Dungeon Crawl Stone Soup version 0.29-a0-360-g8ed1089bbe (webtiles) character file. Game seed: 16716010629949424350 5 zeratav the Shooter (level 1, 0/12 HPs) Began as a Tengu Hunter on Apr 28, 2022. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:17 (65 turns). zeratav the Shooter (Tengu Hunter) Turns: 65, Time: 00:00:18 Health: 0/12 AC: 3 Str: 11 XL: 1 Next: 80% Magic: 2/2 EV: 12 Int: 9 God: Gold: 31 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 shortbow {bow} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -3) A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Skills: - Level 2.0 Fighting + Level 4.7 Bows - Level 2.1 Dodging - Level 1.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +1 shortbow (weapon) {bow} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of immolation {!r!r} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: .#..# .#..# ....# ######## ###....# ......# #......# #....# #......#.# #....####......#.# #..>@............. #...S.###........## #.....###....#.#..# #†....#......#.#..# #.#+#.#.#.#..#.#..### #.................... # #####.###..#.#..### ........##.#..# ###.######.#..# You could see an adder. Message History 🤖 Initializing magus.rc ... Bad channel name for runrest: 'pray:' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, zeratav the Tengu Hunter. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 12 gold pieces. Found a staircase leading out of the dungeon. You now have 12 gold pieces. You now have 31 gold pieces (gained 19). There is an empty arch of ancient stone here. Found a stone staircase leading down. There is an empty arch of ancient stone here. A frilled lizard comes into view. You shoot an arrow. The arrow hits the frilled lizard! You kill the frilled lizard! No target in view! No target in view! A ball python and a bat come into view. The bat closely misses you. You shoot an arrow. The arrow hits the bat. You kill the bat! You shoot an arrow. The arrow hits the ball python. A rat comes into view. You shoot an arrow. The arrow hits the rat. You kill the rat! You shoot an arrow. The arrow hits the ball python. You kill the ball python! A sourceless malevolence fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. A hobgoblin comes into view. You shoot an arrow. The arrow hits the hobgoblin. No target in view! No target in view! You shoot an arrow. The arrow hits the hobgoblin. You shoot an arrow. The arrow hits the hobgoblin! You kill the hobgoblin! No target in view! No target in view! Found a stone staircase leading up. Found a stone staircase leading down. A ball python comes into view. You shoot an arrow. The arrow hits the ball python! You kill the ball python! No target in view! No target in view! An adder comes into view. You shoot an arrow. The arrow hits the adder. You shoot an arrow. The arrow hits the adder but does no damage. You shoot an arrow. The arrow misses the adder. The adder bites you. You are poisoned. The adder poisons you! HP[-4] You take 4 damage, and now have 8/12 hp. MASSIVE DAMAGE!! (PAUSE) An adder is nearby! You are too injured to fight recklessly! Unknown command. Shoot: a) +1 shortbow {bow} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 48% to hit) Okay, then. Shoot: a) +1 shortbow {bow} Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 48% to hit) You shoot an arrow. The arrow hits the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. HP[-4] You take 4 damage, and now have 4/12 hp. MASSIVE DAMAGE!! (PAUSE) Shoot: a) +1 shortbow {bow} Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 48% to hit) You shoot an arrow. The arrow misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The adder bites you. You die... Action || total -------------------------++------- Fire: Shortbow || 14 Armor: Leather armour || 1 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic D:2: layout_basic, basic_altar, shapermc_ecumenical_altar_acropolis Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Tengu Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | magus.rc [v1.9.6] 35 | D:1 | You fall into a shaft and drop 1 floor! 65 | D:2 | HP: 2/12 [poisoned by an adder] 65 | D:2 | Slain by an adder Vanquished Creatures 2 ball pythons A hobgoblin (D:2) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 4 | 0 | 0.0 D:2 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 68 | 0 | 0 | 42 | 2 | 34.0 | Dungeon | 68 | 68 | 0 | 0 | 42 | 2 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 36 daAuts D:2: 32 daAuts