Seeded DCSS version 0.29-a0-356-g7bc237e783 (webtiles) character file. Game seed: 13387057801375688922 (custom seed) 7 zeratav the Insei (level 2, 18/18 HPs) Began as an Octopode Transmuter on Apr 26, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (387 turns). zeratav the Insei (Octopode Transmuter) Turns: 387, Time: 00:00:42 Health: 18/18 AC: 1 Str: 9 XL: 2 Next: 0% Magic: 5/5 EV: 13 Int: 15 God: Gold: 17 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 3.5 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Inventory: Scrolls b - a scroll of teleportation {unknown} Potions a - a potion of lignification {!q} c - 2 potions of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ....#.#)#...#.#.#...# ...............#....# #.#.#.#.#.#.#.#.#...# #........(..........# #########..#####.#### ########...# #.# ...........# #.# ########...# #.#### ##### #@...# ...........# #######....# #.#### #.# #.# #.# #r# You could see a rat (asleep). Message History MASSIVE DAMAGE!! (PAUSE) You barely miss the goblin. Your grab misses the goblin. Your squeeze misses the goblin. A goblin comes into view. It is wielding a +0 dagger. The goblin hits you with a +0 dagger. HP[-1] You take 1 damage, and now have 9/13 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The goblin shouts! Your transformation is almost over. You hear an angry hiss. The goblin barely misses you. MP[-1] You lost 1 mp, and now have 2/3 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The ball python misses you. x2 You tentacle-slap the ball python. You grab the ball python. You constrict the ball python. The ball python completely misses you. The ball python barely misses you. You tentacle-slap the ball python. You kill the ball python! You barely miss the goblin. Your grab misses the goblin. Your tentacle spike misses the goblin. The goblin hits you with a +0 dagger. HP[-1] You take 1 damage, and now have 8/13 hp. You closely miss the goblin. You grab the goblin. You constrict the goblin, but do no damage. The goblin barely misses you. You tentacle-slap the goblin but do no damage. Your squeeze misses the goblin. You constrict the goblin. The goblin misses you. You barely miss the goblin. You constrict the goblin. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You tentacle-slap the goblin. You kill the goblin! HP[-3] You take 3 damage, and now have 5/13 hp. MASSIVE DAMAGE!! (PAUSE) You closely miss the frilled lizard. Your grab misses the frilled lizard. Your tentacle spike misses the frilled lizard. Your tentacle-slap misses the frilled lizard. The frilled lizard misses you. You tentacle-slap the frilled lizard. You kill the frilled lizard! Your tentacle spike disappears. A frilled lizard comes into view. The frilled lizard hisses angrily. You tentacle-slap the goblin. You kill the goblin! MP[+1] Your mp is fully restored (3). Items here: )) †††. HP[+1] The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You miss the frilled lizard. You grab the frilled lizard. You squeeze the frilled lizard. You kill the frilled lizard! You have reached level 2! HP[-2] MP[+2] You now have 18 max hp (+5). Your mp is fully restored (5). Key pressed, stopping explore. You see here a frilled lizard skeleton. You see here a +0 hunting sling {sling}. d - a scroll labelled KECWAL DEYFETS You see here 16 stones {throwing}. A rat comes into view. HP[+14] Your hp is fully restored (18). This is a scroll of acquirement! Something appears before you! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Unarmed || 18 Constrict || 4 Tentacles || 3 Cast: Beastly Appendage || 1 Use: Scroll || 1 Dodge: Dodged || 13 Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_rooms, shapermc_ecumenical_altar_acropolis, hangedman_decor_riveting Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 126 | D:1 | HP: 3/13 [frilled lizard (3)] 128 | D:1 | Reached XP level 2. HP: 4/18 MP: 5/5 386 | D:1 | Identified a scroll of acquirement 386 | D:1 | Acquired the ring "Picow" {rF+ rN+ rCorr Str-3 Stlth+} 387 | D:1 | Quit the game Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 frilled lizards (D:1) 6 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 386 | 386 | 0 | 0 | 350 | 1 | 386.0 | Dungeon | 386 | 386 | 0 | 0 | 350 | 1 | 386.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 386 daAuts