Seeded DCSS version 0.29-a0-520-gc852659d43 (webtiles) character file. Game seed: 9552341793505258686 (custom seed) 21 zeratav the Digger (level 2, -1/17 HPs) Began as an Octopode Earth Elementalist on May 31, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (979 turns). zeratav the Digger (Octopode Earth Elementalist) Turns: 979, Time: 00:00:51 Health: -1/17 AC: 1 Str: 7 XL: 2 Next: 87% Magic: 3/5 EV: 13 Int: 17 God: Gold: 46 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . f - +0 short sword {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting - Level 1.0 Transmutations * Level 3.7 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 28% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 8% N/A 11% 2 Stone Arrow Conj/Erth 16% 3d8 26% 3 Petrify Tmut/Erth 10% N/A 56% 4 Inventory: Hand Weapons f - a +0 short sword (weapon) {short} (You took it off a kobold on level 1 of the Dungeon) Missiles a - 30 stones {throwing} Scrolls c - a scroll of amnesia {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} e - a potion of berserk rage {unknown} g - a potion of flight {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: ...≈≈ .. ≈P≈≈≈ ... ≈≈≈≈≈ ..≈≈ ≈≈≈≈≈ #####.≈.≈ ≈≈≈≈≈ ###!....≈≈≈ ≈≈≈≈. #######........P≈ ≈...≈ #.........†..≈≈≈≈ ≈... #.# #.#@g..≈≈≈≈ ..#. #.# #.#.h≈≈≈≈r≈ ###. #.# #.>.≈P≈≈≈≈≈ ... #. #.#####...##≈≈≈#. ..####. #.........# ≈≈## ....... #.######..# ≈# #.####. #.######### # #.# #. ##.......# #.####. ##>..####.# ##...... You could see a jackal, a hobgoblin and a rat. Message History A dart slug is nearby! The helpless dart slug fails to defend itself. You hit the dart slug. You grab the dart slug. You squeeze the dart slug. You constrict the dart slug. The dart slug completely misses you. You hit the dart slug. You constrict the dart slug. You kill the dart slug! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a dart slug corpse. You see here a dart slug corpse. A hobgoblin comes into view. Found a stone staircase leading down. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A quokka comes into view. A jackal comes into view. There is a stone staircase leading down here. The hobgoblin shouts! The quokka barely misses you. The jackal barks! You hit the quokka but do no damage. Your grab misses the quokka. Your squeeze misses the quokka. The quokka bites you. The hobgoblin misses you. A jackal comes into view. HP[-3] You take 3 damage, and now have 14/17 hp. You barely miss the quokka. You grab the quokka. Your squeeze misses the quokka. You constrict the quokka, but do no damage. The quokka misses you. The hobgoblin hits you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! HP[-6] You take 6 damage, and now have 8/17 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (constricted by you, 95% to hit) The blast of sand hits the quokka. You constrict the quokka. The hobgoblin hits you but does no damage. The rat bites the plant. The plant begins to die. The quokka barely misses you. MP[-1] You lost 1 mp, and now have 4/5 mp. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, constricted by you, 95% to hit) The blast of sand hits the quokka! You kill the quokka! The hobgoblin barely misses you. The rat bites the plant. MP[-1] You lost 1 mp, and now have 3/5 mp. You hit the jackal. Your grab misses the jackal. You squeeze the jackal, but do no damage. The jackal bites you but does no damage. The hobgoblin closely misses you. The rat bites the plant. The jackal closely misses you. You hit the jackal but do no damage. Your grab misses the jackal. Your squeeze misses the jackal. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The rat bites the plant. The jackal bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * HP[-7] You take 7 damage, and now have 1/17 hp. MASSIVE DAMAGE!! (PAUSE) You hit the jackal. You grab the jackal. You constrict the jackal, but do no damage. A nearby plant withers and dies. The jackal closely misses you. x2 The hobgoblin barely misses you. You hit the jackal. You kill the jackal! The jackal splashes around in the water. The hobgoblin barely misses you. The jackal bites you. You die... Action || total -------------------------++------- Melee: Unarmed || 8 Tentacles || 8 Constrict || 10 Short sword || 22 Cast: Sandblast || 6 Stab: Sleeping || 5 Armor: Skin || 3 Dodge: Dodged || 25 Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring, chequers_big_river D:2: layout_loops_cross, uniq_sigmund, uniq_jessica Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 383 | D:1 | Reached XP level 2. HP: 6/17 MP: 1/5 597 | D:1 | You fall into a shaft and drop 1 floor! 977 | D:1 | HP: 4/17 [jackal (2)] 977 | D:1 | HP: 1/17 [hobgoblin (3)] 979 | D:1 | Slain by a jackal Vanquished Creatures 3 dart slugs (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) A bat (D:1) 2 frilled lizards (D:1) A kobold (D:1) 3 rats (D:1) 17 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 18 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 33 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 980 | 970 | 10 | 0 | 855 | 2 | 490.0 | Dungeon | 980 | 970 | 10 | 0 | 855 | 2 | 490.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 971 daAuts D:2: 9 daAuts