Dungeon Crawl Stone Soup version 0.29-a0-721-g7f417c9bbb (webtiles) character file. Game seed: 9301933875441755055 3 zeratav the Vexing (level 1, 0/9 HPs) Began as a Spriggan Arcane Marksman on June 27, 2022. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (218 turns). zeratav the Vexing (Spriggan Arcane Marksman) Turns: 218, Time: 00:00:20 Health: 0/9 AC: 2 Str: 6 XL: 1 Next: 41% Magic: 0/3 EV: 14 Int: 14 God: Gold: 14 SH: 0 Dex: 15 Spells: 1/2 levels left rFire . . . SeeInvis + a - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: constricted, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Skills: - Level 0.7 Fighting + Level 2.8 Ranged Weapons - Level 2.6 Dodging - Level 1.3 Spellcasting - Level 3.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 44% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 6% N/A 36% 3 Portal Projectile Hex/Tloc 12% N/A 36% 3 Cause Fear Hex 5% N/A 50% 4 Inventory: Hand Weapons a - a +0 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of vulnerability {!r!r} d - a scroll of fear {unknown} e - a scroll of blinking {unknown} Potions f - a potion of cancellation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5811 Altars: .... ###(........# #...# #.......###.# ## #...# #.#...#.###.# ... #...#####.##.....##.## #.###........†.......##... #........###...#..#..##... #........# #.............. #.......S###.#.##...####.. .###..Sg@...#.####.## #.. #...######.......##### #..[# ######...#### ### #...# #...#8§§ .. #...# #.#.#... #. ##.## #.#.#.§. .#####.###.### #.#.'... .........)...# ..#.'... .#.##...###.# ..#.#... You could see a hobgoblin and 2 ball pythons. Message History You kill the frilled lizard! No target in view! No target in view! You see here a frilled lizard corpse. You now have 14 gold pieces. A goblin comes into view. It is wielding a +0 dagger. HP[+3] Your hp is fully restored (9). A goblin is nearby! You shoot a sling bullet. The sling bullet hits the goblin. The goblin shouts! You hear an angry hiss. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! No target in view! Things that are here: a +0 dagger {short}; a goblin corpse A hobgoblin comes into view. The hobgoblin shouts! You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. A ball python comes into view. x2 You shoot a sling bullet. The ball python hisses angrily. The sling bullet hits the hobgoblin but does no damage. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. You shoot a sling bullet. The sling bullet hits the ball python but does no damage. You shoot a sling bullet. The sling bullet barely misses the ball python. The ball python misses you. The ball python grabs you. The ball python constricts you. The hobgoblin hits you but does no damage. The ball python completely misses you. The ball python constricts you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * HP[-5] You take 5 damage, and now have 4/9 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You escape the ball python's grasp. Things that are here: a +0 dagger {short}; a goblin corpse Aiming: Slow (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ball python Aim: a ball python (chance to affect: 67%) The hobgoblin struggles to resist. MP[-1] You lost 1 mp, and now have 2/3 mp. Aiming: Slow (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ball python Aim: a ball python (chance to affect: 67%) The ball python seems to slow down. MP[-1] You lost 1 mp, and now have 1/3 mp. Aiming: Slow (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ball python Aim: a ball python (slow, chance to affect: 67%) The hobgoblin struggles to resist. MP[-1] You lost 1 mp, and now have 0/3 mp. Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - ball python You can't see that place. You can't see that place. Okay, then. The hobgoblin misses you. The ball python barely misses you. The ball python misses you. The hobgoblin misses you. Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (56% to hit) You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin misses you. Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (56% to hit) You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The ball python barely misses you. The ball python misses you. x2 The ball python closely misses you. The hobgoblin completely misses you. Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (56% to hit) You shoot a sling bullet. The sling bullet hits the hobgoblin. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The ball python misses you. The ball python constricts you. HP[-3] You take 3 damage, and now have 1/9 hp. MASSIVE DAMAGE!! (PAUSE) The ball python's grasp on you weakens, but your attempt to escape fails. The hobgoblin closely misses you. The ball python barely misses you. The ball python constricts you. You die... Action || total -------------------------++------- Fire: Sling || 21 Cast: Slow || 3 Armor: Robe || 1 Dodge: Dodged || 16 Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_cross Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Spriggan Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 217 | D:1 | HP: 1/9 [hobgoblin (3)] 218 | D:1 | Constricted to death by a ball python Vanquished Creatures A goblin (D:1) A jackal (D:1) A frilled lizard (D:1) 3 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 187 | 187 | 0 | 0 | 144 | 1 | 187.0 | Dungeon | 187 | 187 | 0 | 0 | 144 | 1 | 187.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 187 daAuts