Dungeon Crawl Stone Soup version 0.29-a0-721-g7f417c9bbb (webtiles) character file. Game seed: 13837766431039443704 4 zeratav the Vexing (level 1, 0/9 HPs) Began as a Spriggan Arcane Marksman on June 27, 2022. Hit by a stone thrown by a kobold (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (70 turns). zeratav the Vexing (Spriggan Arcane Marksman) Turns: 70, Time: 00:00:20 Health: 0/9 AC: 2 Str: 6 XL: 1 Next: 50% Magic: 3/3 EV: 17 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/2 levels left rFire . . . SeeInvis + a - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Skills: - Level 0.7 Fighting + Level 2.9 Ranged Weapons - Level 2.6 Dodging - Level 1.3 Spellcasting - Level 3.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 44% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 6% N/A 36% 3 Portal Projectile Hex/Tloc 12% N/A 36% 3 Cause Fear Hex 5% N/A 50% 4 Inventory: Hand Weapons a - a +0 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of vulnerability {!r!r} Potions d - a potion of mutation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5940 Altars: #÷÷...÷÷##.# #........'.# #÷...÷..##.# ##########.# #.# #.##### #.....####.. ###......... #.@.####.. ##.#####..## #........... #..#####..## #..# .... #K## !.# #######.#####..# ............†..# .######....†#.## You could see a kobold (resistant). Message History You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka closely misses you. You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka bites you. HP[-2] You take 2 damage, and now have 7/9 hp. MASSIVE DAMAGE!! (PAUSE) You shoot a sling bullet. The sling bullet hits the quokka. The quokka closely misses you. The quokka misses you. HP[+1] You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka barely misses you. You shoot a sling bullet. The sling bullet hits the quokka. The quokka misses you. The quokka closely misses you. A frilled lizard comes into view. You shoot a sling bullet. The sling bullet misses the quokka. The frilled lizard hisses angrily. The quokka completely misses you. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you. The quokka closely misses you. HP[-3] You take 3 damage, and now have 5/9 hp. MASSIVE DAMAGE!! (PAUSE) You shoot a sling bullet. The sling bullet hits the quokka. The quokka barely misses you. The quokka misses you. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka misses you. The frilled lizard misses you. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! The kobold throws a stone. The stone completely misses you. The frilled lizard barely misses you. You shoot a sling bullet. The sling bullet misses the frilled lizard. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you but does no damage. The frilled lizard misses you. HP[-1] You take 1 damage, and now have 4/9 hp. Aiming: Slow (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (chance to affect: 67%) The frilled lizard struggles to resist. The frilled lizard completely misses you. The kobold misses you. MP[-1] You lost 1 mp, and now have 2/3 mp. Aiming: Slow (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (chance to affect: 67%) Okay, then. Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (35% to hit) You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! The kobold misses you. Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club and quivering stones (unusually resistant, 47% to hit) You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * HP[-2] You take 2 damage, and now have 2/9 hp. MASSIVE DAMAGE!! (PAUSE) Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club and quivering stones (unusually resistant, 47% to hit) You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold closely misses you. Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club and quivering stones (unusually resistant, 47% to hit) You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The kobold misses you. HP[-1] You take 1 damage, and now have 1/9 hp. You see here a frilled lizard corpse. The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone barely misses you. MP[+1] Your mp is fully restored (3). Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club and quivering stones (unusually resistant, 47% to hit) You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold throws a stone. The stone hits you. You die... Action || total -------------------------++------- Fire: Sling || 22 Cast: Slow || 1 Armor: Robe || 2 Dodge: Dodged || 23 Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_loops_ring Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Spriggan Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 54 | D:1 | HP: 2/9 [kobold/+0 club (2)] 70 | D:1 | Hit by a stone thrown by a kobold Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 4 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 58 | 58 | 0 | 0 | 18 | 1 | 58.0 | Dungeon | 58 | 58 | 0 | 0 | 18 | 1 | 58.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 58 daAuts