Seeded DCSS version 0.29-a0-397-g846e4a0bbc (webtiles) character file. Game seed: 14875320075521095149 (custom seed) 2 zeratav the Digger (level 1, 9/11 HPs) Began as an Octopode Earth Elementalist on May 11, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (115 turns). zeratav the Digger (Octopode Earth Elementalist) Turns: 115, Time: 00:00:19 Health: 9/11 AC: 1 Str: 7 XL: 1 Next: 30% Magic: 3/3 EV: 13 Int: 15 God: Gold: 13 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, deterioration 1, dopey 1, low MP 1, sense surroundings 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Your body sometimes deteriorates upon taking damage. You are dopey. (Int -2) Your magical capacity is low. (-10% MP) You passively map a small area around you. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting - Level 1.0 Transmutations * Level 3.1 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 20% 2d7 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 5% N/A 14% 2 Stone Arrow Conj/Erth 12% 3d7 34% 3 Petrify Tmut/Erth 7% N/A 67% 4 Inventory: Missiles a - 29 stones {throwing} Potions b - a potion of magic c - 2 potions of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #.# ###.# ###...# ##...#.#### #..#......### #.......†...# #...........# ###...........# #............@# ####.##..........# .................# .......#........## .......#........# #######.......... ....# .......... ....#, ,......... .⌠..# ... There were no monsters in sight! Message History 🤖 Initializing magus.rc ... Bad channel name for runrest: 'pray:' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, zeratav the Octopode Earth Elementalist. Game seed: 14875320075521095149 (custom seed) Press ? for a list of commands and other information. Found 2 grey potions and 13 gold pieces. Found a staircase leading out of the dungeon. There is a fountain of clear blue water here. c - 2 grey potions You now have 13 gold pieces. You open the door. Found a runed scarf. There is an open door here. An endoplasm comes into view. The endoplasm quivers. The endoplasm closely misses you. You tentacle-slap the endoplasm. The endoplasm freezes you. You are frozen. HP[-3] You take 3 damage, and now have 8/11 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (moderately wounded, 98% to hit) The blast of sand hits the endoplasm! You kill the endoplasm! MP[-1] You lost 1 mp, and now have 2/3 mp. A frilled lizard comes into view. HP[+3] MP[+1] Your hp is fully restored (11). Your mp is fully restored (3). A frilled lizard is nearby! The frilled lizard hisses angrily. You tentacle-slap the frilled lizard. Your grab misses the frilled lizard. The frilled lizard misses you. You miss the frilled lizard. Your grab misses the frilled lizard. The frilled lizard bites you. HP[-2] You take 2 damage, and now have 9/11 hp. You closely miss the frilled lizard. Your grab misses the frilled lizard. Your squeeze misses the frilled lizard. The frilled lizard completely misses you. You barely miss the frilled lizard. You grab the frilled lizard. You constrict the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! d - a dark potion It was a potion of mutation. You feel extremely strange. You feel stupid. You feel less energetic. You feel yourself wasting away. You feel a strange attunement to the structure of the dungeons. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Unarmed || 5 Constrict || 1 Cast: Sandblast || 1 Use: Potion || 1 Dodge: Dodged || 3 Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_rooms, shapermc_ecumenical_altar_gd Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 114 | D:1 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 114 | D:1 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 114 | D:1 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 114 | D:1 | Gained mutation: You passively map a small area around you. | [potion of mutation] 115 | D:1 | Quit the game Vanquished Creatures An endoplasm (D:1) A frilled lizard (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 115 | 115 | 0 | 0 | 91 | 1 | 115.0 | Dungeon | 115 | 115 | 0 | 0 | 91 | 1 | 115.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 115 daAuts