Dungeon Crawl Stone Soup version 0.29-a0-362-g5854e031c7 (webtiles) character file. Game seed: 16159354105524068321 240 zeratav the Shooter (level 6, -9/35 HPs) Began as a Tengu Hunter on Apr 29, 2022. Mangled by a mummy (15 damage) ... on level 4 of the Dungeon. The game lasted 00:06:13 (3367 turns). zeratav the Shooter (Tengu Hunter) Turns: 3367, Time: 00:06:14 Health: -9/35 AC: 3 Str: 11 XL: 6 Next: 8% Magic: 7/7 EV: 14 Int: 10 God: Gold: 189 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . SeeInvis . a - +1 shortbow {bow} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . b - +0 leather armour rPois + Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.11/turn l - ring of poison resistance MPRegen 0.10/turn m - +4 ring of slaying @: confused, ambrosia-drunk, flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 189 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Skills: - Level 2.0 Fighting + Level 7.8 Bows - Level 2.1 Dodging - Level 1.0 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +1 shortbow (weapon) {bow} w - a +0 dagger of venom {short} (You took it off a goblin on level 2 of the Dungeon) Armour b - a +0 leather armour (worn) e - a +0 ring mail (You found it on level 1 of the Dungeon) k - a +0 leather armour (You found it on level 1 of the Dungeon) r - the +2 kite shield "Maggolom" {rPois rCorr} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. s - a +0 ring mail (You found it on level 2 of the Dungeon) y - a +0 leather armour (You took it off an orc on level 3 of the Dungeon) z - a +0 ring mail (You took it off an orc on level 3 of the Dungeon) A - a +0 ring mail (You found it on level 3 of the Dungeon) C - a +0 ring mail (You found it on level 3 of the Dungeon) F - a +0 chain mail (You found it on level 4 of the Dungeon) G - a +0 robe (You took it off an orc wizard on level 4 of the Dungeon) H - a +2 ring mail of cold resistance (You took it off an orc on level 4 of the Dungeon) Jewellery l - a ring of poison resistance (left hand) (You found it on level 1 of the Dungeon) m - a +4 ring of slaying (right hand) (You found it on level 1 of the Dungeon) Wands B - a wand of acid (8) (You found it on level 3 of the Dungeon) Scrolls c - 2 scrolls of immolation {!r!r} f - 8 scrolls of identify {unknown} h - 2 scrolls of magic mapping {unknown} i - 3 scrolls of blinking {unknown} o - a scroll of fear {unknown} p - 5 scrolls of amnesia {unknown} t - a scroll of acquirement {unknown} u - a scroll of holy word {unknown} v - 2 scrolls of torment {unknown} x - 2 scrolls of teleportation {unknown} Potions d - a potion of might {unknown} j - a potion of cancellation {unknown} n - 2 potions of curing {unknown} q - 2 potions of heal wounds {unknown} D - a potion of mutation {unknown} E - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (visited) Temple: D:4-7 Altars: Annotations: D:2 Terence ..# #..# ## ###..# #######.# ##@##..##.......### ##M.M##..#.......#.. #.....##..#).....+.. #.#####'#####........#.. #....................#.. #...................#### ##########...#......##.. #....#.......... #.#####......... You could see 2 mummies. Message History There is an open door here. HP[+1] There is a sand-covered staircase here. You start resting. You hear the rapid hiss of an avalanche of sand. HP[+5] You regained 5 hp, and now have 22/35 hp. Unknown command. Unknown command. You start resting. You hear the rapid hiss of an avalanche of sand. HP[+5] You regained 5 hp, and now have 27/35 hp. You start resting. You hear the rapid hiss of an avalanche of sand. HP[+3] You regained 3 hp, and now have 30/35 hp. You start resting. The hiss of flowing sand is almost imperceptible now. HP[+2] You regained 2 hp, and now have 32/35 hp. The world spins around you as you enter the gateway. You enter an ossuary! Found a gate leading back out of this place. There is an empty arch of ancient stone here. A hobgoblin zombie comes into view. There is a gate leading back out of this place here. HP[+1] Shoot: a) +1 shortbow {bow} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - mummy Aim: a mummy (81% to hit) You shoot an arrow. The arrow hits the mummy. The hobgoblin zombie fails to trigger a net trap. Shoot: a) +1 shortbow {bow} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - mummy Aim: a mummy (moderately damaged, 81% to hit) You shoot an arrow. The arrow hits the mummy. Shoot: a) +1 shortbow {bow} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - mummy Aim: a mummy (heavily damaged, 81% to hit) You shoot an arrow. The arrow hits the mummy. Shoot: a) +1 shortbow {bow} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - mummy Aim: a mummy (severely damaged, 