Dungeon Crawl Stone Soup version 0.29-a0-721-g7f417c9bbb (webtiles) character file. Game seed: 15312749027644717597 1159 zeratav the Skirmisher (level 8, -1/37 HPs) Began as a Spriggan Arcane Marksman on June 27, 2022. Was a Believer of Dithmenos. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:11:27 (7806 turns). zeratav the Skirmisher (Spriggan Arcane Marksman) Turns: 7806, Time: 00:11:28 Health: -1/37 AC: 2 Str: 6 XL: 8 Next: 16% Magic: 9/11 EV: 17 Int: 14 God: Dithmenos [**....] Gold: 263 SH: 0 Dex: 18 Spells: 8/9 levels left rFire . . . SeeInvis + a - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will +.... (boots unavailable) Stlth ++++...... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.12/turn (no ring) @: lethally poisoned (-1 -> -23), wreathed by umbra, invisible, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: Renounce Religion, Shadow Step You were on level 6 of the Dungeon. You worshipped Dithmenos. Dithmenos was pleased with you. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 263 gold pieces. Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Skills: - Level 0.7 Fighting + Level 11.1 Ranged Weapons - Level 2.6 Dodging - Level 5.0 Stealth - Level 1.3 Spellcasting - Level 3.6 Hexes You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 44% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 26% 1 Sandblast Erth 0% 2d4 26% 1 Blink Tloc 0% N/A 36% 2 Passwall Tmut/Erth 0% N/A 36% 2 Sublimation of Blood Necr 0% N/A 36% 2 Wereblood Tmut 0% N/A 36% 2 Inner Flame Hex/Fire 6% N/A 36% 3 Portal Projectile Hex/Tloc 12% N/A 36% 3 Cause Fear Hex 5% N/A 50% 4 Conjure Flame Conj/Fire 0% 6-21 58% 3 Lesser Beckoning Tloc 0% N/A 58% 3 Stone Arrow Conj/Erth 0% 3d7 58% 3 Flame Wave Conj/Fire 0% 2d4 94% 4 Manifold Assault Tloc 0% N/A 100% 5 Summon Hydra Summ 0% N/A 100% 7 Inventory: Hand Weapons a - a +0 sling (weapon) l - a +2 dagger of electrocution {short} (You took it off a goblin on level 2 of the Dungeon) n - a +2 dagger of freezing {short} (You took it off a goblin on level 2 of the Dungeon) r - the +8 trident "Goatz" {vorpal, rElec Stlth+, polearm} (You found it on level 4 of the Dungeon) It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. u - a +1 trident of venom {polearm} (You took it off a merfolk siren in a sewer) Armour c - a +0 robe (worn) g - a scarf of shadows (You found it on level 1 of the Dungeon) Scrolls b - 3 scrolls of vulnerability {!r!r} e - 5 scrolls of teleportation {@r4} f - 4 scrolls of identify {unknown} h - 2 scrolls of immolation {unknown} j - 3 scrolls of summoning {unknown} k - a scroll of brand weapon {unknown} p - a scroll of poison {unknown} s - a scroll of noise {unknown} w - a scroll of torment {unknown} x - a scroll of magic mapping {unknown} y - a scroll of fear {unknown} Potions d - 2 potions of haste {unknown} i - a potion of attraction {unknown} m - 2 potions of might {unknown} o - a potion of invisibility q - a potion of brilliance {unknown} t - 3 potions of heal wounds {@q2} v - 4 potions of flight z - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26668 Temple (1/1) D:4 Zot: 5917 Sewer (visited) Altars: Ashenzari Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Wu Jian Xom Yredelemnul Zin Shops: D:6 [ #..########.#.####### .....# #............. #..#.# #.##.......... .....###.####.####### #.............# #...####.######### #.#.# #.........# #####.# #.#.# #########.# #/)...# #.#.# #@# #.# ..#.# #S# #.# ###.# #.# #.###.### # #.# #.# #....S..### ###.# #.# #####.#..... ....# #.#########.#.#### ##..# #####.##.............. ##..# #........############. ##..# #.#####S.# ..... You could see a water moccasin (can't see you). Message History Aim: a black bear (heavily wounded, slow, 71% to hit) You shoot a sling bullet. The sling bullet hits the black bear. Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black bear Aim: a black bear (severely wounded, slow, umbra, 71% to hit) You shoot a sling bullet. The sling bullet closely misses the black bear. Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black bear Aim: a black bear (severely wounded, slow, umbra, 71% to hit) You shoot a sling bullet. The sling bullet hits the black bear! HP[+1] MP[+1] Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black bear Aim: a black bear (almost dead, slow, 71% to hit) You shoot a sling bullet. The sling bullet hits the black bear but does no damage. Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black bear Aim: a black bear (almost dead, slow, 71% to hit) You shoot a sling bullet. The sling bullet hits the black bear! You kill the black bear! Dithmenos accepts your kill. Your Ranged Weapons skill increases to level 11! Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (48% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin! Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 48% to hit) You shoot a sling bullet. The sling bullet barely misses the water moccasin. Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, umbra, 48% to hit) You shoot a sling bullet. The sling bullet barely misses the water moccasin. Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, umbra, 48% to hit) You shoot a sling bullet. The sling bullet closely misses the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! HP[-1] You take 1 damage, and now have 26/37 hp. Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, umbra, 48% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. You feel very sick. The water moccasin completely misses you. HP[-3] MP[+1] You take 3 damage, and now have 23/37 hp. Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, umbra, 48% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. You feel very sick. The water moccasin barely misses you. HP[-3] You take 3 damage, and now have 20/37 hp. Casting: Slow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, umbra, chance to affect: 50%) The water moccasin resists with some effort. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin misses you. HP[-3] MP[-1] You take 3 damage, and now have 17/37 hp. You lost 1 mp, and now have 9/11 mp. Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, umbra, 48% to hit) You shoot a sling bullet. The sling bullet closely misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * HP[-13] You take 13 damage, and now have 4/37 hp. MASSIVE DAMAGE!! (PAUSE) Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, umbra, 48% to hit) Okay, then. It was a potion of invisibility. You fade into invisibility! You die... Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Ranged Weapons | 3 4 5 8 9 10 11 | 11.1 Stealth | 5 | 5.0 Fighting | | 0.7 Dodging | | 2.6 Spellcasting | | 1.3 Hexes | | 3.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Fire: Sling | 130 | 258 | 310 || 698 Cast: Slow | 2 | 3 | 8 || 13 Use: Potion | | | 1 || 1 Armor: Robe | 6 | 4 | 8 || 18 Dodge: Dodged | 67 | 80 | 113 || 260 Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_corners, basic_ecumenical_altar, minmay_tree_intersection, eino_curves_01, nicolae_concentric_dashed_squares_mild D:2: kennysheep_big_flooded_room, layout_loops_ring, minmay_3d_cube D:3: layout_loops_ring, uniq_grinder D:4: layout_basic, minmay_temple_entry_waves, feat_on_display D:5: layout_rooms, makhleb_altar_promises_db, minmay_overflow_temple_star_quad, portal_sewer_entry_a D:6: layout_loops_ring, serial_shops, nicolae_inconvenience_store, uniq_crazy_yiuf_cottage Temple: bh_familiar_temple Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Spriggan Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 84 | D:1 | Reached skill level 3 in Ranged Weapons 106 | D:1 | Reached XP level 2. HP: 8/14 MP: 5/5 471 | D:1 | Reached skill level 4 in Ranged Weapons 647 | D:1 | Reached XP level 3. HP: 17/17 MP: 6/6 828 | D:1 | You pick up a book of Flames and begin reading... 828 | D:1 | You add the spells Foxfire, Conjure Flame and Flame Wave to | your library. 