Seeded DCSS version 0.29-a0-409-gd843f3a48c (webtiles) character file. Game seed: 17930253926559947122 (custom seed) 4 zeratav the Digger (level 1, 0/11 HPs) Began as an Octopode Earth Elementalist on May 14, 2022. Slain by a kobold ... wielding a +0 short sword (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (131 turns). zeratav the Digger (Octopode Earth Elementalist) Turns: 131, Time: 00:00:19 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 70% Magic: 2/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . d - +0 club {mace} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting - Level 1.0 Transmutations * Level 3.2 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 7% N/A 12% 2 Stone Arrow Conj/Erth 14% 3d7 30% 3 Petrify Tmut/Erth 9% N/A 63% 4 Inventory: Hand Weapons d - a +0 club (weapon) {mace} (You took it off a goblin on level 1 of the Dungeon) Missiles a - 72 stones {throwing} Potions b - a potion of magic c - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ####### ....#.##..#.#.# ##..#.##..#.#.## #..#..†.......# # #..#.##..###.## .#.##..#.........# .............##..## . ................# ....#.K#.#...##...# #....K@..........# ......KK..........# .#.#.#........#..## ...............# .[............#..# .#.#.###.#.......# .?.. .......#... .#. ##.#....#.... You could see 4 kobolds. Message History 🤖 Initializing magus.rc ... Bad channel name for runrest: 'pray:' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, zeratav the Octopode Earth Elementalist. Game seed: 17930253926559947122 (custom seed) Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. c - a metallic brown potion a - 52 stones {throwing} (gained 22) You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 club. The blast of sand hits the goblin! You kill the goblin! MP[-1] You lost 1 mp, and now have 2/3 mp. d - a +0 club {mace} You see here a goblin corpse. MP[+1] Your mp is fully restored (3). d - a +0 club (weapon) {mace} No target in view! No target in view! A rat, a kobold and a hobgoblin come into view. A bat comes into view. Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The blast of sand hits the rat. You kill the rat! MP[-1] You lost 1 mp, and now have 2/3 mp. Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The blast of sand hits the bat. You kill the bat! MP[-1] You lost 1 mp, and now have 1/3 mp. You start resting. MP[+2] Your mp is fully restored (3). a - 73 stones {throwing} (gained 24) The hobgoblin shouts! The kobold shouts! You hear a shout! The kobold throws a stone. The stone closely misses you. You hear a shout! A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! The kobold throws a stone. The stone barely misses you. The hobgoblin hits you. A kobold comes into view. It is wielding a +0 short sword. HP[-1] You take 1 damage, and now have 10/11 hp. Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (79% to hit) The blast of sand hits the hobgoblin but does no damage. The kobold shouts! A kobold comes into view. It is wielding a +0 short sword. The hobgoblin barely misses you. MP[-1] You lost 1 mp, and now have 2/3 mp. You barely miss the hobgoblin. Your grab misses the hobgoblin. Your squeeze misses the hobgoblin. The kobold barely misses you. The hobgoblin barely misses you. You hit the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin, but do no damage. The hobgoblin hits you. The kobold hits you with a +0 short sword. x2 Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. HP[-8] You take 8 damage, and now have 2/11 hp. MASSIVE DAMAGE!! (PAUSE) You hit the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! The kobold misses you. The kobold barely misses you. You closely miss the kobold. Your grab misses the kobold. The kobold closely misses you. The kobold hits you with a +0 short sword. You die... Action || total -------------------------++------- Melee: Club || 4 Constrict || 1 Tentacles || 1 Cast: Sandblast || 4 Dodge: Dodged || 9 Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_basic, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_a, chequers_ecumenical_altar_lobes Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 129 | D:1 | HP: 2/11 [kobold/+0 short sword (6)] 131 | D:1 | Slain by a kobold Vanquished Creatures A bat (D:1) A goblin (D:1) A hobgoblin (D:1) A rat (D:1) 4 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 131 | 131 | 0 | 21 | 77 | 1 | 131.0 | Dungeon | 131 | 131 | 0 | 21 | 77 | 1 | 131.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 131 daAuts