Dungeon Crawl Stone Soup version 0.29-a0-356-g7bc237e783 (webtiles) character file. Game seed: 2677423462778102508 100 zeratav the Chiller (level 4, -1/27 HPs) Began as an Octopode Ice Elementalist on Apr 26, 2022. Slain by Grinder (3 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:11:01 (3698 turns). zeratav the Chiller (Octopode Ice Elementalist) Turns: 3698, Time: 00:11:02 Health: -1/27 AC: 1 Str: 7 XL: 4 Next: 74% Magic: 1/8 EV: 2 Int: 19 God: Gold: 187 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . SeeInvis . d - +0 dagger {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . f - ring of wizardry rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: paralysed A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 187 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting * Level 5.4 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d10 1% 1 b - Searing Ray Conj 4% 2d4 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 46% 1d6 1% 3 Ozocubu's Armour Ice 23% N/A 1% 3 Magic Dart Conj 8% 1d3 6% 1 Gell's Gravitas Tloc 2% N/A 17% 3 Lesser Beckoning Tloc 2% N/A 17% 3 Teleport Other Tloc 2% N/A 17% 3 Hailstorm Conj/Ice 13% 3d5 21% 4 Fulminant Prism Conj/Hex 1% 3d6 50% 4 Inventory: Hand Weapons a - a +0 hunting sling {sling} (You found it on level 2 of the Dungeon) d - a +0 dagger (weapon) {short} (You took it off a goblin on level 1 of the Dungeon) Jewellery f - a ring of wizardry (left tentacle) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of summoning {unknown} g - a scroll of magic mapping {unknown} h - 3 scrolls of identify {unknown} i - a scroll of amnesia {unknown} j - a scroll of holy word {unknown} l - a scroll of brand weapon {unknown} n - a scroll of fear {unknown} Potions b - 2 potions of flight {unknown} c - a potion of brilliance {unknown} k - a potion of curing {unknown} m - a potion of attraction {unknown} o - a potion of degeneration {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ( Annotations: D:3 Grinder #.# #................. #.# #..#)#.....#.##### #.# #.........##.# # #.# #.##...)####.##### #.# #...###)# #....## #.####.#.###.#######.## #.#..#>................ #....#5##...##.######## ###.##@.....##......... #..'............##### ####....#####.......# #....รท..##.##.##.# #....##.##....##.# #....##.#####....# #######....##.#### ######.#...... #............. You could see Grinder. Message History A kobold is nearby! The kobold shouts! Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 mace and quivering poisoned darts (67% to hit) The searing ray misses the kobold. (Press . to maintain the ray.) MP[-2] You lost 2 mp, and now have 6/8 mp. The searing ray hits the kobold. You kill the kobold! MP[-1] You lost 1 mp, and now have 5/8 mp. Things that are here: a +0 mace {mace}; 6 poisoned darts {throwing} MP[+3] Your mp is fully restored (8). Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:3 @ (x,y), ? - help) You see here a frilled lizard skeleton. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. o - a metallic white potion Found an escape hatch in the floor. A hobgoblin comes into view. You see here 6 gold pieces. You now have 187 gold pieces (gained 6). You see here a +0 chain mail. Grinder comes into view. Grinder shouts! A phantom comes into view. The hobgoblin shouts! Grinder blinks! There is a stone staircase leading up here. You can't go down here! Unknown command. Grinder blinks! Grinder gestures at you. Pain shoots through your body! The hobgoblin hits you. You climb upwards. There is a stone staircase leading down here. HP[-10] You take 10 damage, and now have 17/27 hp. MASSIVE DAMAGE!! (PAUSE) Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Grinder hits you but does no damage. The hobgoblin attacks as you move away! The hobgoblin hits you. HP[-2] You take 2 damage, and now have 15/27 hp. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder (71% to hit) The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits Grinder. (Press . to maintain the ray.) MP[-2] You lost 2 mp, and now have 6/8 mp. The searing ray misses Grinder. Grinder closely misses you. HP[+1] MP[-1] You lost 1 mp, and now have 5/8 mp. The searing ray hits Grinder. Grinder completely misses you. MP[-1] You lost 1 mp, and now have 4/8 mp. The searing ray hits Grinder. You finish channelling your searing ray. Grinder closely misses you. MP[-1] You lost 1 mp, and now have 3/8 mp. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * HP[-9] You take 9 damage, and now have 7/27 hp. MASSIVE DAMAGE!! (PAUSE) Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (moderately wounded, 71% to hit) The searing ray misses Grinder. (Press . to maintain the ray.) Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ice Magic | 5 | 5.4 Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 15 | 7 || 22 Constrict | 5 | 1 || 6 Tentacles | 2 | 2 || 4 Cast: Freeze | 44 | 3 || 47 Searing Ray | 2 | 16 || 18 Use: Potion | 1 | || 1 Stab: Sleeping | 1 | 1 || 2 Armor: Skin | 6 | 4 || 10 Dodge: Dodged | 31 | 17 || 48 Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic, grunt_decor_cap D:2: layout_loops_ring, serial_shops, nicolae_shop_crystal, nicolae_ecumenical_oubliette, minmay_misc_feat_nine_boxes, minmay_divided_ellipse D:3: layout_basic D:4: layout_gridville, makhleb_heckhound_becter, lemuel_round_altar, gammafunk_temple_overflow_pools, minmay_crystal_water, uniq_grinder Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 259 | D:1 | You pick up a book of Conjurations {@e2} and begin | reading... 259 | D:1 | You add the spells Magic Dart, Searing Ray and Fulminant | Prism to your library. 413 | D:1 | Reached XP level 2. HP: 9/17 MP: 3/5 1145 | D:1 | Learned a level 2 spell: Searing Ray 1371 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1512 | D:2 | Found a faded altar of an unknown god. 2073 | D:2 | Reached skill level 5 in Ice Magic 2075 | D:2 | Reached XP level 4. HP: 14/27 MP: 1/8 2600 | D:2 | Found Guoqyit's Weapon Boutique. 3261 | D:3 | You pick up a book of Displacement and begin reading... 3261 | D:3 | You add the spells Lesser Beckoning, Gell's Gravitas and | Teleport Other to your library. 3327 | D:3 | Reached skill level 3 in Spellcasting 3666 | D:4 | Noticed Grinder 3673 | D:4 | Noticed a phantom 3697 | D:3 | Paralysed by Grinder for 2 turns 3698 | D:3 | HP: 2/27 [Grinder (5)] 3698 | D:3 | Slain by Grinder Vanquished Creatures 2 adders 3 worms (D:2) 4 dart slugs 3 orcs (D:3) 2 ball pythons (D:1) 11 endoplasms 3 giant cockroaches (D:2) 4 goblins 2 hobgoblins 4 jackals (D:2) 6 kobolds 2 quokkas 5 bats 3 frilled lizards 5 rats 59 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 107 | 37 | 25.7 | 46 | 13 | 22.0 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 39 | 37 | 48.7 | 17 | 13 | 43.3 D:3 | 34 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3696 | 3606 | 90 | 536 | 2672 | 4 | 924.0 | Dungeon | 3696 | 3606 | 90 | 536 | 2672 | 4 | 924.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1433 daAuts D:2: 1414 daAuts D:3: 811 daAuts D:4: 37 daAuts