Seeded DCSS version 0.29-a0-356-g7bc237e783 (webtiles) character file. Game seed: 13387057801375688922 (custom seed) 8 zeratav the Insei (level 2, 10/18 HPs) Began as an Octopode Transmuter on Apr 26, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (324 turns). zeratav the Insei (Octopode Transmuter) Turns: 324, Time: 00:00:42 Health: 10/18 AC: 1 Str: 9 XL: 2 Next: 8% Magic: 5/5 EV: 13 Int: 15 God: Gold: 17 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 3.5 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Inventory: Scrolls b - a scroll of teleportation {unknown} d - a scroll of acquirement Potions a - a potion of lignification {!q} c - 2 potions of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #..........# ###..... ###########..........#####....#.# ..........#.............†.)...).. ≈≈≈≈≈≈≈≈≈............######.#.##. #♣######≈#########.######.....#.. ≈♣≈#8..#≈# #.# #....#.#.... #8##...#≈# #.###........... ...'...#≈# #####.#....#.#)#...# 8###...#≈# #..@................ #♣##8.8#≈......###.##.#.#.#.#.#.# .≈♣##'##≈####. #.##........(... ..♣##.#≈≈# # #.##########..## ...#8.# # #.# ..# ...##.#≈# r.. .# ...''.8♣ #.# .# ...##.#≈# #.# # ...#8.### There were no monsters in sight! Message History You squeeze the goblin. You kill the goblin! A frilled lizard comes into view. The frilled lizard misses you. You see here a +0 dagger {short}. You miss the frilled lizard. Your grab misses the frilled lizard. You tentacle-slap the frilled lizard, but do no damage. The frilled lizard bites you. HP[-3] You take 3 damage, and now have 10/13 hp. MASSIVE DAMAGE!! (PAUSE) You miss the frilled lizard. Your grab misses the frilled lizard. A goblin comes into view. It is wielding a +0 dagger. The frilled lizard bites you. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! HP[-4] You take 4 damage, and now have 6/13 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The frilled lizard attacks as you move away! The frilled lizard barely misses you. The frilled lizard attacks as you move away! The frilled lizard closely misses you. You miss the frilled lizard. Your grab misses the frilled lizard. The frilled lizard barely misses you. You tentacle-slap the frilled lizard. You kill the frilled lizard! You tentacle-slap the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. A ball python is nearby! You see here a frilled lizard corpse. HP[+1] You start resting. A goblin is nearby! You see here a +0 dagger {short}. The ball python hisses angrily. You tentacle-slap the ball python. You grab the ball python. You squeeze the ball python. You kill the ball python! The goblin closely misses you. You closely miss the goblin. You grab the goblin. You constrict the goblin. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * HP[-3] You take 3 damage, and now have 4/13 hp. MASSIVE DAMAGE!! (PAUSE) You tentacle-slap the goblin. You kill the goblin! You have reached level 2! HP[+2] MP[+2] You now have 18 max hp (+5). You regained 2 hp, and now have 6/18 hp. Your mp is fully restored (5). You see here a +0 hunting sling {sling}. d - a scroll labelled KECWAL DEYFETS You start resting. HP[+12] Your hp is fully restored (18). A hobgoblin and a rat come into view. The hobgoblin shouts! The hobgoblin hits you. HP[-4] You take 4 damage, and now have 14/18 hp. MASSIVE DAMAGE!! (PAUSE) You tentacle-slap the hobgoblin. Your grab misses the hobgoblin. You squeeze the hobgoblin. The hobgoblin hits you. HP[-2] You take 2 damage, and now have 12/18 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin, but do no damage. The hobgoblin hits you. HP[-2] You take 2 damage, and now have 10/18 hp. You tentacle-slap the hobgoblin. You kill the hobgoblin! This is a scroll of acquirement! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Unarmed || 14 Constrict || 4 Tentacles || 4 Punch || 1 Stab: Sleeping || 1 Dodge: Dodged || 5 Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_rooms, shapermc_ecumenical_altar_acropolis, hangedman_decor_riveting Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 115 | D:1 | Reached XP level 2. HP: 6/18 MP: 5/5 324 | D:1 | Identified a scroll of acquirement 324 | D:1 | Quit the game Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 frilled lizards (D:1) 7 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 323 | 323 | 0 | 192 | 79 | 1 | 323.0 | Dungeon | 323 | 323 | 0 | 192 | 79 | 1 | 323.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 323 daAuts