Dungeon Crawl Stone Soup version 0.29-a0-721-g7f417c9bbb (webtiles) character file. Game seed: 13263634988385884591 24 zeratav the Shooter (level 2, -1/14 HPs) Began as a Spriggan Arcane Marksman on June 27, 2022. Slain by a ball python (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:35 (940 turns). zeratav the Shooter (Spriggan Arcane Marksman) Turns: 940, Time: 00:00:35 Health: -1/14 AC: 2 Str: 6 XL: 2 Next: 79% Magic: 5/5 EV: 14 Int: 14 God: Gold: 83 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . SeeInvis + a - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: constricted, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Skills: - Level 0.7 Fighting + Level 4.1 Ranged Weapons - Level 2.6 Dodging - Level 1.3 Spellcasting - Level 3.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 44% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 6% N/A 36% 3 Portal Projectile Hex/Tloc 12% N/A 36% 3 Cause Fear Hex 5% N/A 50% 4 Inventory: Hand Weapons a - a +0 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of vulnerability {!r!r} e - a scroll of identify {unknown} f - a scroll of noise {unknown} g - a scroll of torment {unknown} Potions d - a potion of invisibility {unknown} h - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11308 Altars: #... ...#....#.##### ... ..#........... ... .†##.........# .. #.##.#...S.... #.##.#....#.....# #..#.#........... #.#....<........ #...##....####### ##.###....†S@...# #.. #..#######.# ##h##... ..#.... #.#..### .#.## .#. You could see a ball python. Message History The sling bullet hits the adder. A jackal comes into view. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal bites you. HP[-2] You take 2 damage, and now have 12/14 hp. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal misses you. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal misses you. You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet barely misses the adder. The jackal bites you. HP[-2] You take 2 damage, and now have 10/14 hp. The jackal bites you. HP[-1] You take 1 damage, and now have 9/14 hp. A ball python comes into view. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet barely misses the jackal. x2 The sling bullet hits the jackal but does no damage. HP[+1] You shoot a sling bullet. The ball python hisses angrily. The sling bullet hits the jackal. The jackal completely misses you. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal bites you. HP[-1] You take 1 damage, and now have 9/14 hp. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * HP[-3] You take 3 damage, and now have 6/14 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (47% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The jackal misses you. x2 Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 47% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 47% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet hits the adder but does no damage. The jackal completely misses you. HP[-3] You take 3 damage, and now have 3/14 hp. MASSIVE DAMAGE!! (PAUSE) Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 47% to hit) You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal misses you. The jackal completely misses you. Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 47% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet hits the adder. You kill the adder! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. Your Ranged Weapons skill increases to level 4! Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 50% to hit) You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The ball python misses you. The ball python grabs you. The ball python constricts you. Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (constricting you, 53% to hit) You shoot a sling bullet. The sling bullet hits the ball python. The ball python bites you. You die... Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 4 | 4.1 Fighting | | 0.7 Dodging | | 2.6 Spellcasting | | 1.3 Hexes | | 3.6 Action || total -------------------------++------- Fire: Sling || 41 Armor: Robe || 2 Dodge: Dodged || 21 Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_loops_cross, minmay_misc_feat_more_columns, nicolae_figureground_sparkle D:2: layout_basic, basic_altar, shapermc_ecumenical_altar_gd, kennysheep_generic_room_8, uniq_sigmund, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Spriggan Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 88 | D:1 | HP: 1/9 [quokka (5)] 375 | D:1 | Reached skill level 3 in Ranged Weapons 906 | D:2 | Reached XP level 2. HP: 14/14 MP: 5/5 935 | D:2 | HP: 3/14 [jackal (3)] 939 | D:2 | Reached skill level 4 in Ranged Weapons 940 | D:2 | Slain by a ball python Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 bats (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:2) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:2) 13 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 35 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 7 | 0 | 0.0 D:2 | 24 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 690 | 663 | 27 | 0 | 594 | 2 | 345.0 | Dungeon | 690 | 663 | 27 | 0 | 594 | 2 | 345.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 653 daAuts D:2: 37 daAuts