/11 hp. You tentacle-slap the goblin. Your grab misses the goblin. The goblin hits you but does no damage. The endoplasm freezes you. You are frozen. HP[-1] You take 1 damage, and now have 8/11 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You tentacle-slap the goblin. Your grab misses the goblin. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. HP[-5] You take 5 damage, and now have 3/11 hp. MASSIVE DAMAGE!! (PAUSE) You tentacle-slap the goblin. You kill the goblin! The endoplasm freezes you. You are frozen. You die... Action || total -------------------------++------- Melee: Unarmed || 4 Tentacles || 1 Cast: Magic Dart || 6 Armor: Skin || 1 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, serial_corexii_hall, corexii_hall_statues_t, corexii_hall_statues_l, corexii_hall_statues_i, corexii_hall_statues_l, chequers_hall_statues_y, chequers_hall_statues_corner_a, serial_shops, nicolae_square_shop, minmay_misc_feat_rows, serial_bayou_pond_d, minmay_heptomino_l4 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 88 | D:1 | Frozen to death by an endoplasm Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 4 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 88 | 88 | 0 | 0 | 72 | 1 | 88.0 | Dungeon | 88 | 88 | 0 | 0 | 72 | 1 | 88.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 88 daAuts