Seeded DCSS version 0.29-a0-409-gd843f3a48c (webtiles) character file. Game seed: 17930253926559947122 (custom seed) 2 zeratav the Digger (level 1, 11/11 HPs) Began as an Octopode Earth Elementalist on May 14, 2022. Was a Follower of Zin. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (270 turns). zeratav the Digger (Octopode Earth Elementalist) Turns: 270, Time: 00:00:30 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 3/3 EV: 13 Int: 17 God: Zin [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . d - staff of earth {staff} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Recite, Donate Gold You were on level 1 of the Dungeon. You worshipped Zin. Zin was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting - Level 1.0 Transmutations * Level 3.1 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 36% 2d10 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 10% N/A 12% 2 Stone Arrow Conj/Erth 20% 3d8 30% 3 Petrify Tmut/Erth 13% N/A 63% 4 Inventory: Missiles a - 50 stones {throwing} Magical Staves d - a staff of earth (weapon) {staff} (You found it on level 1 of the Dungeon) Potions b - a potion of magic c - 2 potions of curing {unknown} e - 2 potions of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Zin ######..#.####.#### ##..### #.# # #####♣....♣###### # ###..........PP8. . #...............P .. #####.########+## ##. #.......# #. #......♣# #..P@..♣ ###.⌠.## ##### ## . There were no monsters in sight! Message History 🤖 Initializing magus.rc ... Bad channel name for runrest: 'pray:' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, zeratav the Octopode Earth Elementalist. Game seed: 17930253926559947122 (custom seed) Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. c - a metallic brown potion a - 52 stones {throwing} (gained 22) You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! The goblin shouts! There is an open door here. Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (74% to hit) The blast of sand hits the goblin! You kill the goblin! MP[-1] You lost 1 mp, and now have 2/3 mp. Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. MP[+1] Your mp is fully restored (3). c - 2 metallic brown potions (gained 1) You see here a staff of earth {staff}. d - a staff of earth (weapon) {staff} You see here a +0 war axe {axe}. e - 2 fizzy purple potions Found a faded altar of an unknown god. An endoplasm comes into view. Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) You feel a surge of power! The blast of sand hits the endoplasm! You kill the endoplasm! MP[-1] You lost 1 mp, and now have 2/3 mp. You start resting. MP[+1] Your mp is fully restored (3). You start waiting. Done waiting. There is a faded altar of an unknown god here. You cannot tell which god this altar belongs to. Convert to them anyway? Okay, then. You cannot tell which god this altar belongs to. Convert to them anyway? [Y]es or [N]o only, please. You cannot tell which god this altar belongs to. Convert to them anyway? Zin accepts your prayer! Zin welcomes you! You can now donate money to Zin. You can now recite Zin's Axioms of Law. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Cast: Sandblast || 2 Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_basic, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_a, chequers_ecumenical_altar_lobes Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 152 | D:1 | Found a faded altar of an unknown god. 269 | D:1 | Prayed at the altar of an unknown god. 269 | D:1 | Became a worshipper of Zin the Law-Giver 269 | D:1 | Reached * piety under Zin 270 | D:1 | Quit the game Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 269 | 269 | 0 | 122 | 64 | 1 | 269.0 | Dungeon | 269 | 269 | 0 | 122 | 64 | 1 | 269.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 269 daAuts