1018 | D:1 | Found a faded altar of an unknown god. 1403 | D:2 | Reached skill level 5 in Ranged Weapons 1618 | D:2 | HP: 3/17 [worm (7)] 1924 | D:2 | Reached XP level 4. HP: 19/21 MP: 7/7 2354 | D:2 | Identified the +8 chain mail of the Meadowlark {rF+ rC+ | Int+4} 2453 | D:3 | You pick up a book of Geomancy and begin reading... 2453 | D:3 | You add the spells Sandblast, Passwall and Stone Arrow to | your library. 2460 | D:3 | Identified the +2 leather armour of Urey {rPois Regen+ | Int+4} 2652 | D:3 | Reached skill level 6 in Ranged Weapons 2698 | D:3 | Noticed Grinder 2745 | D:3 | Paralysed by Grinder for 2 turns 2764 | D:3 | Paralysed by Grinder for 3 turns 2817 | D:3 | HP: 1/21 [Grinder/nerve-wracking pain (13)] 3171 | D:3 | You pick up a book of Spatial Translocations and begin | reading... 3171 | D:3 | You add the spells Blink, Lesser Beckoning and Manifold | Assault to your library. 3393 | D:3 | Paralysed by Grinder for 4 turns 3434 | D:3 | Killed Grinder 3435 | D:3 | Reached skill level 8 in Ranged Weapons 3435 | D:3 | Reached XP level 5. HP: 21/25 MP: 8/8 3435 | D:3 | Reached XP level 6. HP: 25/29 MP: 9/9 3719 | D:4 | Found a staircase to the Ecumenical Temple. 3721 | D:4 | Identified the +8 trident "Goatz" {vorpal, rElec Stlth+} 3726 | Temple | Entered the Ecumenical Temple 3824 | Temple | Became a worshipper of Dithmenos the Shadowed 4753 | D:4 | Reached skill level 9 in Ranged Weapons 5040 | D:5 | Entered Level 5 of the Dungeon 5049 | D:5 | Reached XP level 7. HP: 26/32 MP: 10/10 5297 | D:5 | Reached * piety under Dithmenos 5347 | D:5 | Found a glowing drain. 5356 | Sewer | Entered a sewer 5573 | Sewer | Reached skill level 10 in Ranged Weapons 5609 | Sewer | Reached skill level 1 in Stealth 5776 | Sewer | Reached skill level 2 in Stealth 5817 | Sewer | Reached ** piety under Dithmenos 5856 | Sewer | Reached skill level 3 in Stealth 6487 | D:4 | Reached skill level 4 in Stealth 6760 | D:5 | Reached skill level 5 in Stealth 6879 | D:5 | Found a burning altar of Makhleb. 6879 | D:5 | Noticed a cacodemon 6886 | D:5 | Noticed a ynoxinul 6886 | D:5 | Noticed an orange demon 7246 | D:5 | Found a stormy altar of Qazlal. 7248 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 7314 | D:5 | Reached XP level 8. HP: 37/37 MP: 11/11 7382 | D:5 | Found a broken altar of Ashenzari. 7464 | D:6 | You pick up a book of Blood and begin reading... 7464 | D:6 | You add the spells Sublimation of Blood, Wereblood and | Summon Hydra to your library. 7567 | D:6 | Found Momergh's Armour Shoppe. 7798 | D:6 | Reached skill level 11 in Ranged Weapons 7805 | D:6 | HP: 4/37 [water moccasin (8)] 7806 | D:6 | Succumbed to a water moccasin's poison Vanquished Creatures Grinder (D:3) A black bear (D:6) A phantom (D:5) A kobold brigand (D:5) A scorpion (D:4) 2 orc priests (D:4) A jelly (D:4) 2 hounds 6 iguanas A merfolk avatar (Sewer) A merfolk siren (Sewer) 3 gnolls (D:5) 11 adders 3 river rats 3 worms 3 dart slugs 14 orcs 10 ball pythons 4 bats 8 endoplasms 4 giant cockroaches 9 goblins 12 hobgoblins 5 jackals 8 kobolds 4 quokkas 5 frilled lizards 28 rats 152 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1156 | 501 | 30.2 | 102 | 50 | 32.9 +---------+---------+-------+---------+---------+------- D:1 | 56 | 0 | 0.0 | 31 | 0 | 0.0 D:2 | 62 | 12 | 16.2 | 12 | 7 | 36.8 D:3 | 48 | 290 | 85.8 | 17 | 1 | 5.6 D:4 | 381 | 0 | 0.0 | 23 | 0 | 0.0 D:5 | 417 | 57 | 12.0 | 15 | 8 | 34.8 D:6 | 192 | 0 | 0.0 | 4 | 0 | 0.0 Sewer | 0 | 142 | 100.0 | 0 | 34 | 100.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 207.1 Dungeon | 77.6 | 77.6 | N/A | N/A | 91.4 | 252.5 Sewer | 22.4 | 22.4 | N/A | N/A | 8.6 | 142.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6257 | 6141 | 116 | 1238 | 3659 | 8 | 782.1 | Dungeon | 5413 | 5316 | 97 | 969 | 3287 | 6 | 902.2 | Temple | 82 | 63 | 19 | 0 | 58 | 1 | 82.0 | Sewer | 761 | 761 | 0 | 269 | 313 | 1 | 761.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1413 daAuts D:2: 1285 daAuts D:1: 854 daAuts D:5: 842 daAuts Sewer: 761 daAuts D:3: 706 daAuts D:6: 311 daAuts Temple: 82 daAuts