Dungeon Crawl Stone Soup version 0.29-a0-668-g12ee2bf84d (webtiles) character file. Game seed: 11879576975478198054 9 zeratav the Stinger (level 2, 0/19 HPs) Began as a Formicid Venom Mage on June 23, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (430 turns). zeratav the Stinger (Formicid Venom Mage) Turns: 430, Time: 00:00:31 Health: 0/19 AC: 2 Str: 12 XL: 2 Next: 20% Magic: 4/5 EV: 12 Int: 14 God: Gold: 39 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Skills: - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 1.1 Transmutations + Level 4.8 Poison Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 36% 1d4 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 16% N/A 13% 2 Olgreb's Toxic Radiance Pois 15% N/A 32% 4 Mephitic Cloud Conj/Pois/Air 6% N/A 36% 3 Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} Potions d - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5569 Altars: ##. #>#.# #######.#.# #...h.h.#.###### #h#######......### #.# #........# #h# #........# #.# #........# #.#######........####.# #..†.hh@.........'....# #########.###....####### #.# #....####... #.###....##..... #.......##....## ####....#....... #.####....... #†# #.....### #.# #...### You could see 2 jackals. Message History HP[+2] MP[+3] Your hp is fully restored (13). Your mp is fully restored (3). You sense a monster nearby. There is a stone staircase leading down here. You sense a monster nearby. A ball python, a jackal and a goblin come into view. The jackal barks! You hear a bark! The sting hits the jackal. The jackal is poisoned. The goblin shouts! MP[-1] You lost 1 mp, and now have 2/3 mp. The sting hits the jackal. The jackal looks even sicker. The jackal bites you. HP[-1] MP[-1] You take 1 damage, and now have 12/13 hp. You lost 1 mp, and now have 1/3 mp. The jackal attacks as you move away! The jackal bites you. A jackal comes into view. x2 HP[-2] You take 2 damage, and now have 10/13 hp. The goblin attacks as you move away! The goblin hits you with a +0 club. You kill the jackal! HP[-3] You take 3 damage, and now have 7/13 hp. MASSIVE DAMAGE!! (PAUSE) The ball python hisses angrily. The jackal barks! x2 There is a stone staircase leading down here. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (60% to hit) The sting hits the goblin. The goblin is poisoned. A jackal comes into view. The goblin barely misses you. MP[-1] You lost 1 mp, and now have 0/3 mp. You barely miss the goblin. You kill the goblin! You have reached level 2! HP[+3] You now have 19 max hp (+6). You regained 3 hp, and now have 10/19 hp. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You escape the ball python's grasp. MP[+1] Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (64% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python bites you but does no damage. The ball python closely misses you. HP[+1] MP[-1] You lost 1 mp, and now have 0/5 mp. The ball python attacks as you move away! The ball python misses you. The ball python barely misses you. x2 The ball python attacks as you move away! The ball python bites you. * * * LOW HITPOINT WARNING * * * HP[-3] You take 3 damage, and now have 8/19 hp. Your magical contamination has completely faded away. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python grabs you. The ball python constricts you. HP[-3] MP[+1] You take 3 damage, and now have 5/19 hp. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (constricting you, 64% to hit) The sting misses the ball python. The sting hits the jackal. The jackal is poisoned. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. HP[-3] MP[-1] You take 3 damage, and now have 2/19 hp. You lost 1 mp, and now have 0/5 mp. You hit the ball python. You kill the ball python! You hit the jackal. The jackal barely misses you. x2 You kill the jackal! The jackal stops to sniff the ground. Magic courses through your body. The jackal barely misses you. HP[+1] MP[+5] Your mp is fully restored (5). Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal closely misses you. The jackal bites you. You die... Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Sting || 13 Use: Potion || 1 Armor: Robe || 2 Dodge: Dodged || 12 Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, shapermc_ecumenical_altar_ellora, minivault_5, minmay_liquid_box Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Formicid Venom Mage began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 408 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/5 423 | D:1 | HP: 2/19 [ball python (3)] 430 | D:1 | Slain by a jackal Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) 7 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 430 | 430 | 0 | 0 | 370 | 1 | 430.0 | Dungeon | 430 | 430 | 0 | 0 | 370 | 1 | 430.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 430 daAuts