Dungeon Crawl Stone Soup version 0.29-a0-582-ge82337ba6a (webtiles) character file. Game seed: 6238414775985847598 14 zeratav the Stinger (level 2, 0/17 HPs) Began as an Octopode Venom Mage on June 15, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:23 (869 turns). zeratav the Stinger (Octopode Venom Mage) Turns: 869, Time: 00:01:24 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 45% Magic: 5/5 EV: 13 Int: 17 God: Gold: 11 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 dagger {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . d - amulet of magic regeneration {@e2} rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.49/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting - Level 1.0 Transmutations * Level 4.3 Poison Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 18% N/A 12% 2 Mephitic Cloud Conj/Pois/Air 6% N/A 30% 3 Olgreb's Toxic Radiance Pois 16% N/A 32% 4 Inventory: Hand Weapons b - a +0 dagger (weapon) {short} (You took it off a goblin on level 1 of the Dungeon) Jewellery d - an amulet of magic regeneration (around mantle) {@e2} (You found it on level 1 of the Dungeon) Scrolls c - a scroll of vulnerability {unknown} Potions a - 2 potions of magic e - 2 potions of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 :* #.#......#.... #.#########... ###.#########... #............... #...)..........# #..............# #..............# ###.............## #@h.............# #h#.............# #r.......######## #..8.⌠.8.# ##### #.......... ..... #..⌠._.⌠... ..... ##......... ..... #.8.⌠.8... ..... ..... You could see 2 jackals and a rat. Message History The helpless kobold fails to defend itself. You puncture the kobold! You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 club {mace}; a kobold corpse A jackal comes into view. The jackal barks! A jackal comes into view. The jackal moves out of view. A jackal comes into view. There are monsters nearby! Found a faded altar of an unknown god. The jackal barks! x2 You hit the jackal. Your grab misses the jackal. The jackal barely misses you. The jackal bites you. A rat comes into view. The jackal barely misses you. HP[-1] You take 1 damage, and now have 16/17 hp. You hit the jackal but do no damage. Your grab misses the jackal. The jackal closely misses you. The jackal bites you. HP[-2] You take 2 damage, and now have 14/17 hp. You closely miss the jackal. Your grab misses the jackal. The jackal closely misses you. x2; The jackal misses you. You hit the jackal but do no damage. Your grab misses the jackal. The jackal closely misses you. The jackal bites you. x2 The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. You are too injured to fight recklessly! HP[-3] You take 3 damage, and now have 11/17 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as you move away! The jackal barely misses you. The jackal bites you. HP[-1] You take 1 damage, and now have 10/17 hp. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * HP[-2] You take 2 damage, and now have 8/17 hp. You hit the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * HP[-2] You take 2 damage, and now have 6/17 hp. You hit the jackal but do no damage. You constrict the jackal. The jackal misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * HP[-2] You take 2 damage, and now have 4/17 hp. You barely miss the jackal. You grab the jackal. You constrict the jackal. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. You constrict the jackal. The jackal barely misses you. The jackal closely misses you. The jackal completely misses you. The jackal barely misses you. You hit the jackal but do no damage. You constrict the jackal, but do no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * HP[-2] You take 2 damage, and now have 2/17 hp. You hit the jackal but do no damage. You constrict the jackal. The jackal bites you. You die... Skill XL: | 1 | ---------------+----+----- Poison Magic | 4 | 4.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.3 Transmutations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 29 Constrict || 5 Tentacles || 3 Unarmed || 2 Stab: Sleeping || 4 Armor: Skin || 2 Dodge: Dodged || 24 Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic, serial_shops, nicolae_shop_hallway_plus, shop, hellmonk_ecumenical_altar_dog_temple Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Venom Mage began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 101 | D:1 | Reached skill level 4 in Poison Magic 223 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 304 | D:1 | Found Doel's Book Boutique. 439 | D:1 | Found Deblew Ipya's Assorted Antiques. 854 | D:1 | Found a faded altar of an unknown god. 865 | D:1 | HP: 4/17 [jackal (2)] 869 | D:1 | Slain by a jackal Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 4 goblins (D:1) A jackal (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 13 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 19 | 2 | 9.5 | 12 | 1 | 7.7 +---------+---------+-------+---------+---------+------- D:1 | 19 | 2 | 9.5 | 12 | 1 | 7.7 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 868 | 868 | 0 | 97 | 647 | 1 | 868.0 | Dungeon | 868 | 868 | 0 | 97 | 647 | 1 | 868.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 868 daAuts