Seeded DCSS version 0.29-a0-559-g359e09b9d1 (webtiles) character file. Game seed: 13571357097206540364 (custom seed) 2 zeratav the Bolt Thrower (level 1, 12/12 HPs) Began as a Tengu Hunter on June 10, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (50 turns). zeratav the Bolt Thrower (Tengu Hunter) Turns: 50, Time: 00:00:12 Health: 12/12 AC: 3 Str: 11 XL: 1 Next: 30% Magic: 2/2 EV: 12 Int: 9 God: Gold: 7 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand crossbow {crossbow} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Skills: - Level 2.0 Fighting + Level 4.5 Crossbows - Level 2.1 Dodging - Level 1.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +1 hand crossbow (weapon) {crossbow} Armour b - a +0 leather armour (worn) g - a +0 scale mail (You found it on level 1 of the Dungeon) Scrolls c - a scroll of immolation {!r!r} d - a scroll of poison {unknown} f - a scroll of acquirement Potions e - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #......# ###### #......# #..... #......## #..... #.......########..... ####.#........##..... #.#........##..... ########.#..†.....##..... ..................##..... ###.....@...........)#.#. #............>..##..... ####.#.#........###...# #..................# #...###...######.#.. ....# ###........... ....# #...##..##.... ..r.. .... #..##.... #..##..##.. You could see a rat (asleep). Message History 🤖 Initializing magus.rc ... Bad channel name for runrest: 'pray:' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, zeratav the Tengu Hunter. Game seed: 13571357097206540364 (custom seed) Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A kobold comes into view. It is wielding a +0 club. You shoot a bolt. The bolt hits the kobold! You kill the kobold! No target in view! Found a stone staircase leading down. Found an escape hatch in the floor. You now have 7 gold pieces. You see here a +0 club {mace}. A ball python comes into view. The ball python hisses angrily. A ball python is nearby! You shoot a bolt. The bolt hits the ball python! You kill the ball python! No target in view! d - a scroll labelled SAXZIM COIDGH e - a fuming green potion f - a scroll labelled ADAIMO SOFUMON g - a +0 scale mail A rat comes into view. This is a scroll of acquirement! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Fire: Hand crossbow || 2 Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Tengu Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | magus.rc [v1.9.6] 50 | D:1 | Identified a scroll of acquirement 50 | D:1 | Quit the game Vanquished Creatures A ball python (D:1) A kobold (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 40 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 40 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts