Dungeon Crawl Stone Soup version 0.29-a0-557-g43b9904bd1 (webtiles) character file. Game seed: 7039433979339003119 45 zeratav the Stinger (level 3, -1/21 HPs) Began as an Octopode Venom Mage on June 8, 2022. Slain by Terence ... wielding a +0 short sword (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:54 (1772 turns). zeratav the Stinger (Octopode Venom Mage) Turns: 1772, Time: 00:02:54 Health: -1/21 AC: 1 Str: 7 XL: 3 Next: 64% Magic: 1/6 EV: 13 Int: 19 God: Gold: 16 SH: 0 Dex: 18 Spells: 6/7 levels left rFire . . . SeeInvis . e - +0 flail {mace} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . d - ring of poison resistance rCorr . Rampage . i - +6 ring of dexterity Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. You spent 26 gold pieces at shops. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting - Level 1.0 Transmutations + Level 0.0 Air Magic * Level 5.0 Poison Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 22% N/A 9% 2 Wereblood Tmut 6% N/A 16% 2 Olgreb's Toxic Radiance Pois 21% N/A 21% 4 Sublimation of Blood Necr 2% N/A 24% 2 Mephitic Cloud Conj/Pois/Air 8% N/A 24% 3 Summon Hydra Summ 1% N/A 100% 7 Inventory: Hand Weapons e - a +0 flail (weapon) {mace} (You found it on level 1 of the Dungeon) Armour c - a +0 buckler (You found it on level 1 of the Dungeon) Jewellery d - a ring of poison resistance (left tentacle) (You found it on level 1 of the Dungeon) g - a ring of fire (You found it on level 1 of the Dungeon) i - a +6 ring of dexterity (right tentacle) (You found it on level 2 of the Dungeon) Scrolls b - a scroll of immolation {!r!r} f - a scroll of vulnerability {unknown} h - a scroll of magic mapping {unknown} Potions a - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Terence #..@....#@# #. ##################.# #.......##### #.# #.##........# ###.### #.#.#.......####.....# #..###...........#.#.# #.#.#>......######.#.## #.##........#......#..# #.....@@.........####.# ####....##.......# #.# ####.##.......# #.# ####.##.......# #.# #...#.#.......# #.# ############.##.##.......# #.. ...≈....##...#####.......# ### .........#.#.############# # ...≈.......####.# ##.## # You could see Terence (extremely poisoned). Message History Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The sting hits the adder. The adder is poisoned. The adder hisses angrily. MP[-1] You lost 1 mp, and now have 5/6 mp. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, poisoned, 53% to hit) The sting hits the adder. The adder looks even sicker. The adder closely misses you. MP[-1] You lost 1 mp, and now have 4/6 mp. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, very poisoned, 53% to hit) The sting hits the adder. The adder looks even sicker. You kill the adder! Your Poison Magic skill increases to level 5! MP[-1] You lost 1 mp, and now have 3/6 mp. i - a +6 ring of dexterity You feel agile. i - a +6 ring of dexterity (right tentacle) Terence the Incautious comes into view. He is wielding a +0 short sword and wearing a +3 scale mail of cold resistance. MP[+3] Your mp is fully restored (6). Okay, then. Okay, then. Found a stone staircase leading up. A worm and a kobold come into view. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Terence shouts! Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Things that are here: a +0 club {mace}; 3 stones {throwing}; a kobold skeleton Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence says, "Rest in peace." There is a stone staircase leading up here. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 short sword and wearing a +3 scale mail of cold resistance (75% to hit) The sting hits Terence. Terence is poisoned. MP[-1] You lost 1 mp, and now have 5/6 mp. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +3 scale mail of cold resistance (moderately wounded, poisoned, 75% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. MP[-1] You lost 1 mp, and now have 4/6 mp. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +3 scale mail of cold resistance (moderately wounded, poisoned, 75% to hit) The sting hits Terence but does no damage. Terence looks even sicker. Terence hits you with a +0 short sword. HP[-4] MP[-1] You take 4 damage, and now have 17/21 hp. You lost 1 mp, and now have 3/6 mp. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +3 scale mail of cold resistance (moderately wounded, very poisoned, 75% to hit) The sting hits Terence but does no damage. Terence looks even sicker. Terence hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * HP[-9] MP[-1] You take 9 damage, and now have 8/21 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 2/6 mp. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +3 scale mail of cold resistance (moderately wounded, very poisoned, 75% to hit) The sting hits Terence. Terence looks as sick as possible! Terence hits you with a +0 short sword! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Poison Magic | 4 5 | 5.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.6 Transmutations | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 3 Flail || 14 Tentacles || 4 Constrict || 3 Cast: Sting || 27 Use: Scroll || 1 Armor: Skin || 1 Dodge: Dodged || 12 Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, nicolae_shop_stone, chequers_ecumenical_altar_lobes, hex_intersection, amcnicky_mini_pool_small, minmay_fountain_box D:2: layout_loops_cross, serial_shops, nicolae_shop_trees, basic_altar, chequers_serial_rivers_small_3, uniq_jessica, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Venom Mage began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 43 | D:1 | You pick up a book of Blood and begin reading... 43 | D:1 | You add the spells Sublimation of Blood, Wereblood and | Summon Hydra to your library. 545 | D:1 | Reached skill level 4 in Poison Magic 634 | D:1 | Found Wusiask's General Store. 640 | D:1 | Bought a scroll of identify for 26 gold pieces 890 | D:1 | Found a faded altar of an unknown god. 1171 | D:2 | Reached XP level 2. HP: 17/17 MP: 1/5 1516 | D:2 | Reached XP level 3. HP: 11/21 MP: 1/6 1679 | D:2 | Reached skill level 5 in Poison Magic 1711 | D:2 | Noticed Terence 1772 | D:2 | Slain by Terence Vanquished Creatures 3 adders (D:2) A worm (D:2) A dart slug (D:2) A ball python (D:2) 2 bats (D:1) 2 endoplasms (D:2) A goblin (D:1) A hobgoblin (D:1) A kobold (D:2) 13 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 65 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 4 | 0 | 0.0 D:2 | 57 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1776 | 1731 | 45 | 479 | 1031 | 2 | 888.0 | Dungeon | 1776 | 1731 | 45 | 479 | 1031 | 2 | 888.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1157 daAuts D:2: 619 daAuts