Seeded DCSS version 0.29-a0-362-g5854e031c7 (webtiles) character file. Game seed: 16159354105524068321 (custom seed) 58 zeratav the Shooter (level 4, 26/26 HPs) Began as a Tengu Hunter on Apr 29, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:01:29 (1068 turns). zeratav the Shooter (Tengu Hunter) Turns: 1068, Time: 00:01:29 Health: 26/26 AC: 3 Str: 11 XL: 4 Next: 2% Magic: 5/5 EV: 12 Int: 9 God: Gold: 74 SH: 0 Dex: 20 Spells: 3/3 levels left rFire . . . SeeInvis . a - +1 shortbow {bow} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . b - +0 leather armour rPois + Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn l - ring of poison resistance MPRegen 0.09/turn m - +4 ring of slaying @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Skills: - Level 2.0 Fighting + Level 6.0 Bows - Level 2.1 Dodging - Level 1.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +1 shortbow (weapon) {bow} Armour b - a +0 leather armour (worn) e - a +0 ring mail (You found it on level 1 of the Dungeon) k - a +0 leather armour (You found it on level 1 of the Dungeon) q - a +0 chain mail (You took it off Terence on level 2 of the Dungeon) Jewellery l - a ring of poison resistance (left hand) (You found it on level 1 of the Dungeon) m - a +4 ring of slaying (right hand) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of immolation {!r!r} f - 3 scrolls of identify {unknown} h - 2 scrolls of magic mapping {unknown} i - 2 scrolls of blinking {unknown} o - a scroll of fear {unknown} p - a scroll of amnesia {unknown} s - a scroll of acquirement Potions d - a potion of might {unknown} g - 2 potions of ambrosia {unknown} j - a potion of cancellation {unknown} n - 2 potions of curing {unknown} r - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: #........##.##..###.### #...................... #.#############.#...... #. #............# ###.. # ##............###### #.........†.†....... #................... #...........#...... +..@........+...... #...........#...... #...........#...... #...........# ..... #...........# .... #........†..# ############# There were no monsters in sight! Message History You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A goblin comes into view. It is wielding a +0 club. You shoot an arrow. The arrow hits the goblin! You kill the goblin! No target in view! No target in view! A ball python comes into view. The ball python hisses angrily. Things that are here: a +0 dagger {short}; 5 stones {throwing}; a kobold corpse You shoot an arrow. The arrow hits the ball python! You kill the ball python! No target in view! You now have 60 gold pieces (gained 16). i - 2 scrolls labelled RULUOC GEASEAT (gained 1) p - a scroll labelled MIK KOTAISIUR Found a stone staircase leading up. Found a stone staircase leading down. Terence the Incautious comes into view. He is wielding a +0 short sword. You shoot an arrow. The arrow hits Terence! Terence shouts! You shoot an arrow. The arrow hits Terence but does no damage. You shoot an arrow. The arrow hits Terence. Terence screams, "I'm going to kill you!" You shoot an arrow. The arrow hits Terence. You kill Terence! Your Bows skill increases to level 6! No target in view! No target in view! No target in view! No target in view! No target in view! q - a +0 chain mail Things that are here: a +0 short sword {short}; the human corpse of Terence A rat and a bat come into view. There is a stone staircase leading up here. There are monsters nearby! You shoot an arrow. The arrow hits the rat! You kill the rat! Your line of fire to the bat is blocked by a granite statue. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the bat is blocked by a granite statue. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the bat is blocked by a granite statue. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the bat is blocked by a granite statue. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the bat is blocked by a granite statue. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the bat is blocked by a granite statue. Continue anyway? Okay, then. You shoot an arrow. The arrow hits the bat. The bat hits you but does no damage. You shoot an arrow. The arrow hits the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! You see here a bat corpse. h - 2 scrolls labelled ROHOGH XUJYG (gained 1) You see here a rat corpse. You see here a +0 rapier {short}. You now have 70 gold pieces (gained 10). n - 2 lumpy green potions (gained 1) r - a blue potion You now have 74 gold pieces (gained 4). A quokka comes into view. The quokka moves out of view. You shoot an arrow. The arrow closely misses the quokka. You shoot an arrow. The arrow hits the quokka! You kill the quokka! You have reached level 4! You feel agile. HP[+5] MP[+1] You now have 26 max hp (+5). Your hp is fully restored (26). Your mp is fully restored (5). A bat comes into view. You shoot an arrow. The arrow hits the bat! You kill the bat! No target in view! No target in view! You see here a quokka corpse. A rat comes into view. You shoot an arrow. The arrow hits the rat. You kill the rat! No target in view! No target in view! f - 3 scrolls labelled LOQAWN XUDAMO (gained 1) s - a scroll labelled HUCVORR PIDD This is a scroll of acquirement! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 3 | ---------------+----------+----- Bows | 5 6 | 6.0 Fighting | | 2.0 Dodging | | 2.1 Stealth | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Shortbow | 51 | 2 || 53 Armor: Leather armour | 2 | || 2 Dodge: Dodged | 6 | || 6 Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, chequers_ecumenical_altar_simple_redux D:2: layout_basic, grunt_ministairs_13, roderic_nine_men_s_morris, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Tengu Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | magus.rc [v1.9.6] 125 | D:1 | Found a faded altar of an unknown god. 160 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/3 258 | D:1 | Reached skill level 5 in Bows 760 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/4 992 | D:2 | Noticed Terence 996 | D:2 | Killed Terence 997 | D:2 | Reached skill level 6 in Bows 1049 | D:2 | Reached XP level 4. HP: 26/26 MP: 5/5 1068 | D:2 | Identified a scroll of acquirement 1068 | D:2 | Quit the game Vanquished Creatures Terence (D:2) 3 dart slugs (D:1) An endoplasm (D:1) 6 goblins 2 hobgoblins (D:1) A quokka (D:2) 2 ball pythons 3 bats 3 kobolds 6 rats 28 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 46 | 38 | 45.2 | 25 | 3 | 10.7 +---------+---------+-------+---------+---------+------- D:1 | 35 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 11 | 38 | 77.6 | 7 | 3 | 30.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1082 | 1045 | 37 | 0 | 925 | 2 | 541.0 | Dungeon | 1082 | 1045 | 37 | 0 | 925 | 2 | 541.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 940 daAuts D:2: 141 daAuts