Dungeon Crawl Stone Soup version 0.29-a0-582-ge82337ba6a (webtiles) character file. Game seed: 13929254756135928691 2 zeratav the Stinger (level 1, -1/11 HPs) Began as an Octopode Venom Mage on June 15, 2022. Slain by a frilled lizard (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (119 turns). zeratav the Stinger (Octopode Venom Mage) Turns: 119, Time: 00:00:14 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 1/3 EV: 13 Int: 17 God: Gold: 10 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . b - +0 club {mace} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting - Level 1.0 Transmutations * Level 3.8 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 36% 1d4 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 16% N/A 13% 2 Mephitic Cloud Conj/Pois/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Pois 14% N/A 36% 4 Inventory: Hand Weapons b - a +0 club (weapon) {mace} (You took it off a goblin on level 1 of the Dungeon) Potions a - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #.$ ..########.. #.. ..#......... #.####.#.##.....# #.#....#.##...... .. #.#.##.#.######.> .....###.#.#..#.#### #.. ..............#....# #.. .....###.#.#..#....####. #....@.#.#............ #....l.#.##.#....###.# #....#.#+##+#.#### #.# #....#.. ..# #.# #..#.#..! ..# #.# ......#.>.. ...# #.# .... ###.#....#.# #.. .... .####.... ##. #. You could see a frilled lizard. Message History You now have 10 gold pieces. There is an open door here. Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 club. The helpless goblin fails to defend itself. You tentacle-slap the goblin. You grab the goblin. You constrict the goblin. The goblin barely misses you. You tentacle-slap the goblin. You constrict the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! b - a +0 club {mace} b - a +0 club (weapon) {mace} An endoplasm comes into view. The endoplasm quivers. A frilled lizard comes into view. Found 6 gold pieces. Found a stone staircase leading down. The frilled lizard hisses angrily. The endoplasm freezes you. You are frozen. HP[-1] You take 1 damage, and now have 10/11 hp. You hit the endoplasm. The endoplasm hits you. HP[-3] You take 3 damage, and now have 7/11 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (lightly wounded, 97% to hit) The sting hits the endoplasm. The endoplasm is poisoned. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * HP[-2] MP[-1] You take 2 damage, and now have 5/11 hp. You lost 1 mp, and now have 2/3 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, poisoned, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm looks even sicker. The endoplasm barely misses you. MP[-1] You lost 1 mp, and now have 1/3 mp. You barely miss the frilled lizard. Your grab misses the frilled lizard. Your squeeze misses the frilled lizard. You kill the endoplasm! The frilled lizard closely misses you. The frilled lizard completely misses you. You barely miss the frilled lizard. Your grab misses the frilled lizard. Your squeeze misses the frilled lizard. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * HP[-1] You take 1 damage, and now have 4/11 hp. You hit the frilled lizard but do no damage. Your grab misses the frilled lizard. Your squeeze misses the frilled lizard. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * HP[-2] You take 2 damage, and now have 2/11 hp. You closely miss the frilled lizard. Your grab misses the frilled lizard. The frilled lizard bites you. You die... Action || total -------------------------++------- Melee: Club || 5 Unarmed || 2 Constrict || 1 Cast: Sting || 2 Stab: Sleeping || 1 Dodge: Dodged || 4 Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic, hellmonk_ecumenical_altar_heavens_door, minmay_liquid_box, grunt_decor_clamped Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Venom Mage began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 118 | D:1 | HP: 2/11 [frilled lizard (2)] 119 | D:1 | Slain by a frilled lizard Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 119 | 119 | 0 | 0 | 99 | 1 | 119.0 | Dungeon | 119 | 119 | 0 | 0 | 99 | 1 | 119.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 119 daAuts