Seeded DCSS version 0.29-a0-664-gff9cad4a3d (webtiles) character file. Game seed: 12781424815227474791 (custom seed) 69 zeratav the Skirmisher (level 4, 17/48 HPs) Began as an Ogre Venom Mage on June 22, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:01:01 (930 turns). zeratav the Skirmisher (Ogre Venom Mage) Turns: 930, Time: 00:01:01 Health: 17/48 AC: 3 Str: 12 XL: 4 Next: 20% Magic: 7/7 EV: 10 Int: 16 God: Gold: 95 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . g - +2 short sword (venom) {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Skills: * Level 3.9 Fighting - Level 1.7 Dodging - Level 1.4 Stealth - Level 2.4 Spellcasting - Level 0.8 Transmutations + Level 3.3 Poison Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 14% N/A 16% 2 Summon Small Mammal Summ 4% N/A 21% 1 Mephitic Cloud Conj/Pois/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Pois 12% N/A 45% 4 Call Canine Familiar Summ 1% N/A 52% 3 Summon Guardian Golem Hex/Summ 1% N/A 52% 3 Inventory: Hand Weapons g - a +2 short sword of venom (weapon) {short} (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of identify {unknown} Potions b - a potion of magic e - a potion of attraction {unknown} f - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11061 Altars: #...........### #...........# #...........##### #######.#.......# #####.#.#.###.# #.....#.#.# #.....#.#.# #.....#.#.#####.#### #.......#...@r.....# #.....##########.#.# ##+##........... ############ You could see a rat. Message History The bat hits you but does no damage. You miss the bat. The bat hits you but does no damage. The bat barely misses you. The bat closely misses you. The bat barely misses you. You closely miss the bat. The bat hits you but does no damage. You hit the bat. You kill the bat! HP[+1] Your hp is fully restored (28). No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! e - a dark potion A jackal comes into view. A jackal is nearby! A jackal is nearby! The jackal barks! A jackal comes into view. A rat comes into view. The jackal bites you. The jackal barks! HP[-2] You take 2 damage, and now have 26/28 hp. You hit the jackal. The jackal is poisoned. You closely miss the jackal. The jackal closely misses you. The jackal misses you. HP[+1] You closely miss the jackal. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal bites you but does no damage. A scorpion comes into view. You barely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal bites you. HP[-1] You take 1 damage, and now have 26/28 hp. You completely miss the jackal. The jackal bites you. The jackal barely misses you. HP[-1] You take 1 damage, and now have 25/28 hp. You hit the jackal but do no damage. You punch the jackal. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal closely misses you. Your Fighting skill increases to level 2! You hit the jackal. The jackal is poisoned. The jackal bites you. HP[-2] You take 2 damage, and now have 23/28 hp. You closely miss the jackal. You kill the jackal! You completely miss the scorpion. The scorpion stings you. HP[-5] You take 5 damage, and now have 18/28 hp. You are too injured to fight recklessly! There are monsters nearby! Unknown command. You hit the scorpion but do no damage. The scorpion closely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * HP[-6] You take 6 damage, and now have 12/28 hp. MASSIVE DAMAGE!! (PAUSE) You barely miss the scorpion. The scorpion barely misses you. You barely miss the scorpion. The scorpion closely misses you. You hit the scorpion but do no damage. The scorpion is poisoned. The scorpion barely misses you. You barely miss the scorpion. The scorpion stings you but does no damage. x2 You closely miss the scorpion. The scorpion barely misses you. You closely miss the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! HP[-4] You take 4 damage, and now have 8/28 hp. You closely miss the scorpion. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion barely misses you. The scorpion closely misses you. HP[-4] You take 4 damage, and now have 4/28 hp. You feel better. You kill the scorpion! Your Fighting skill increases to level 3! Your Poison Magic skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; You feel stronger. You have reached level 4! HP[+13] MP[+2] You now have 48 max hp (+20). You regained 13 hp, and now have 17/48 hp. Your mp is fully restored (7). Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 3 | 3.9 Poison Magic | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.4 Spellcasting | | 2.4 Transmutations | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 29 | || 29 Unarmed | 1 | || 1 Punch | 1 | || 1 Cast: Sting | 11 | || 11 Use: Potion | 2 | || 2 Armor: Robe | 8 | || 8 Dodge: Dodged | 26 | || 26 Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_ring, ebering_ecumenical_altar_webs, item_on_display_a D:2: layout_basic, interstate_on_off, hangedman_abyss_or_decor_lesser_grid, minmay_domino_2 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Ogre Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 197 | D:1 | Reached skill level 1 in Fighting 341 | D:1 | Found a faded altar of an unknown god. 394 | D:1 | Reached XP level 2. HP: 13/27 MP: 0/5 863 | D:2 | You pick up a book of Callings and begin reading... 863 | D:2 | You add the spells Summon Small Mammal, Call Canine | Familiar and Summon Guardian Golem to your library. 912 | D:2 | Noticed a scorpion 918 | D:2 | Reached skill level 2 in Fighting 928 | D:2 | HP: 4/28 [poisoned by a scorpion] 929 | D:2 | Killed a scorpion 930 | D:2 | Reached skill level 3 in Fighting 930 | D:2 | Reached skill level 3 in Poison Magic 930 | D:2 | Reached XP level 3. HP: 13/39 MP: 6/6 930 | D:2 | Reached XP level 4. HP: 17/48 MP: 7/7 930 | D:2 | Quit the game Vanquished Creatures A scorpion (D:2) A ball python (D:2) 2 giant cockroaches (D:1) A hobgoblin (D:1) 2 jackals (D:2) 2 bats (D:2) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 99 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 7 | 0 | 0.0 D:2 | 88 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 49.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 49.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 938 | 917 | 21 | 0 | 813 | 2 | 469.0 | Dungeon | 938 | 917 | 21 | 0 | 813 | 2 | 469.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 767 daAuts D:2: 170 daAuts