Dungeon Sprint DCSS version 0.29-a0-723-gce39da1c22 (webtiles) character file. Game seed: 16935042216909440721 22 zeratav the Covert (level 2, -7/16 HPs) Began as a Spriggan Brigand on June 28, 2022. Mangled by an ogre ... wielding a +0 giant spiked club (23 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:24 (179 turns). zeratav the Covert (Spriggan Brigand) Turns: 179, Time: 00:00:25 Health: -7/16 AC: 3 Str: 7 XL: 2 Next: 68% Magic: 3/3 EV: 16 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . SeeInvis + a - +2 dagger {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . c - +0 cloak rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth ++++...... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in the Dungeon. You visited 1 branch Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Skills: + Level 3.5 Fighting - Level 2.1 Short Blades - Level 2.0 Throwing - Level 1.3 Dodging + Level 8.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +2 dagger (weapon) {short} Missiles d - 9 poisoned darts (quivered) {throwing} e - 3 curare-tipped darts {=fthrowing} Armour b - a +0 robe (worn) c - a +0 cloak (worn) Wands j - a wand of paralysis (4) (You took it off Ijyb in the Dungeon) Scrolls k - a scroll of blinking {!r} Potions f - a potion of curing {@q1} g - a potion of heal wounds {@q2} h - a potion of haste {@q3} i - 2 potions of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: ########## #<.#..'@.# #..').#.O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Message History 🤖 Initializing magus.rc ... Bad channel name for runrest: 'pray:' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, zeratav the Spriggan Brigand. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +0 club and carrying a wand of paralysis (5). Ijyb shouts! Ijyb closely misses you. There is an open door here. You hit Ijyb but do no damage. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb hits you but does no damage. Ijyb hits you with a +0 club. You can move again. HP[-2] You take 2 damage, and now have 8/10 hp. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb misses you. HP[+4] You now have 15 max hp (+5). You regained 4 hp, and now have 12/15 hp. You puncture Ijyb! You hit Ijyb. Ijyb hits you with a +0 club. HP[-2] You take 2 damage, and now have 10/15 hp. You closely miss Ijyb. You hit Ijyb. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * HP[-3] You take 3 damage, and now have 7/15 hp. You puncture Ijyb! You kill Ijyb! Your Fighting skill gained 2 levels and is now at level 3! Your Stealth skill gained 3 levels and is now at level 8! You have reached level 2! HP[+4] MP[+1] You now have 24 max hp (+9). You regained 4 hp, and now have 11/24 hp. Your mp is fully restored (3). j - a wand of paralysis (4) Things that are here: a +0 club {mace}; a +0 leather armour; the goblin corpse of Ijyb HP[+1] You feel a strong urge to attack something. Things that are here: a +0 club {mace}; a +0 leather armour; the goblin corpse of Ijyb You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. There is an open door here. HP[-4] You now have 16 max hp (-8). You start resting. You feel yourself speed up. HP[+1] You start resting. You recover from your berserk rage. You start resting. HP[+7] Your hp is fully restored (16). There is an open door here. Things that are here: a +0 club {mace}; a +0 leather armour; the goblin corpse of Ijyb You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. There is an open door here. The ogre shouts! You hit the ogre. The ogre barely misses you. You hit the ogre. The ogre completely misses you. You barely miss the ogre. You hit the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.5 Stealth | 8 | 8.5 Short Blades | | 2.1 Throwing | | 2.0 Dodging | | 1.3 Action || total -------------------------++------- Melee: Dagger || 10 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 4 Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | zeratav the Spriggan Brigand began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 0 | D | magus.rc [v1.9.6] 2 | D | Noticed Ijyb 4 | D | Paralysed by Ijyb for 2 turns 12 | D | Killed Ijyb 13 | D | Reached skill level 3 in Fighting 13 | D | Reached skill level 8 in Stealth 13 | D | Reached XP level 2. HP: 11/16 MP: 3/3 173 | D | Noticed an ogre 179 | D | Mangled by an ogre Vanquished Creatures Ijyb (D) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 32 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 32 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 178 | 178 | 0 | 158 | 0 | 1 | 178.0 | Dungeon | 178 | 178 | 0 | 158 | 0 | 1 | 178.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 178 daAuts