Seeded DCSS version 0.29-a0-397-g846e4a0bbc (webtiles) character file. Game seed: 14875320075521095149 (custom seed) 4 zeratav the Digger (level 1, 0/11 HPs) Began as an Octopode Earth Elementalist on May 11, 2022. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (125 turns). zeratav the Digger (Octopode Earth Elementalist) Turns: 125, Time: 00:00:35 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 60% Magic: 2/3 EV: 13 Int: 17 God: Gold: 13 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . e - +4 dagger (venom) {short} rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -3) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, cold resistance 1, evolution 1, subdued magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Your flesh is cold resistant. (rC+) You have hidden genetic potential. Your spells are a little easier to cast, but a little less powerful. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting - Level 1.0 Transmutations * Level 3.2 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 18% 2d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 5% N/A 10% 2 Stone Arrow Conj/Erth 10% 3d7 26% 3 Petrify Tmut/Erth 6% N/A 58% 4 Inventory: Hand Weapons e - a +4 dagger of venom (weapon) {short} (You took it off a kobold on level 1 of the Dungeon) Missiles a - 27 stones {throwing} Scrolls d - a scroll of poison {unknown} Potions b - a potion of magic c - 2 potions of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: +....<....+.#.........## #.........#..........## #..⌠...⌠..##..........# #.........##...#......# #.........##...#......# #####+#####...##......# #.......# ... ##.†..$.# ### #@.....# ?.....g.....## .........#### .......### ....... ....... ....... ....... You could see a goblin. Message History The endoplasm quivers. The endoplasm closely misses you. You tentacle-slap the endoplasm. The endoplasm freezes you. You are frozen. HP[-3] You take 3 damage, and now have 8/11 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (moderately wounded, 98% to hit) The blast of sand hits the endoplasm! You kill the endoplasm! MP[-1] You lost 1 mp, and now have 2/3 mp. A frilled lizard comes into view. HP[+1] Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 100% to hit) The blast of sand hits the frilled lizard! You kill the frilled lizard! MP[-1] You lost 1 mp, and now have 1/3 mp. d - a dark potion It was a potion of mutation. You feel extremely strange. Your connection to magic feels subdued. You feel a hidden potential growing inside you. You feel resistant to cold. MP[+1] Unknown command. You start resting. MP[+1] Your mp is fully restored (3). You start resting. HP[+2] Your hp is fully restored (11). You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. A frilled lizard is nearby! The helpless frilled lizard fails to defend itself. You tentacle-slap the frilled lizard. You grab the frilled lizard. You squeeze the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! d - a scroll labelled YRESUB PYPLO A kobold comes into view. It is wielding a +4 dagger of venom. The kobold shouts! A kobold is nearby! A goblin comes into view. It is wielding a +0 dagger. The kobold hits you with a +4 dagger of venom. You are lethally poisoned! HP[-3] You take 3 damage, and now have 8/11 hp. MASSIVE DAMAGE!! (PAUSE) Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +4 dagger of venom (72% to hit) The blast of sand hits the kobold. You kill the kobold! You feel sick. HP[-2] MP[-1] You take 2 damage, and now have 6/11 hp. You lost 1 mp, and now have 2/3 mp. * * * LOW HITPOINT WARNING * * * You feel sick. Things that are here: a +4 dagger of venom {short}; a kobold corpse HP[-1] You take 1 damage, and now have 5/11 hp. Your +4 dagger of venom {short} begins to drip with poison! e - a +4 dagger of venom (weapon) {short} * * * LOW HITPOINT WARNING * * * You feel sick. HP[-1] You take 1 damage, and now have 4/11 hp. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin hits you with a +0 dagger. You die... Action || total -------------------------++------- Melee: Unarmed || 2 Constrict || 1 Tentacles || 1 Cast: Sandblast || 3 Use: Potion || 1 Stab: Sleeping || 1 Dodge: Dodged || 1 Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_rooms, shapermc_ecumenical_altar_gd Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 41 | D:1 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 41 | D:1 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 41 | D:1 | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 125 | D:1 | Slain by a goblin Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 2 frilled lizards (D:1) 4 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 124 | 124 | 0 | 58 | 29 | 1 | 124.0 | Dungeon | 124 | 124 | 0 | 58 | 29 | 1 | 124.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 124 daAuts