Dungeon Crawl Stone Soup version 0.29-a0-717-g6dac4ea423 (webtiles) character file. Game seed: 10938455349690914502 9 zeratav the Vexing (level 2, 0/14 HPs) Began as a Spriggan Arcane Marksman on June 26, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (383 turns). zeratav the Vexing (Spriggan Arcane Marksman) Turns: 383, Time: 00:00:41 Health: 0/14 AC: 2 Str: 6 XL: 2 Next: 6% Magic: 5/5 EV: 17 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . SeeInvis + a - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Skills: - Level 0.7 Fighting + Level 3.4 Ranged Weapons - Level 2.6 Dodging - Level 1.3 Spellcasting - Level 3.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 44% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 6% N/A 36% 3 Portal Projectile Hex/Tloc 12% N/A 36% 3 Cause Fear Hex 5% N/A 50% 4 Inventory: Hand Weapons a - a +0 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of vulnerability {!r!r} e - a scroll of poison {unknown} f - a scroll of summoning {unknown} Potions d - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5648 Altars: ###+####### ......[@..## # #.# ..........h#.# ##.#..#....#.....#..# .#.#...#....#...#...# ##.#....#..#.#.#....# ##.#.....##...#.....# ##.#.....#...#.#....# #.#....#...#...#...# ##.#.#.#...#.#...#..# You could see a jackal. Message History The sling bullet misses the frilled lizard. The jackal bites you. x2; The jackal misses you. The jackal completely misses you. HP[-3] You take 3 damage, and now have 5/9 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 47% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet barely misses the quokka. Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 47% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet hits the quokka. You kill the quokka! The jackal closely misses you. Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 47% to hit) You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal misses you. The jackal closely misses you. x2 The jackal misses you. Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 47% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet completely misses the frilled lizard. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal completely misses you. HP[-2] You take 2 damage, and now have 3/9 hp. MASSIVE DAMAGE!! (PAUSE) Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 47% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet hits the frilled lizard. You kill the frilled lizard! The jackal barely misses you. x2 The jackal bites you but does no damage. You have reached level 2! HP[+2] MP[+2] You now have 14 max hp (+5). You regained 2 hp, and now have 5/14 hp. Your mp is fully restored (5). The jackal closely misses you. You see here a rat corpse. HP[+1] You see here a +0 robe. Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (47% to hit) You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (47% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (47% to hit) You shoot a sling bullet. The sling bullet misses the jackal. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * HP[-1] You take 1 damage, and now have 5/14 hp. Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (47% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * HP[-4] You take 4 damage, and now have 1/14 hp. MASSIVE DAMAGE!! (PAUSE) Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (47% to hit) Okay, then. The jackal bites you. You die... Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 3 | 3.4 Fighting | | 0.7 Dodging | | 2.6 Spellcasting | | 1.3 Hexes | | 3.6 Action || total -------------------------++------- Fire: Sling || 34 Cast: Slow || 2 Armor: Robe || 6 Dodge: Dodged || 33 Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, nicolae_ecumenical_lake_church, serial_shops, nicolae_shop_competitors_out_of_business, serial_corexii_hall, corexii_hall_statues_i, chequers_hall_statues_wall_a, minmay_box_of_dots Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Spriggan Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 17 | D:1 | HP: 2/9 [bat (1)] 288 | D:1 | Reached skill level 3 in Ranged Weapons 344 | D:1 | Reached XP level 2. HP: 5/14 MP: 5/5 364 | D:1 | HP: 3/14 [jackal (2)] 364 | D:1 | HP: 1/14 [jackal (2)] 383 | D:1 | Slain by a jackal Vanquished Creatures A dart slug (D:1) A bat (D:1) An endoplasm (D:1) A jackal (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 351 | 351 | 0 | 243 | 27 | 1 | 351.0 | Dungeon | 351 | 351 | 0 | 243 | 27 | 1 | 351.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 351 daAuts