Seeded DCSS version 0.29-a0-397-g846e4a0bbc (webtiles) character file. Game seed: 14875320075521095149 (custom seed) 13 zeratav the Digger (level 2, 0/17 HPs) Began as an Octopode Earth Elementalist on May 11, 2022. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (367 turns). zeratav the Digger (Octopode Earth Elementalist) Turns: 367, Time: 00:00:53 Health: 0/17 AC: 2 Str: 7 XL: 2 Next: 37% Magic: 5/5 EV: 13 Int: 17 God: Gold: 21 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . e - +4 dagger (venom) {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will +.... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, strong-willed 1, shaggy fur 1, MP-powered wands a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are strong-willed. (Will+) You are covered in fur. (AC +1) You expend magic power (3 MP) to strengthen your wands. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting - Level 1.0 Transmutations * Level 3.5 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 7% N/A 11% 2 Stone Arrow Conj/Erth 14% 3d7 28% 3 Petrify Tmut/Erth 9% N/A 58% 4 Inventory: Hand Weapons e - a +4 dagger of venom (weapon) {short} (You took it off a kobold on level 1 of the Dungeon) Missiles a - 25 stones {throwing} Scrolls d - a scroll of poison {unknown} f - a scroll of identify {unknown} Potions b - a potion of magic c - 2 potions of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ............#.........#.......... ##.....#....+....<....+.#........ #.......>..#.........#.......... #..........#..⌠...⌠..##......... ###.#......#.........##...#..... #....##..#.........##...#..... ####..#..#.J#####+#####...##..... .........##..# #..#.......##..... ##.##....###h###@###......####### ...###...###..##J###.†....# #### #)..............)...## ###.##...........#### #.####.......### #.# #.......# ### #.......# #.......# #.......# You could see an endoplasm. Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The goblin hits you with a +0 dagger. Things that are here: a +4 dagger of venom {short}; a kobold corpse HP[-3] You take 3 damage, and now have 8/11 hp. MASSIVE DAMAGE!! (PAUSE) Your +4 dagger of venom {short} begins to drip with poison! e - a +4 dagger of venom (weapon) {short} You barely miss the goblin. You grab the goblin. You squeeze the goblin. You kill the goblin! You see here a +0 dagger {short}. You start resting. MP[+2] Your mp is fully restored (3). You start resting. HP[+3] Your hp is fully restored (11). f - a scroll labelled EFUCZA MEPP Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! An endoplasm and a jackal come into view. The endoplasm quivers. The goblin shouts! The jackal barks! You hear a bark! A jackal comes into view. You barely miss the goblin. Your grab misses the goblin. Your squeeze misses the goblin. A jackal comes into view. An endoplasm comes into view. The goblin hits you but does no damage. The jackal barks! You hit the goblin. You kill the goblin! A giant cockroach comes into view. The jackal bites you but does no damage. You hit the jackal. The jackal is poisoned. You grab the jackal. You constrict the jackal. You kill the jackal! You have reached level 2! HP[+6] MP[+2] You now have 17 max hp (+6). Your hp is fully restored (17). Your mp is fully restored (5). The endoplasm attacks as you move away! The endoplasm hits you. The jackal closely misses you. HP[-2] You take 2 damage, and now have 15/17 hp. The jackal attacks as you move away! The jackal barely misses you. The jackal bites you. HP[-2] You take 2 damage, and now have 13/17 hp. The jackal attacks as you move away! The jackal barely misses you. The jackal attacks as you move away! The jackal bites you. The jackal attacks as you move away! The jackal barely misses you. HP[-1] You take 1 damage, and now have 12/17 hp. The jackal attacks as you move away! The jackal bites you but does no damage. HP[+1] The jackal attacks as you move away! The jackal bites you but does no damage. The jackal bites you. HP[-2] You take 2 damage, and now have 11/17 hp. The giant cockroach attacks as you move away! The giant cockroach bites you but does no damage. The jackal attacks as you move away! The jackal bites you. The endoplasm jiggles. The jackal pauses to sniff the ground. The jackal bites you. * * * LOW HITPOINT WARNING * * * HP[-4] You take 4 damage, and now have 7/17 hp. MASSIVE DAMAGE!! (PAUSE) The jackal bites you. * * * LOW HITPOINT WARNING * * * HP[-1] You take 1 damage, and now have 6/17 hp. You completely miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal completely misses you. You hit the jackal. The jackal is poisoned. You constrict the jackal. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * HP[-1] You take 1 damage, and now have 5/17 hp. You hit the jackal. The jackal looks as sick as possible! You constrict the jackal. You kill the jackal! The giant cockroach bites you but does no damage. You hit the giant cockroach. You kill the giant cockroach! You hit the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! You puncture the endoplasm! You kill the endoplasm! You hit the endoplasm. You squeeze the endoplasm, but do no damage. The endoplasm freezes you. You are frozen. You die... Action || total -------------------------++------- Melee: Dagger || 11 Constrict || 4 Tentacles || 3 Unarmed || 1 Cast: Sandblast || 5 Use: Potion || 1 Stab: Sleeping || 1 Armor: Skin || 6 Dodge: Dodged || 6 Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_rooms, shapermc_ecumenical_altar_gd Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 158 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 158 | D:1 | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 158 | D:1 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 345 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 367 | D:1 | Frozen to death by an endoplasm Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 3 jackals (D:1) A kobold (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 11 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 19 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 19 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 366 | 366 | 0 | 108 | 172 | 1 | 366.0 | Dungeon | 366 | 366 | 0 | 108 | 172 | 1 | 366.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 366 daAuts