Seeded DCSS version 0.29-a0-356-g7bc237e783 (webtiles) character file. Game seed: 13387057801375688922 (custom seed) 23 zeratav the Digger (level 2, -4/17 HPs) Began as an Octopode Earth Elementalist on Apr 26, 2022. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:00 (949 turns). zeratav the Digger (Octopode Earth Elementalist) Turns: 949, Time: 00:02:00 Health: -4/17 AC: 1 Str: 7 XL: 2 Next: 95% Magic: 0/5 EV: 13 Int: 17 God: Gold: 38 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . e - +0 dagger {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec + Harm . f - ring of Pantheism {Fly rElec rPois rCorr} rCorr + Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: flying, very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Transmutations + Level 4.0 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 30% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 8% N/A 11% 2 Wereblood Tmut 5% N/A 19% 2 Stone Arrow Conj/Erth 16% 3d8 26% 3 Sublimation of Blood Necr 1% N/A 28% 2 Petrify Tmut/Erth 10% N/A 56% 4 Summon Hydra Summ 0% N/A 100% 7 Inventory: Hand Weapons e - a +0 dagger (weapon) {short} (You took it off a goblin on level 1 of the Dungeon) Missiles a - 30 stones {throwing} Jewellery f - the ring of Pantheism (left tentacle) {Fly rElec rPois rCorr} (You acquired it on level 1 of the Dungeon) [ring of flight] rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Scrolls c - 2 scrolls of teleportation {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of enchant armour {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} g - a potion of heal wounds {unknown} j - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence ##.#.# #. #...# ##. ##..# #.. #..# #.. #..# #.. #..# #.. .#..# #@## .##..# . #.@######..#...# #..##........##...# #..........###..### #........###...## #.###........### # ########## You could see Terence. Message History There is a large open door here. You reach down and open the large door. There is a large open door here. There is a large open door here. There is a large open door here. There is a large open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. There is a large open door here. There is a large open door here. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) There is a large open door here. There is a large open door here. You reach down and open the large door. There is a large open door here. There is a large open door here. There is a large open door here. There is a large open door here. There is a large open door here. There is a large open door here. There is a stone staircase leading down here. You fly downwards. Found a stone staircase leading down. There is a stone staircase leading up here. A quokka is nearby! Okay, then. The blast of sand hits the quokka. The quokka twitches its whiskers. MP[-1] You lost 1 mp, and now have 4/5 mp. The blast of sand hits the quokka! You kill the quokka! MP[-1] You lost 1 mp, and now have 3/5 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading up here. A hobgoblin comes into view. MP[+2] Your mp is fully restored (5). A hobgoblin is nearby! The hobgoblin shouts! The blast of sand hits the hobgoblin. MP[-1] You lost 1 mp, and now have 4/5 mp. The blast of sand hits the hobgoblin but does no damage. The hobgoblin closely misses you. MP[-1] You lost 1 mp, and now have 3/5 mp. The blast of sand hits the hobgoblin! You kill the hobgoblin! MP[-1] You lost 1 mp, and now have 2/5 mp. You now have 38 gold pieces (gained 12). Terence the Incautious comes into view. He is wielding a +0 hand axe. Terence shouts! MP[+3] Your mp is fully restored (5). Terence looks scornfully at you. The blast of sand hits Terence but does no damage. MP[-1] You lost 1 mp, and now have 4/5 mp. The blast of sand hits Terence but does no damage. MP[-1] You lost 1 mp, and now have 3/5 mp. The blast of sand misses Terence. Terence completely misses you. MP[-1] You lost 1 mp, and now have 2/5 mp. You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +0 hand axe. HP[-4] MP[-1] You take 4 damage, and now have 13/17 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 1/5 mp. The blast of sand hits Terence but does no damage. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * HP[-6] MP[-1] You take 6 damage, and now have 7/17 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 0/5 mp. You are too injured to fight recklessly! You hit Terence but do no damage. Your grab misses Terence. You squeeze Terence, but do no damage. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * HP[-6] You take 6 damage, and now have 1/17 hp. MASSIVE DAMAGE!! (PAUSE) You hit Terence. Your grab misses Terence. You squeeze Terence. Terence misses you. You hit Terence but do no damage. Your grab misses Terence. You squeeze Terence, but do no damage. Terence hits you with a +0 hand axe. You die... Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 4 | 4.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Transmutations | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 3 Dagger || 5 Constrict || 2 Tentacles || 4 Cast: Sandblast || 35 Use: Scroll || 1 Dodge: Dodged || 11 Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_rooms, shapermc_ecumenical_altar_acropolis, hangedman_decor_riveting D:2: layout_loops_corners, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_b, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_b, minmay_randomly_rotated_circles, uniq_crazy_yiuf_cottage, uniq_terence, uniq_jessica Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 167 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 227 | D:1 | You pick up a book of Geomancy and begin reading... 371 | D:1 | Found a faded altar of an unknown god. 575 | D:1 | Identified a scroll of acquirement 575 | D:1 | Acquired the ring of Pantheism {Fly rElec rPois rCorr} 616 | D:1 | Reached skill level 4 in Earth Magic 681 | D:1 | You pick up a book of Blood and begin reading... 681 | D:1 | You add the spells Sublimation of Blood, Wereblood and | Summon Hydra to your library. 940 | D:2 | Noticed Terence 947 | D:2 | HP: 1/17 [Terence/+0 hand axe (7)] 949 | D:2 | Slain by Terence Vanquished Creatures 2 ball pythons (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins A quokka (D:2) 4 frilled lizards (D:1) 2 kobolds (D:1) 3 rats (D:1) 22 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 33 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 947 | 910 | 37 | 18 | 762 | 2 | 473.5 | Dungeon | 947 | 910 | 37 | 18 | 762 | 2 | 473.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 815 daAuts D:2: 132 daAuts