Dungeon Sprint DCSS version 0.29-a0-723-gce39da1c22 (webtiles) character file. Game seed: 15440384089740450364 26 zeratav the Trooper (level 3, -13/42 HPs) Began as a Naga Fighter on June 28, 2022. Mangled by an ogre ... wielding a +0 giant club (24 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:39 (120 turns). zeratav the Trooper (Naga Fighter) Turns: 120, Time: 00:00:39 Health: -13/42 AC: 4 Str: 20 XL: 3 Next: 8% Magic: 3/3 EV: 7 Int: 8 God: Gold: 0 SH: 4 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 flail {mace} rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no barding) Stlth .......... (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.08/turn (no ring) @: very slow A: AC +1, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were in the Dungeon. You visited 1 branch Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +1) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Skills: + Level 6.6 Fighting - Level 2.0 Maces & Flails - Level 2.4 Armour - Level 2.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 flail (weapon) {mace} Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands d - a wand of paralysis (8) (You took it off Ijyb in the Dungeon) Scrolls j - a scroll of blinking {!r} Potions e - a potion of curing {@q1} f - a potion of heal wounds {@q2} g - a potion of haste {@q3} h - 2 potions of magic i - a potion of berserk rage {!q} Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: ########## #<.#.@O..# #..)..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre (poisoned). Message History 🤖 Initializing magus.rc ... Bad channel name for runrest: 'pray:' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, zeratav the Naga Fighter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +0 dagger and carrying a wand of paralysis (11). Ijyb shouts! Aiming: Spit Poison (3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of paralysis (11) (43% to hit) The splash of poison misses Ijyb. Ijyb zaps a wand. You suddenly lose the ability to move! You have got your breath back. Ijyb hits you but does no damage. Ijyb hits you with a +0 dagger. You can move again. HP[-4] You take 4 damage, and now have 17/21 hp. You feel very mighty all of a sudden. You block Ijyb's attack. You sock Ijyb! Ijyb closely misses you. You barely miss Ijyb. Ijyb closely misses you. You sock Ijyb! You block Ijyb's attack. You closely miss Ijyb. Ijyb zaps a wand. You resist with significant effort. Ijyb hits you with a +0 dagger. HP[-1] You take 1 damage, and now have 16/21 hp. You barely miss Ijyb. Ijyb hits you with a +0 dagger. HP[-3] You take 3 damage, and now have 13/21 hp. You sock Ijyb! You kill Ijyb! Your Fighting skill gained 3 levels and is now at level 6! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2; Your skin feels tougher. HP[+15] MP[+2] You now have 42 max hp (+21). You regained 15 hp, and now have 28/42 hp. Your mp is fully restored (3). d - a wand of paralysis (9) There is an open door, spattered with blood here. Things that are here: a +0 dagger {short}; a +0 leather armour You start resting. You feel a little less mighty now. HP[+5] You regained 5 hp, and now have 33/42 hp. You start resting. HP[+9] Your hp is fully restored (42). As you open the door, it creaks loudly! An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Aiming: Spit Poison (2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (81% to hit) The splash of poison hits the ogre! The ogre is poisoned. You barely miss the ogre. The ogre hits you with a +0 giant club! HP[-17] You take 17 damage, and now have 25/42 hp. MASSIVE DAMAGE!! (PAUSE) You hit the ogre. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * HP[-14] You take 14 damage, and now have 11/42 hp. MASSIVE DAMAGE!! (PAUSE) Aiming: Paralyse Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, poisoned, chance to affect: 49%) The ogre resists with some effort. You have got your breath back. You hit the ogre but do no damage. You block the ogre's attack. You hit the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... Skill XL: | 1 | ---------------+----+----- Fighting | 6 | 6.6 Maces & Flails | | 2.0 Armour | | 2.4 Shields | | 2.6 Action || total -------------------------++------- Melee: Flail || 10 Abil: Spit Poison || 2 Evoke: Wand || 1 Use: Potion || 1 Armor: Scale mail || 1 Dodge: Dodged || 2 Block: Buckler || 3 Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | zeratav the Naga Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 21/21 MP: 1/1 0 | D | magus.rc [v1.9.6] 1 | D | Noticed Ijyb 2 | D | Paralysed by Ijyb for 4 turns 12 | D | Killed Ijyb 13 | D | Reached skill level 6 in Fighting 13 | D | Reached XP level 2. HP: 22/34 MP: 2/2 13 | D | Reached XP level 3. HP: 28/42 MP: 3/3 114 | D | Noticed an ogre 120 | D | Mangled by an ogre Vanquished Creatures Ijyb (D) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 38 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 38 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 124 | 124 | 0 | 97 | 0 | 1 | 124.0 | Dungeon | 124 | 124 | 0 | 97 | 0 | 1 | 124.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 124 daAuts