Dungeon Crawl Stone Soup version 0.29-a0-870-g2c972031a6 (webtiles) character file. Game seed: 8591352334569858190 2 zeratav the Stinger (level 1, 0/11 HPs) Began as an Octopode Venom Mage on July 17, 2022. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (281 turns). zeratav the Stinger (Octopode Venom Mage) Turns: 281, Time: 00:00:12 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 2/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . b - +1 whip (elec) {mace} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging + Level 2.9 Stealth - Level 2.0 Spellcasting - Level 1.0 Transmutations + Level 3.7 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 36% 1d4 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 16% N/A 14% 2 Mephitic Cloud Conj/Pois/Air 5% N/A 34% 3 Olgreb's Toxic Radiance Pois 14% N/A 38% 4 Inventory: Hand Weapons b - a +1 whip of electrocution (weapon) {mace} (You found it on level 1 of the Dungeon) Potions a - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5718 Altars: #..... . ..... #.#### .## .##.....# #.# ... ).#.....####.### #?###......[>......# # #...........#....#.# #..#......# #.#.####.# /...$.....# #.#.# #.# ......r@..####รท#.# #.# ...#...#.......#'## #.# #.(.#).###.....###.# #......###.........# ...[....##..........# ##+#####+##...######.# #...# #.# ##.## ### #.. You could see a quokka (poisoned). Message History Welcome, zeratav the Octopode Venom Mage. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a glowing whip. Found a staircase leading out of the dungeon. b - a +1 whip of electrocution {mace} Found a stone staircase leading down. You hear the crackle of electricity. b - a +1 whip of electrocution (weapon) {mace} As you open the door, it creaks loudly! A quokka comes into view. A quokka is nearby! The quokka bites you. HP[-2] You take 2 damage, and now have 9/11 hp. You miss the quokka. Your grab misses the quokka. The quokka bites you. HP[-1] You take 1 damage, and now have 8/11 hp. You hit the quokka. You grab the quokka. You constrict the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! HP[-4] You take 4 damage, and now have 4/11 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A quokka is nearby! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (severely wounded, constricted by you, 93% to hit) The sting hits the quokka but does no damage. The quokka is poisoned. You constrict the quokka. The quokka closely misses you. MP[-1] You lost 1 mp, and now have 2/3 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, constricted by you, poisoned, 93% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. You constrict the quokka. You kill the quokka! MP[-1] You lost 1 mp, and now have 1/3 mp. Your magical contamination has completely faded away. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! HP[+7] MP[+2] Your hp is fully restored (11). Your mp is fully restored (3). A goblin is nearby! A quokka comes into view. The goblin hits you with a +0 dagger. HP[-4] You take 4 damage, and now have 7/11 hp. MASSIVE DAMAGE!! (PAUSE) You hit the goblin. Lightning courses through the goblin! You kill the goblin! The quokka bites you. HP[-1] You take 1 damage, and now have 6/11 hp. You barely miss the quokka. Your grab misses the quokka. Your squeeze misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! HP[-3] You take 3 damage, and now have 3/11 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (56% to hit) The sting hits the quokka. The quokka is poisoned. The quokka bites you. You die... Action || total -------------------------++------- Melee: Whip || 4 Constrict || 1 Cast: Sting || 2 Dodge: Dodged || 1 Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic, serial_curves, eino_curves_04, eino_curves_02, hellmonk_ecumenical_altar_lost_god Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Venom Mage began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 281 | D:1 | Slain by a quokka Vanquished Creatures A goblin (D:1) A quokka (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 280 | 280 | 0 | 0 | 263 | 1 | 280.0 | Dungeon | 280 | 280 | 0 | 0 | 263 | 1 | 280.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 280 daAuts