81% to hit) You shoot an arrow. The arrow hits the mummy! You destroy the mummy! The hobgoblin zombie hits you. x2 HP[-3] You take 3 damage, and now have 30/35 hp. Shoot: a) +1 shortbow {bow} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - mummy Aim: a mummy (81% to hit) You shoot an arrow. The arrow hits the mummy but does no damage. The hobgoblin zombie barely misses you. The hobgoblin zombie hits you but does no damage. The hobgoblin zombie closely misses you. Shoot: a) +1 shortbow {bow} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - mummy Aim: a mummy (81% to hit) You shoot an arrow. The arrow barely misses the mummy. The arrow hits the mummy! The hobgoblin zombie hits you. HP[-3] You take 3 damage, and now have 27/35 hp. Shoot: a) +1 shortbow {bow} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - mummy Aim: a mummy (81% to hit) You shoot an arrow. The arrow barely misses the mummy. The hobgoblin zombie closely misses you. The hobgoblin zombie misses you. The hobgoblin zombie barely misses you. Shoot: a) +1 shortbow {bow} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - mummy Aim: a mummy (81% to hit) You shoot an arrow. The arrow hits the mummy. The hobgoblin zombie hits you. x2; The mummy hits you. * * * LOW HITPOINT WARNING * * * HP[-11] You take 11 damage, and now have 16/35 hp. MASSIVE DAMAGE!! (PAUSE) Shoot: a) +1 shortbow {bow} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - mummy Aim: a mummy (moderately damaged, 81% to hit) You shoot an arrow. The arrow hits the mummy. The hobgoblin zombie barely misses you. The hobgoblin zombie closely misses you. The hobgoblin zombie misses you. The mummy hits you! * * * LOW HITPOINT WARNING * * * The mummy closely misses you. HP[-14] You take 14 damage, and now have 2/35 hp. MASSIVE DAMAGE!! (PAUSE) The hobgoblin zombie closely misses you. The hobgoblin zombie completely misses you. The hobgoblin zombie barely misses you. Welcome back to the Dungeon! There is a collapsed entrance here. You are confused. You feel invigorated. The mummy hits you! You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Bows | 5 6 7 | 7.8 Fighting | | 2.0 Dodging | | 2.1 Stealth | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 6 || 6 Shortbow | | 1 || 1 Peck | | 1 || 1 Fire: Shortbow | 78 | 84 || 162 Use: Potion | 1 | 1 || 2 Armor: Leather armour | 9 | 8 || 17 Dodge: Dodged | 30 | 26 || 56 Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, chequers_ecumenical_altar_simple_redux D:2: layout_basic, grunt_ministairs_13, roderic_nine_men_s_morris, uniq_terence D:3: layout_loops_ring, item_on_display_a D:4: layout_gridville, gup_ossuary_entry_pyramid Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Tengu Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | magus.rc [v1.9.6] 134 | D:1 | Found a faded altar of an unknown god. 167 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/3 262 | D:1 | Reached skill level 5 in Bows 842 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/4 1046 | D:2 | Noticed Terence 1242 | D:2 | Identified the +2 kite shield "Maggolom" {rPois rCorr} 1671 | D:2 | HP: 4/21 [poisoned by a goblin] 1672 | D:2 | Reached skill level 6 in Bows 1731 | D:3 | Reached XP level 4. HP: 26/26 MP: 5/5 1980 | D:3 | HP: 6/26 [orc priest/+0 short sword (3)] 1982 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 1982 | D:3 | Reached XP level 5. HP: 8/30 MP: 6/6 2402 | D:3 | Reached skill level 7 in Bows 3190 | D:4 | Found a sand-covered staircase. 3199 | D:4 | Reached XP level 6. HP: 15/35 MP: 7/7 3353 | Ossuary | Entered an ossuary 3364 | Ossuary | HP: 2/35 [mummy (14)] 3367 | D:4 | Mangled by a mummy Vanquished Creatures 2 orc priests An orc wizard (D:4) 2 mummies 4 adders (D:3) A worm (D:2) 3 dart slugs (D:1) 10 orcs 5 endoplasms 2 giant cockroaches (D:3) 9 goblins 5 hobgoblins 5 jackals (D:2) 2 quokkas 6 ball pythons 6 bats 4 kobolds 10 rats 77 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 305 | 38 | 11.1 | 73 | 4 | 5.2 +---------+---------+-------+---------+---------+------- D:1 | 35 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 42 | 2 | 4.5 | 23 | 2 | 8.0 D:3 | 132 | 0 | 0.0 | 23 | 0 | 0.0 D:4 | 96 | 18 | 15.8 | 9 | 1 | 10.0 Ossuary | 0 | 18 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 68.6 Dungeon | 98.7 | 98.7 | N/A | N/A | 94.8 | 81.2 Ossuary | 1.3 | 1.3 | N/A | N/A | 5.2 | 18.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3344 | 3287 | 57 | 567 | 2092 | 5 | 668.8 | Dungeon | 3330 | 3273 | 57 | 567 | 2092 | 4 | 832.5 | Ossuary | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1092 daAuts D:1: 1019 daAuts D:2: 727 daAuts D:4: 490 daAuts Ossuary: 13 daAuts