Seeded DCSS version 0.29-a0-356-g7bc237e783 (webtiles) character file. Game seed: 13387057801375688922 (custom seed) 9 zeratav the Conjurer (level 2, 17/17 HPs) Began as an Octopode Conjurer on Apr 25, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:55 (398 turns). zeratav the Conjurer (Octopode Conjurer) Turns: 398, Time: 00:00:56 Health: 17/17 AC: 1 Str: 6 XL: 2 Next: 12% Magic: 5/5 EV: 13 Int: 20 God: Gold: 17 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . d - +0 dagger {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Sandblast Erth 4% 2d4 16% 1 Dazzling Flash Conj/Hex 20% N/A 19% 3 Stone Arrow Conj/Erth 20% 3d8 19% 3 Passwall Tmut/Erth 1% N/A 24% 2 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Inventory: Hand Weapons d - a +0 dagger (weapon) {short} (You took it off a goblin on level 1 of the Dungeon) Scrolls b - a scroll of teleportation {unknown} e - a scroll of acquirement Potions a - a potion of magic c - 2 potions of curing {unknown} f - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: .......♣##.#≈≈ #.###.######### ≈.....≈♣ #+##≈ #.# #.# ♣##+##♣# #≈#####.###.# #8#+#8 #≈..........# ...... #≈..........# 8##.## #≈..........# ≈# #≈..........# # #≈...##.###.# ≈≈≈≈≈##@##.# .# ##### #......... ####.###.## #.# .. There were no monsters in sight! Message History You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A ball python comes into view. MP[+2] You regained 2 mp, and now have 2/3 mp. A ball python is nearby! A ball python is nearby! HP[+1] A goblin comes into view. It is wielding a +0 dagger. MP[+1] Your mp is fully restored (3). The magic dart hits the ball python. The ball python hisses angrily. MP[-1] You lost 1 mp, and now have 2/3 mp. The magic dart hits the ball python. You kill the ball python! The goblin throws a stone. The stone hits you. HP[-1] MP[-1] You take 1 damage, and now have 9/11 hp. You lost 1 mp, and now have 1/3 mp. The magic dart hits the goblin. You kill the goblin! MP[-1] You lost 1 mp, and now have 0/3 mp. You are too depleted to draw on your mana recklessly! You are too depleted to draw on your mana recklessly! d - a +0 dagger {short} You see here a goblin corpse. HP[+2] MP[+3] Your hp is fully restored (11). Your mp is fully restored (3). d - a +0 dagger (weapon) {short} You see here a +0 hunting sling {sling}. e - a scroll labelled KECWAL DEYFETS Things that are here: a +0 dagger {short}; 16 stones {throwing} A rat comes into view. The magic dart hits the rat. You kill the rat! You have reached level 2! HP[+6] You now have 17 max hp (+6). Your hp is fully restored (17). A rat comes into view. MP[+2] Your mp is fully restored (5). A rat is nearby! The magic dart hits the rat but does no damage. MP[-1] You lost 1 mp, and now have 4/5 mp. The magic dart hits the rat. You kill the rat! MP[-1] You lost 1 mp, and now have 3/5 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a rat corpse. You pick up a book of Geomancy and begin reading... You add the spells Sandblast, Passwall and Stone Arrow to your library. MP[+2] Your mp is fully restored (5). A hobgoblin comes into view. The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! MP[-1] You lost 1 mp, and now have 4/5 mp. The magic dart hits the hobgoblin. MP[-1] You lost 1 mp, and now have 3/5 mp. The magic dart hits the hobgoblin but does no damage. MP[-1] You lost 1 mp, and now have 2/5 mp. The magic dart hits the hobgoblin. The hobgoblin barely misses you. MP[-1] You lost 1 mp, and now have 1/5 mp. The magic dart hits the hobgoblin but does no damage. The hobgoblin misses you. MP[-1] You lost 1 mp, and now have 0/5 mp. You are too depleted to draw on your mana recklessly! You closely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! f - a dark potion MP[+5] Your mp is fully restored (5). This is a scroll of acquirement! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Unarmed || 2 Dagger || 2 Cast: Magic Dart || 15 Dodge: Dodged || 3 Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_rooms, shapermc_ecumenical_altar_acropolis, hangedman_decor_riveting Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 233 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 295 | D:1 | You pick up a book of Geomancy and begin reading... 295 | D:1 | You add the spells Sandblast, Passwall and Stone Arrow to | your library. 398 | D:1 | Identified a scroll of acquirement 398 | D:1 | Quit the game Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 2 rats (D:1) 8 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 397 | 397 | 0 | 0 | 356 | 1 | 397.0 | Dungeon | 397 | 397 | 0 | 0 | 356 | 1 | 397.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 397 daAuts