Seeded DCSS version 0.29-a0-359-g541a27f54d (webtiles) character file. Game seed: 2364543799250634364 (custom seed) 22 zeratav the Shooter (level 2, 17/17 HPs) Began as a Tengu Hunter on Apr 27, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:39 (260 turns). zeratav the Shooter (Tengu Hunter) Turns: 260, Time: 00:00:40 Health: 17/17 AC: 3 Str: 11 XL: 2 Next: 91% Magic: 3/3 EV: 12 Int: 9 God: Gold: 52 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . SeeInvis . a - +1 shortbow {bow} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 52 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Skills: - Level 2.0 Fighting + Level 5.3 Bows - Level 2.1 Dodging - Level 1.0 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +1 shortbow (weapon) {bow} d - a +0 dagger of flaming {short} (You took it off a kobold on level 1 of the Dungeon) Armour b - a +0 leather armour (worn) g - a +0 chain mail (You found it on level 1 of the Dungeon) Scrolls c - a scroll of immolation {!r!r} e - a scroll of vulnerability {unknown} f - a scroll of fear {unknown} h - a scroll of identify {unknown} i - a scroll of acquirement Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ### #.?. ##...## ###### .......#######....###### ......................†. .......@..######.####### ##...###............#### #. #.#######.##..... #.# #.# .### ################ #.............# #.............# #......<......# #.............# There were no monsters in sight! Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a ball python corpse. Found a stone staircase leading down. A dart slug comes into view. You shoot an arrow. The arrow hits the dart slug! You kill the dart slug! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 26 gold pieces (gained 10). A bat comes into view. A bat is nearby! You shoot an arrow. The arrow hits the bat! You kill the bat! No target in view! No target in view! No target in view! No target in view! An endoplasm comes into view. An endoplasm is nearby! You shoot an arrow. The arrow hits the endoplasm. The endoplasm quivers. You shoot an arrow. The arrow hits the endoplasm! You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 34 gold pieces (gained 8). A hobgoblin comes into view. You shoot an arrow. The arrow hits the hobgoblin. You shoot an arrow. The arrow hits the hobgoblin! You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A jackal comes into view. The jackal barks! You hear a bark! You see here 18 gold pieces. A jackal is nearby! You shoot an arrow. The arrow hits the jackal but does no damage. A jackal comes into view. x2 You shoot an arrow. The arrow closely misses the jackal. The arrow barely misses the jackal. The jackal barks! You shoot an arrow. The arrow barely misses the jackal. The arrow hits the jackal! You kill the jackal! You shoot an arrow. The arrow hits the jackal! You kill the jackal! You shoot an arrow. The arrow hits the jackal. You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 52 gold pieces (gained 18). You see here a jackal corpse. h - a scroll labelled PUUKHLIFU WUPN i - a scroll labelled BORCHU VOCVUMAIRPH This is a scroll of acquirement! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 | ---------------+-------+----- Bows | 5 | 5.3 Fighting | | 2.0 Dodging | | 2.1 Stealth | | 1.0 Action || total -------------------------++------- Fire: Shortbow || 35 Armor: Leather armour || 2 Dodge: Dodged || 1 Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_ring, corexii_item_surrounded_by_moat Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Tengu Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | magus.rc [v1.9.6] 118 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/3 164 | D:1 | Reached skill level 5 in Bows 260 | D:1 | Identified a scroll of acquirement 260 | D:1 | Quit the game Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 19 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 32 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 32 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 270 | 270 | 0 | 0 | 203 | 1 | 270.0 | Dungeon | 270 | 270 | 0 | 0 | 203 | 1 | 270.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 270 daAuts