Seeded DCSS version 0.29-a0-409-gd843f3a48c (webtiles) character file. Game seed: 17930253926559947122 (custom seed) 3 zeratav the Digger (level 1, 0/11 HPs) Began as an Octopode Earth Elementalist on May 14, 2022. Slain by a kobold ... wielding a +0 short sword (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (175 turns). zeratav the Digger (Octopode Earth Elementalist) Turns: 175, Time: 00:00:20 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 50% Magic: 0/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . d - +0 club {mace} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting - Level 1.0 Transmutations * Level 3.1 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 6% N/A 12% 2 Stone Arrow Conj/Erth 14% 3d7 30% 3 Petrify Tmut/Erth 8% N/A 63% 4 Inventory: Hand Weapons d - a +0 club (weapon) {mace} (You took it off a goblin on level 1 of the Dungeon) Missiles a - 46 stones {throwing} Potions b - a potion of magic c - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ## #...# ##.#.(................# .###...###.##.............#≈#.## #..##'##..##............#.# # ###.....###...#.##..#.#.### ####### ....#.##..#.#.# ##..#.##..#.#.## #..........# #.##..###.## #K@.......# ...........##..# ................# ..#..#.#...##...# ..........(.. .. .............. . .#.#........#.. .............. You could see a kobold. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (79% to hit) The blast of sand hits the rat! You kill the rat! MP[-1] You lost 1 mp, and now have 1/3 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (69% to hit) The blast of sand hits the bat! You kill the bat! MP[-1] You lost 1 mp, and now have 0/3 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A kobold comes into view. It is wielding a +0 short sword. HP[+3] MP[+3] Your hp is fully restored (11). Your mp is fully restored (3). A kobold is nearby! The kobold shouts! You hit the kobold but do no damage. You grab the kobold. You constrict the kobold, but do no damage. You hear a shout! The kobold hits you with a +0 short sword. You hear a shout! HP[-3] You take 3 damage, and now have 8/11 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword, wearing a +0 plate armour and quivering stones (constricted by you, 100% to hit) The blast of sand hits the kobold but does no damage. You constrict the kobold, but do no damage. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * HP[-4] MP[-1] You take 4 damage, and now have 4/11 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 2/3 mp. Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword, wearing a +0 plate armour and quivering stones (constricted by you, 100% to hit) The blast of sand hits the kobold but does no damage. You constrict the kobold, but do no damage. The kobold hits you but does no damage. MP[-1] You lost 1 mp, and now have 1/3 mp. Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword, wearing a +0 plate armour and quivering stones (constricted by you, 100% to hit) The blast of sand hits the kobold. You constrict the kobold, but do no damage. The kobold closely misses you. MP[-1] You lost 1 mp, and now have 0/3 mp. You hit the kobold. You constrict the kobold, but do no damage. The kobold misses you. The kobold hits you with a +0 short sword. You die... Action || total -------------------------++------- Melee: Club || 2 Constrict || 1 Cast: Sandblast || 6 Armor: Skin || 1 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_basic, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_a, chequers_ecumenical_altar_lobes Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 175 | D:1 | Slain by a kobold Vanquished Creatures A bat (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 174 | 174 | 0 | 0 | 155 | 1 | 174.0 | Dungeon | 174 | 174 | 0 | 0 | 155 | 1 | 174.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 174 daAuts