Dungeon Crawl Stone Soup version 0.29-a0-838-g385bb11a5b (webtiles) character file. Game seed: 9117664017642861565 172 zeratav the Stinger (level 5, -4/31 HPs) Began as an Octopode Venom Mage on July 13, 2022. Killed from afar by an orc wizard (8 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:04:56 (4002 turns). zeratav the Stinger (Octopode Venom Mage) Turns: 4002, Time: 00:04:56 Health: -4/31 AC: 1 Str: 13 XL: 5 Next: 53% Magic: 8/8 EV: 13 Int: 20 God: Gold: 143 SH: 0 Dex: 12 Spells: 3/8 levels left rFire . . . SeeInvis . o - +0 whip {mace} rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . e - amulet of magic regeneration {@e2} rElec . Harm . n - +6 ring of strength rCorr . Rampage . s - ring of protection from cold Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.51/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 143 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 5.0 Stealth - Level 2.0 Spellcasting - Level 1.0 Transmutations + Level 6.3 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 64% 1d6 3% 1 b - Olgreb's Toxic Radia Pois 27% N/A 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 28% N/A 6% 2 Beastly Appendage Tmut 12% N/A 11% 1 Spider Form Tmut/Pois 16% N/A 11% 3 Wereblood Tmut 6% N/A 16% 2 Mephitic Cloud Conj/Pois/Air 10% N/A 21% 3 Inventory: Hand Weapons o - a +0 whip (weapon) {mace} (You took it off a kobold on level 2 of the Dungeon) u - a +3 sling (You found it on level 4 of the Dungeon) Jewellery e - an amulet of magic regeneration (around mantle) {@e2} (You found it on level 1 of the Dungeon) n - a +6 ring of strength (left tentacle) (You found it on level 1 of the Dungeon) s - a ring of protection from cold (right tentacle) (You found it on level 3 of the Dungeon) Wands t - a wand of roots (4) (You found it on level 3 of the Dungeon) Scrolls d - 4 scrolls of immolation {!r!r} f - a scroll of summoning {unknown} g - a scroll of fog {unknown} i - 3 scrolls of blinking {unknown} k - 3 scrolls of identify {unknown} m - 3 scrolls of teleportation {unknown} p - 2 scrolls of magic mapping {unknown} q - a scroll of poison {unknown} Potions a - a potion of magic b - 2 potions of curing {@q1} c - 2 potions of flight {unknown} h - a potion of haste {unknown} j - a potion of mutation {unknown} l - 3 potions of lignification {unknown} r - 4 potions of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 19995 Temple: D:4-7 Altars: Dithmenos Vehumet Zin The Shining One Shops: D:3 [ Annotations: D:3 exclusion: water moccasin ########### #...@.....# ####### #### #..>oo....#####...... #..# #.................... #..# #.........#####...... #..####.........# ###...... #....##.........# #...###.. ##.#..######..#####.####... #........###.......###.... ###..###.................. You could see an orc wizard and an orc. Message History Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, very poisoned, 57% to hit) The sting hits the adder. The adder looks even sicker. You kill the adder! MP[-1] You lost 1 mp, and now have 5/8 mp. u - a +3 sling MP[+1] You aren't carrying any wearable armour. u - a +3 sling (weapon) You now have 135 gold pieces (gained 14). You see here a +0 pair of boots. p - 2 scrolls labelled YLIMPE TYCUL (gained 1) You now have 143 gold pieces (gained 8). 2 orcs come into view. An orc is wielding a +1 hand axe of venom. MP[+2] Your mp is fully restored (8). You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc shouts! You hear a shout! An orc comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the orc. An orc wizard comes into view. It is wielding a +0 dagger of speed. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Fire: u) +3 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe (lightly wounded, 57% to hit) You shoot a sling bullet. The orc wizard shouts! The sling bullet hits the orc! You kill the orc! You hear a shout! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc falls through a shaft! The shaft crumbles and collapses. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the orc but does no damage. You shoot a sling bullet. The sling bullet hits the orc. The orc hits you with a +0 dagger. HP[-3] You take 3 damage, and now have 28/31 hp. You shoot a sling bullet. The sling bullet hits the orc. The orc hits you with a +0 dagger. HP[-1] You take 1 damage, and now have 27/31 hp. Something hits you. The orc hits you with a +0 dagger. You hear some strange, mumbled words. You are confused. You climb upwards. Level annotation: exclusion: water moccasin Reactivating autopickup. There is a stone staircase leading down here. HP[-8] You take 8 damage, and now have 19/31 hp. MASSIVE DAMAGE!! (PAUSE) Non-targeted confused fire: u) +3 sling Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: an orc, wielding a +0 dagger and wearing a +0 scale mail (almost dead) You shoot a sling bullet. An orc wizard appears from thin air! The orc barely misses you. The orc wizard barely misses you. The orc hits you with a +0 dagger. HP[-2] You take 2 damage, and now have 17/31 hp. o - a +0 whip (weapon) {mace} The orc wizard hits you with a +0 dagger of speed. * * * LOW HITPOINT WARNING * * * HP[-2] You take 2 damage, and now have 15/31 hp. The orc wizard hits you with a +0 dagger of speed. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger of speed. * * * LOW HITPOINT WARNING * * * HP[-4] You take 4 damage, and now have 11/31 hp. You bump into the rock wall. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger of speed. * * * LOW HITPOINT WARNING * * * HP[-5] You take 5 damage, and now have 6/31 hp. You closely miss the orc wizard. You squeeze the orc wizard. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc wizard points at you and mumbles some strange words. You are more confused. HP[-4] You take 4 damage, and now have 2/31 hp. It was a potion of curing. You feel better. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc wizard gestures at you while chanting. The magic dart hits you! You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 5 | 5.0 Poison Magic | 4 5 6 | 6.3 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 2 | || 2 Constrict | 2 | || 2 Tentacles | 1 | 1 || 2 Whip | 1 | 1 || 2 Fire: Sling | | 7 || 7 Cast: Sting | 85 | 61 || 146 Use: Potion | | 1 || 1 Armor: Skin | 2 | 1 || 3 Dodge: Dodged | 19 | 28 || 47 Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_basic, minmay_door_square, st_stairs_14, serial_bayou_lagoon_b D:2: layout_basic, hellmonk_ecumenical_altar_blasted D:3: layout_rooms, minitemple, serial_shops, nicolae_shop_behind_doors D:4: layout_cave_pools Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Venom Mage began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 39 | D:1 | HP: 2/11 [dart slug/slug dart (3)] 376 | D:1 | Reached skill level 3 in Stealth 383 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 401 | D:1 | Reached skill level 4 in Poison Magic 892 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 972 | D:1 | Reached skill level 4 in Stealth 1261 | D:2 | Identified the +2 robe of the Peculiar Spirits {Stlth+} 1359 | D:2 | You pick up a book of Changes and begin reading... 1359 | D:2 | You add the spells Beastly Appendage, Wereblood and Spider | Form to your library. 1556 | D:2 | Found a faded altar of an unknown god. 1566 | D:2 | HP: 2/21 [worm (9)] 2444 | D:3 | Found a glowing golden altar of the Shining One. 2487 | D:3 | Noticed a water moccasin 2545 | D:3 | Reached XP level 4. HP: 19/27 MP: 4/7 2600 | D:3 | HP: 6/27 [poisoned by an adder] 2848 | D:3 | Reached skill level 5 in Poison Magic 3172 | D:3 | Found Lowok's Armour Shoppe. 3189 | D:3 | Reached skill level 5 in Stealth 3249 | D:3 | Reached XP level 5. HP: 24/31 MP: 5/8 3389 | D:3 | Found a radiant altar of Vehumet. 3391 | D:3 | Found a shadowy altar of Dithmenos. 3391 | D:3 | Found a glowing silver altar of Zin. 3654 | D:4 | Reached skill level 6 in Poison Magic 3850 | D:4 | Learned a level 4 spell: Olgreb's Toxic Radiance 4000 | D:3 | HP: 6/31 [orc wizard/+0 dagger of speed (2)] 4001 | D:3 | HP: 2/31 [orc/+0 dagger (4)] 4002 | D:3 | Killed from afar by an orc wizard Vanquished Creatures An iguana (D:4) 4 gnolls (D:3) 4 adders 2 worms 3 dart slugs An orc (D:4) 3 ball pythons 8 endoplasms 8 giant cockroaches 3 goblins A hobgoblin (D:1) 2 quokkas 8 bats 4 frilled lizards 2 kobolds 6 rats 60 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 246 | 1 | 0.4 | 59 | 1 | 1.7 +---------+---------+-------+---------+---------+------- D:1 | 38 | 1 | 2.6 | 21 | 1 | 4.5 D:2 | 39 | 0 | 0.0 | 15 | 0 | 0.0 D:3 | 113 | 0 | 0.0 | 18 | 0 | 0.0 D:4 | 56 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 61.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 61.8 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4003 | 3860 | 143 | 1146 | 2157 | 4 | 1000.8 | Dungeon | 4003 | 3860 | 143 | 1146 | 2157 | 4 | 1000.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1548 daAuts D:1: 1099 daAuts D:3: 992 daAuts D:4: 362 daAuts